heartisblazing
2006
A pretty fun entry, I thought the job system and story were great, but nothing makes me despise this game more than the final stretch of the game. Up until that point, I'd had fun with the challenges in the game, and I don't remember the grind being too bad.
But then you REALLY hit the bullshit wall.
So, after getting the Earth Crystal when you clear the Ancients' Maze, you then get access to Syrcus Tower. And god damn, if this wasn't one of the absolute most bullshit difficulty spikes I'd ever experienced in a videogame, ever. I ground for hours, changed jobs, ground some more, and would still get absolutely stomped in just the first floor of the tower.
I dropped this game after that and I never intend to go back to it.
But then you REALLY hit the bullshit wall.
So, after getting the Earth Crystal when you clear the Ancients' Maze, you then get access to Syrcus Tower. And god damn, if this wasn't one of the absolute most bullshit difficulty spikes I'd ever experienced in a videogame, ever. I ground for hours, changed jobs, ground some more, and would still get absolutely stomped in just the first floor of the tower.
I dropped this game after that and I never intend to go back to it.
2020
2020
2019
2010
2006
2008
A game that I remember VERY, very fondly from my childhood. Replaying it for a bit again a while ago showed me it hasn't aged terribly well due to being unable to really, fully capitalize on the central game mechanic, but said mechanic also allows you to completely break the game by the very end. That being said, this will still always be one of my favorite games, flaws and all. I love this game.
A pretty fantastic rhythm game, arguably the best in the Project Diva series, but I removed a star and a half for two main reasons:
1) There are no Vocaloid rooms. I can't decorate their rooms and give the Vocaloids gifts or play little games with them. This was one of my favorite aspects of F2nd and X, and now it's gone. Pretty disappointing.
2) You no longer unlock new Modules mid-song by completing special note sections, as introduced in Project Diva X, instead, you just buy them outright. The special transformations that would happen mid-song were pretty fun, and they tickled that dopamine-addled-gacha-gland in the back of my lizard brain. I know this is TECHNICALLY better since there's no RNG to anything and you can get what Module you what WHEN you want, but I miss the transformations sequences still. I think they even tried to remedy this with some stages adding special/various effects when clearing a special note section, but some of them are pretty lackluster.
1) There are no Vocaloid rooms. I can't decorate their rooms and give the Vocaloids gifts or play little games with them. This was one of my favorite aspects of F2nd and X, and now it's gone. Pretty disappointing.
2) You no longer unlock new Modules mid-song by completing special note sections, as introduced in Project Diva X, instead, you just buy them outright. The special transformations that would happen mid-song were pretty fun, and they tickled that dopamine-addled-gacha-gland in the back of my lizard brain. I know this is TECHNICALLY better since there's no RNG to anything and you can get what Module you what WHEN you want, but I miss the transformations sequences still. I think they even tried to remedy this with some stages adding special/various effects when clearing a special note section, but some of them are pretty lackluster.
2016