Fine beat'em up, nothing special gameplay wise. Didn't care much for the lore. Something something drugs, russia, whatever. Yay gore, yay blood. Some people like it. Ignoring that, the pixel art is quiet nice.

This game has some typical beat em up flaws., i.e. hitting enemys out of screen makes you wait litarally ages till they return on screen. I hate that there no health meters for the enemys and bosses. Other than that, it's an ok game.

For a game, that's completly on rails, it's quiet enjoyable. Basicly it's more like reading a long slow paced book.

I like the characters, the ambient music and sound design as well as the overall story. The rat gimmick is somewhat charming.

Just a whatever button masher with some typical arcade beat'em up unfaierness. Nice artwort though.

Short, yet fun Boss Rush game in Contra style. Easy Mode with up to 6 hearts or 1 heart for the true Contra BS experience. Seriously: I love it. Once you figured out the basic patterns of the bosses, it's not that hard of a game. Everybody should pick up this game.

I just finished a playthrough of the game. This was quite an adventure. I didn't expect to enjoy this game so much, as it lags actual fun gameplay mechanics but is more like a very interesting narrative adventure. Well, I'm hooked. I will replay it for sure.

2014

Not a bad game, but way to short.

Played this game in early access, while it was a little hard but way more fun than the final release. All the balancing for the final version went completly in the wrong direction and ruined a good game. Maybe I finish it later... At this point it's not very fun.

I've never played any of the original PlayStation games, so I can't say anything about how well this games does in comparison to any other in the series.

That aside, it's a nice game, but not really my cup of tea. Gameplay wise, the only thing I really enjoyed were the arena fights, as they were somewhat difficult and needed the player to figure out which weapons are best used in which waves and against which enemies. That need to learn patterns and stuff is missing in the mainline areas and kind of a miss from my point of view, considering this game has a sh*tload of weapons and is probably the most outstanding feature of the gameplay.

Aside from that, I only other have two big negatives:
- I really don't like the camera in the game. So often in the fights the FOV is just horrible.
- Compared to similar games in the genre this game is missing interesting bossfight. There like 4 bosses, repeated over and over again. Even the final boss fight is just a repetition of the mid game boss. Compare this to like Psychonauts 2, where each level has a super unique and memorable boss.

As a kid, I'd probably fell in love with all these characters. I wonder how fans of the series feel about Rivet. The game is beautiful, colorful, well animated. Good thing is that this game doesn't waste the players time with stupid sidequests. Just an single optional quest per planet, some stuff to collect. That's it. Just a lot of story. The story and writing of the game - well something something Multi-Verse save everything. Whatever.

As this game is marked as a 3D-Plattformer: It's a negligible feature of the game, which is kind of sad. The game introduces some mechanics, but never really tries to develop something with them.

I still recommend this game: Well: First it's a really good port. No issues while playing whatsoever. Please give us more ports. For fans of the genre (say: 3D Action Adventure) you just get what you want. Fans of the story probably like everything that's happening. And some people - unlike me - most definitely gonna like the story, so give it a try and be a hero and save everything.

I'm curious how the originals play. I'll probably check some of the out.

Funny and goofy, fast paced beat 'em up. Charming like an old school arcade game, yet very fair.

Short but fun game. I enjoyed the platforming - especially in both cartrigde levels - and the variaty of movement mechanics in genereal. These felt very good designed. Didn't care much for all the different upgrades you can collect and buy. Once I got a nice build I mostly finished most levels with it.

The game isn't too difficult and misses some post game content, at least a speedrun mode or something like that. Anyway. still an enjoyable experience for some cheap bucks.

2022

Played it, finished it. Don't really know if I like the gameplay. But I love the Art Direction. I definitely will replay it at some point.

Wow, this game is boring. A whatever Story, characters I don't care for, boring enemies, whatever fighting system. I was really looking foward playing this game, but I don't enjoy it all.

Things that bother me about this game and why I can't recommand it:
- Imagine giving a game the name of one of the biggest gaming franchise out there and only include like 10 different enemy types of whole franchise. The game from beginning to end feels repetitive and really not fun at all.

- having the typical final fanatsy job system actually is a nice idea for the genre. Might also be good to balance out the classes. With some classes you can run through the game like it's nothing. Other classes are just useless.

- this game has like acually only two interessting boss fights.

Rating: "What a waste of time" out of 10

Full-Guilty Non-Pleasure Idle Clicker. Lovely graphics, enjoyable references to other stuff, but completely senseless and just a cash grabber for the developers.