Short but oh so sweet, mindless shooting never felt so good. Also it gets really loud and that's probably the best part besides the bosses.

ever since I completed Hotline Miami 2, I've longed for something that could recreate the feeling of experiencing that game's ending for the first time. Needless to say I've caught the Suda51 bug now.

Loved the artstyle, gameplay and music. The controls took some getting used to but afterwards they weren't so bad. The boss fights were definitely the highlight for me, though the bosses in this game have so little health you can make quick work of them once you know what you're doing. Also, the comms button in place of a map is a really cool feature, it adds a lot to the immersion and I haven't seen it done anywhere else. The only thing that brought it down for me was that it's all so short! It would have been nice to have more missions and story because it felt like as soon as things were starting to go somewhere, it just... ended.

if the intent was for me to not like junko enoshima then they succeeded.

the latter half made me want to kms but besides that its peak

I've tried to play this on two separate occasions now and both times I found it wholly uninteresting. Am I missing something or has this game just not aged well?

This review contains spoilers

rip my bro vincent he was chill