Phenomenal fighting game. Fun characters, tight controls, amazing soundtrack and an insane level of cusomization. Struggles with a dated netcode, harsh learning curve with little tools in-game to help (why is viewing frame data locked behind DLC??), and lacking single player content.

TF2 is the indisputable king of "hero shooters" and the one that every other game in the genre wishes it could be. Even running on an engine as old as dirt and going 5+ years without a major update, the game is still as fun as ever thanks to it's amazing community building upon the nearly perfect foundation Valve set a decade and a half ago.

The world is beautiful. The fish are funny (and sometimes a little scary). The lore is interesting. The music is enthralling. The word "immersive" is overused to hell and back, but Subnautica always pulls me back into it's world every time I replay it.

I can say with full confidence and not an ounce of hyperbole that this game is perfect. I cannot think of a single way to improve upon it. Unlike it's predecessors (which are good but require a certain mindset), Mother 3 has aged perfectly and would feel perfectly natural as an indie darling in 2022. It's just too bad you can't... you know... legally play it.

The purple Pikmin are overpowered and make combat a joke.
The game's high difficulty stems from cheap traps that can insta-kill your entire squad and practically force a restart.
The caves drag on for an eternity and slow the pace to a crawl.
Time freezing and lack of day limit removes the tensity and time management aspects the series is known for.

But holy shit, it's Pikmin 2. This game could commit crimes against humanity and God himself, yet I would still love it. Childhood classic and one of my favorites of all time, even with it's flaws.

The only roguelite that ever really clicked for me. Holy shit, did it click for me.
Mods are pretty sick too.

This game goes hard and I'm tired of pretending like it doesn't

having a hard time deciding if i'm more eeeh-ooh or aaah-ooh tbh

Incredibly creative concept executed extremely well in 2001. After over two decades and sequels that refine on the concept, Pikmin's age does show. I'd love a remake that modernizes the game while smoothing out some of the rough edges.

my favorite monkey is the sniper monkey because the sniper monkey has the sniper gun that can go dunh-dunh-dunh or popopop-popopop-popopop or popopopopopopopopop depending on how you upgrade him

Extremely replayable sandbox/rpg hybrid. Unimaginable amount of fun content for what is usually a dirt cheap price. One of the best values in the entire industry, and it gets so much better if you have friends to play with (and ones that will actually stick with the world until the end game).

The controls are solid, the characters are fun, and the core essentials of the game are pretty good. Desperately lacked content at launch (especially considering the price) and updates have only marginally improved the overall package. I think with time it'll be pretty great, but it shouldn't have left the oven until it was baked more thoroughly.

Garfield's pretty sick tho ngl

Spectacular game at launch and still holds up eleven years later. I wish it were longer, but I'd rather have a great short game instead of an underwhelming lengthy game.

Solid entry in the series. A few of the games are bangers (Job Job being the clear stand out), rest are okay.

2021

The story behind the game existing is cute and funny, and the game itself is nice as a novelty and a joke. I wouldn't want to dedicate any serious time to it though, even with friends.