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Gained 10+ total review likes

Gamer

Played 250+ games

GOTY '22

Participated in the 2022 Game of the Year Event

3 Years of Service

Being part of the Backloggd community for 3 years

N00b

Played 100+ games

Favorite Games

The Witcher 3: Wild Hunt - Game of the Year Edition
The Witcher 3: Wild Hunt - Game of the Year Edition
Persona 4 Golden
Persona 4 Golden
Persona 5 Royal
Persona 5 Royal
Resident Evil 7: Biohazard
Resident Evil 7: Biohazard
God of War
God of War

275

Total Games Played

000

Played in 2024

002

Games Backloggd


Recently Played See More

Death Stranding
Death Stranding

Jul 23

The Last of Us Part II
The Last of Us Part II

Jul 18

Persona 5 Strikers
Persona 5 Strikers

Jul 04

BioShock Infinite: Burial at Sea - Episode 1
BioShock Infinite: Burial at Sea - Episode 1

Feb 23

Outer Wilds
Outer Wilds

Feb 10

Recently Reviewed See More

This game wouldn't exist without Kojima, not only due to his creativity but mostly because I don't see any studio funding a project as crazy as this if the man wasn't behind it. Death Stranding shouldn't exist; in a world where always-online live service games were at their peak, there were a million reasons for this game to never be born.

But now it is getting a sequel, and that's a significant statement about how this game has resonated in the hearts of so many people. It's not a game for everyone, that's for sure, but there's something so cathartic about delivering to that snow-covered mountain that I do think everyone could
I appreciate it to some extent.. It's a game about connections, and knowing that building that stair, bridge, or road will assist other people is extremely gratifying, and seing hundreds of likes when you help someone is truly rewarding.

The narrative, though gradual in its outset, evolves into an incredible journey, accumulating momentum as it nears its conclusion. The performances of every actor were nothing short of exceptional, with Mads Mikkelsen particularly standing out as a commanding presence. Kojima's ingenuity shines through in the world he has fashioned—an amalgamation of creativity that leaves us speculating about the uncharted territories Death Stranding 2 might explore.

Persona is, at its core, a captivating life-simulation game. While this installment strives to recapture the essence of the Persona 5 experience, a subtle feeling of something missing lingered within me. Undoubtedly, the music retains its trademark excellence, and the combat system remains impressive. Each character's gameplay stands apart, not only due to their unique combos but also their animations, speed, and distinctive styles. The developers have masterfully woven individuality into each character, aligning their gameplay mechanics with their personalities (although I couldn't shake the sense that a lengthier gameplay time might eventually induce fatigue = don´t think this a replayabe game)

The narrative holds up well, though it adheres closely to the established structure seen in other Persona games. Among the cast of antagonists, some tend to fade from memory, failing to leave a lasting impact. However, the new playable character breaks this mold, etching a permanent place in my thoughts whenever the topic of Persona arises.

In essence, this is a solid game that becomes great if you are already a persona 5 fan

Upon completing The Last of Us Part I, I was struck by the sense that I had just experienced one of the most exceptional games ever made. When I concluded its sequel, Ididn´t feel that way. Part 2 left me with a bittersweet aftertaste: While there are a handful of moments that will make you smile, this is a game about grief, anger, vengeance, and sorrow. The narrative, by design, is dissatisfying.

But that´s good.

Despite conceiving countless alternate scenarios in which the game could have unfolded on a happier note, I believe the developers boldly ventured down a less-traveled path, which in itself is worthy of praise.

Notably, the gameplay excels, providing a counterbalance to the narrative's emotional turmoil. While the story might shatter you, the mechanics empower you to dismantle your adversaries: the combat is fast, responsive, satisfying and gorely beatiful . The meticulous attention to environment design, coupled with both music and sound effects, bosts the game's overall immersion. From a technical perspective, there is no room forcriticism.

However, in a game of this nature, all these elements serve mostly as the foundation for the storytelling. The structure of the narrative is notably distinctive, although the pacing doesn't quite achieve the flawless harmony of its predecessor. Still, the chosen approach to presenting the story is undeniably effective in accomplishing the creators' intended goals.

It's worth mentioning that the new characters emerge as the true conduits of the game's narrative evolution. Their presence feels well-earned, and they manage to shoulder the weight of the storyline admirably.

Ultimately, The Last of Us Part 2 stands as a technical marvel, constrained only by certain narrative choices that inherently remain subject to personal interpretation. Regardless of one's affinity for it, the game undeniably lingers in the mind long after the controller is set down.