Last part of the game genuinely made me so infuriated and miserable but the ending, overall story and fun puzzles make it very charming and i don't regret it.

The little references throughout make this game super charming. It was very fun and full of love.

Short as hell, just how I like them.

Really unique and creative, loved the way each family member was explored. Beautifully melancholic story and a good short game.

On second visit, it ain’t that terrible just dated. The setting is my fave in the RE franchise by far and the story is nice + good puzzles but having to restart the game due to not picking up item A in B location 2 to fight Boss C really made me scream.

This game had the perfect set up but the endings were so dookies it felt like I’d wasted 57 hours. I spent most of it exploring the open world bc cyberpunk settings are always my fave, and they did it well but god the dialogue dragged and the main mission just started getting boring as hell compared to side jobs.

The visuals, world building and Johnny really carried it though, and I enjoyed them aspects but in the end it felt like a chore to complete the story and that’s what really bugged me.

Now I think about it, I’ve never actually dropped a game. I dropped this one tho, after a solid 5 hours, there’s literally nothing else it offers. I started thinking I was in Bolivia because of how mind numbing it was.

Completed first run and then platinumed right after at ng+2. Elden Beast ruins an otherwise pretty perfect game also the difficulty is sort of odd, at least for me. Fire giant was the hardest mandatory boss and Malenia was good but the rest were disappointingly easy at times (Elden Beast just terrible).

Also some of the boss locations are ridiculous but more power to open world I suppose. Still enjoyed it (played it thrice back to back) and the open world is genuinely really beautiful + combat is fun.

Put me in a crazy trance. Thx for 1.6k chickens.

It started off fun, and cheesy in a cute way but after the train & manor I genuinely couldn’t tell why half of the locations were even there + what I was supposed to be doing. The final boss was awful and the villain’s transformation (which he suddenly couldn’t control) was lacklustre.

Honestly had its fun parts though and Billy carried it heavily.

5/5 if it wasn’t for the awkward camera angles and some other awkward aspects. Beautiful story and design, ending made me cry.

It was fun enough but all the bosses were too easy with the exception of Mother Miranda’s which felt like oh! Final boss fight? Let’s turn her into a damage sponge + considering this is where the mould ORIGINATED, it wasn’t nearly as scary as re7.

Still, the tie in to Spencer, re5 and concluding the Baker mystery was nice too, felt very satisfying especially since I was lost half the game wondering why there were werewolves, vampires and shit.

There was also so much more they could’ve done with the exploration instead of locking u out of so many places after defeating a certain boss. Felt like wasted potential for a game with such a big village.

What’s the point of all this shit if I can’t fight the final stage with my buddy? :(