It's fun enough but it just feels exploitative, and did even as a kid.

Fun and with a cute art style but nothing particularly special.

Honestly just alright, didn't draw me in or make me want to keep going much.

It's very fun to design parks, and having played this as a kid, it's hard to go back to the isometric ones. That said, the design tools in this version are limited and janky, and there's not enough variety in many of the options for certain park themes.

Not accounting for monetization, an absolutely incredible game, and easily an improvement over PvZ, which I already think is nearly perfect. So many unique plants and tactical combinations with meaningful stages and other great mechanics, including plant food which I genuinely enjoy. Of course, once you factor in monetization, especially after EA got involved...

An underrated early arcade gem and very tricky to play.

One of my favourite of the classic arcade games and the most replayable.

An incredible and highly fun version of the original Galaga, which is already my favourite of the original arcade space shooters.

Not an arcade game I would ever want to revisit over, say, Galaga, although that might not be fair.

I actually enjoy the baby-swapping gimmick, and I love the enemy museum area.

A further improvement over Mega Man 9.

One of the more overrated classic arcade games, but worth playing a few times at least.

Fun and I really enjoy the circular building system. The heaviness of the theme began to bear on me though and I didn't find much motivation to keep going after a while.

Actually pretty fun, and it is decent for at least loosening up. Probably shouldn't actually use to work out.