The must-play SNES game that defined the series and genre. Sometimes cheeky with secrets but absolutely enthralling and so fun to play, even 25 years later.

Incredible gameplay and world and graphics (for the time, at least) and music. Lots of fun for low percent runs as well. What flaws are there?

Another incredible Metroidvania in the franchise and one with a surprisingly interesting story. The linearity of the areas work for the type of game Fusion is, although the latter parts of the game drag on as you have to travel between areas for 100%.

Easily one of the best GB games and with lots of good levels and puzzles.

Notably worse than the N64 titles, and the Gamecube graphics don't do it any favours. The minigames are alright as are the boards, but they stand out as particularly boring compared to what came before and after.

A game I have always loved, but have soured on over time. The overall linearity of the game, despite its apparent openness, especially in terms of dungeons, definitely hurts, although the great puzzles and combat helps a lot. The story and characters are more compelling than OOT perhaps but less so than MM.

A lot better than Super Mario Land but still faces a few control issues and constrained, claustrophobic levels. Works while it lasts, though.

An alright game, although stretching the SNES hardware to work with the game makes it look appalling, and it doesn't control particularly well. The tracks are repetitive and boring as well.

A worse version of the original Super Mario Bros. generally speaking, but still fun.

Probably overrated, which makes it a lowly "incredible" instead of "perfect." Full of atmosphere and tension, decent combat, good puzzles, fun items, and interesting worlds - just not nearly as much as I would like to feel the same way about it as others do. For that, I have to go to the sequel.

It is always compared to its younger brother, SMW, and I think SMB3 comes out ahead in terms of level design, power-ups, and visuals alike, which is funny considering that it was on the inferior console. Definitely doesn't control as well though.

An alright game. Kalos is more visually striking than any of the Japanese-based regions, although the game is otherwise pretty ugly, especially the battles. It is very very handholdy and one of the easiest titles, and the story is extremely bad, even for Pokémon standards.

Extremely good 2D platformer in just about every category, although some of the design decisions are a bit strange. In particular, the enemy designs and Kiddy Kong are all a bit strange to me - but that doesn't take away from the great level design and continually amazing controls and music.

Easily the best FF on the PS1. Genuinely enjoyable and surprisingly competent story with incredible characters, and character growth and stories that feel deserved compared to, say, FF7, where characters change on a whim. Gameplay is not much improved but is acceptable.