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Personal Ratings
1★
5★

Favorite Games

Final Fantasy VII
Final Fantasy VII
Half-Life
Half-Life
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
Xenogears
Xenogears
Fear & Hunger 2: Termina
Fear & Hunger 2: Termina

064

Total Games Played

000

Played in 2024

000

Games Backloggd


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The whole game is about the confusion of senseless strive without salvation, and without a target. We play as a professional assassin (Like Agent 47 and Super Mario), but our targets are as alive as (low) polygons can be; there is nothing to kill. If Hitman is about the stealth missions, Cruelty Squad's enemies are perpetually sleeping, and there is nothing to not-be-seen. On the contrary, the game is even kind of vulgar. Maybe then this is why language is logical confusion here.

Handler's speeches that crave for the blood of one of these (low) polygons every beginning of a level, his lines full of meaning, meaning being exerted by all sides, escaping through all gaps, shooting significance like projectiles, even the strangest of meanings. This is a form of life.

Could this really be described as satire?