This is my eighth time playing this game if you count the original version and the PS3 remaster. It's still a masterpiece. This game is a work of art, with a gorgeous, vast world with so much attention to detail and an emotionally poignant albeit vague story.

Traversing through the forbidden lands is still eerie yet beautiful and conquering the majestic colossi still feels victorious abeit tragic as you rob the lands off their final semblances of life.

Pondering about this game, thinking of the vast, lifeless fields, the music swelling up as I overcome impossible odds, I can truly say this is one of the greatest game experiences and a great example of videogames as an art-form.

Probably the most creative and unique FromSoft game from a purely technical standpoint. The gameplay is smooth and I believe has an even bigger skill-gap than Dark Souls and Bloodborne. However, the world design is not as strong as its contemporary From titles.

I feel like this focus on posture and tactics makes for a thrilling experience, but it doesn't shine like Bloodborne does and most of its mechanics feel more like gimmicks to me. However, I still thoroughly enjoyed myself with Sekiro. Although, I wish they would have kept the original title of Shadows Die Twice.

This is one of the worst games I have ever played.

I feel like people completely disregard the fact that even if you fixed this broken mess it would still be a disjointed and boring lie. The RPG elements this game prides itself on are non-existent, with choices affecting absolutely nothing about the game. Somewhere, buried in the mountain of bugs, glitches and boredom is a promising action game. However, this is being sold as an RPG, which it is in the most generic and by the numbers way.

This is an fundamentally and morally corrupt game. It still is barely playable and is one of the few times in my life in which I have encountered zero redeeming qualities in a game. This is truly an underdeveloped and dishonest experience and I have zero interest in ever touching it again, if they do fix its broken state.

Fuck this game.

This review was written before the game released

Decoded an early beta build and somehow I was tracked down by the Bandai Namco police and promptly beaten to a pulp. Before I am assassinated by Miyazaki Hidetaka himself, I was allowed to share this one detail: This game is actually a sequel to Klonoa 2 and a prequel to Soda Drinker Pro. With that said, goodbye my friends...

Gameplay sucks and I can't believe how they didn't add local multiplayer.

Not scary and really laughable when it tries to have a serious story and some sort of likable protagonist.

A crowd stands outside one of the buildings you have to go to and they are protesting violence in videogames. If you annoy them, they pull out guns and start mowing you down with bullets.

This game is hilarious.

Harry Potter and the Fucking Wizard

One of the most disappointing games I have ever played. The art style, tone and presentation are flawless but the game is fundamentally broken at its core and is at times unplayable. The only thing that kept me to the end was the story but it made me mad how underused most of its elements were.

I hate this game.