Bio
I usually go for 100% completion much to my own dismay, currently trying to beat every Mario, Zelda, Fallout, and Souls game cause I don't value my time

5 Stars = Can play this game forever until my death and not be bored

4.5 Stars = Can play this game forever but some flaws irritate me/there is a better version of the game

4 Stars = Very good game

3.5 Stars = Good game

3 Stars = Fun enough/hasn't aged well

2.5 Stars = This is more frustrating than fun

2 Stars = Bad game

1.5 Stars = WHAT WERE THEY THINKING

1 Star = Unplayable

.5 Star = Devs should be live in shame for the remainder of their lives for bringing such an abomination into this mortal coil
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

1 Years of Service

Being part of the Backloggd community for 1 year

N00b

Played 100+ games

Favorite Games

The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past
Super Smash Bros. Melee
Super Smash Bros. Melee
Super Mario 64
Super Mario 64
Elden Ring
Elden Ring
Baldur's Gate 3
Baldur's Gate 3

148

Total Games Played

002

Played in 2024

027

Games Backloggd


Recently Played See More

Dark Souls: Remastered
Dark Souls: Remastered

Feb 29

The Legend of Zelda: Twilight Princess HD
The Legend of Zelda: Twilight Princess HD

Jan 23

Super Mario Advance 4: Super Mario Bros. 3
Super Mario Advance 4: Super Mario Bros. 3

Apr 17

Super Paper Mario
Super Paper Mario

Jan 11

New Super Mario Bros.
New Super Mario Bros.

Nov 30

Recently Reviewed See More

Everything about this game is masterfully crafted. The "open world" of this game really feels like a more open version of Metroid. Where yes, you can explore down here, but you will likely die.

I beat this game about 2.5x for all the achievements, it was fun. It felt kind of anti-climactic making Sif's last boss soul weapon and just having nothing else to do however lol.

The lore hidden in item descriptions and extra NPC dialog is a great way to tell a story in my opinion. Not everyone wants to sit through hours long pre-rendered cinematic cutscenes. That's what the MGS series is for. Telling the story through gameplay is something FromSoft does extremely well.

Needless to say the art, music, sound effects, boss designs, and variety of gameplay styles make this game an easy 10/10.

A shame Lost Izalith was never finished with how cool the lore is with Bed of Chaos but whatever. Compared to the first half, the second half of the game just isn't as strong. But oh well, making games is hard. The DLC with Artorias is amazing too. He is easily my favorite boss to fight.

Praise the sun!

Easily the best way to experience Twilight Princess. Some extremely minor things I prefer in the GameCube version but overall irrelevant. I've 100% this game on both normal and Hero mode. I don't recommend anyone does that lol.

The slow beginning is a bit annoying upon replay but it sets up the Hero's Journey perfectly, capturing the Ordinary World of Ordon Village and all its residents quite masterfully. A really cozy village. I don't understand how Link has a giant tree house with no bed but whatever it's his life.

The complaints about items not being useful after their dungeons I don't find particularly relevant or that truthful honestly. That really only felt like the case with the spinner and even then there's a few secrets you can find in the overworld with the spinner. Everything else is extremely useful in and out of combat depending on the enemy you are fighting.

Another annoying part I always get stuck on is in the Lakebed Temple when you have to clawshot onto a grassy wall which is almost comically out of view. I get stuck there everytime and I've been playing this game for over a decade at this point.

My main complaint is still that the game is way too easy. You have so many movement options with the sword skills Link learns and the enemies are still fodder. I used maybe 1 bottle during the Hero's mode enemy gauntlet in the desert. Bomb arrows trivialize lots of tough enemies like Stalfos. Darknuts are the most interesting enemies to fight but once you get their pattern down they are cakewalk.

The most challenging thing was playing through the Wolf Link dungeons with the amiibo on Hero Mode. That actually got very frustrating and felt impossible unless you had Zelda and Sheik as additional healing Amiibos. Wolf Link feels unresponsive sometimes to how you want him to move and he is really terrible at fighting the ice enemies. Still I got through it to get the 10k rupee wallet and those last Amiibo stamps.

Crazy how this is likely the last traditional 3D Zelda game. Skyward Sword can be argued to be another traditional 3D Zelda game but I felt like its world was not as fun to explore as this one even with its janky ugly textures throughout Hyrule.

We all know Mario Bros 3 is a masterpiece landmark in gaming so I will mostly just talk about my impression of the e-reader levels. Some of them are absurdly difficult and others are really creatively challenging, really cool to be able to experience them. Lots of cool moments with combining different elements from the different 2D Mario games like pulling turnips with the cape and fighting airships. All pretty cool stuff. Also has levels centered around the Tanuki suit, Hammer Bros suit, and Frog suit which were sorely missing in SMB3.