Call it fate, call it a prophecy. Sure she has done other things, but Samus is a ball. THIS is what she was truly destined to accomplish. Now insert that Rumble pak and start clicking them shoulder buttons

Mario is the plug. I wish there was a mode where the game gets gradually harder, like Tetris. It has ‘endless’ mode which is unbeatable afaik, and then ‘classic’ mode which have set levels you beat. There are other alternative modes like Dr. Luigi, but I tend to stick to classic mode. Also it’s disappointing that 3D wasn’t implemented.

This was my introduction to the 40k universe. Reminded me of Mad Max and Dune. The space gothic themes in chonky pixel glory is something I didn’t know was missing from my life. Pink Horrors are kinda cute! I haven’t really played an FPS since the OG Xbox days, but this game somehow felt familiar to Halo CE especially jumping and grenade throwing. The beginning was very exhilarating, but the further I progressed the more I dragged my feet, mainly due to repetitiveness.

From reading other reviews here, it seems that the micro transaction narrative has taken over what this game is. It's a fun baseball based mini-game collection. It's a free game. You play it, and decide if it something you enjoy. If you enjoy it, you can buy additional mini-games for very reasonable, affordable prices. Nintendo is trying to save you money if you don't like the game. Would you rather buy it for full price and take a risk of regretting your purchase? It's not like there's ads all over the game like most other free-to-play games. If you're complaining about the micro transactions in this particular game you are frankly missing the point. Please use critical thinking.

You can get pimp-slapped by a pimp, then punch him in the balls on the GBA! What more could you possibly want?

Maybe it's because I've only played this on PC, but contrary to popular opinion this game looks amazing. Movement feels swift and precise. The colour choices, bullet visibility, contrast between foreground and background are top notch. Bullet patterns are innovative and mesmerizing. Despite trying horizontal shmups in the past, I've leaned heavily toward vertical shmups. However, I found Rolling Gunner to be so enjoyable that I can’t really hold this bias anymore. Visually, a gripe is that the green focus shot sometimes feels like it's coming at you rather than from you like an optical illusion. Another complaint is with the sound effect of enemies that have a propeller, they are painfully ear piercing to hear.

Ninjatown elevates the DS catalog by being a solid RTS, a genre that works well on the system but is severely underrepresented. The art style is adorable

Played it to death, so I'd rather play other entries.

Love this fighting game, probably because it’s not a traditional fighting game

Music choices are baffling. Not necessarily saying it's bad, but eyebrow raising for sure. Other than that, solid

These cars ain't your straight out the wash cars, it's refreshing to see some dirt, dust and wear in a racing game. There is so much to love about FlatOut. Mini-games are hilarious, stupid and addictive. Destruction derby collisions are super satisfying. There are multiple types of races with a nice variety of stages. It's got everything and does them with the dirty aesthetics, which adds a ton of character to the visuals. Just make sure to mute the music, and put your own playlist on. Much like the music, the presentation seems to be aimed at a certain demographic, but if you can look over that part, you'll find a fun, challenging experience.

I’d give this a 5 if it had dark mode

A eucalyptic bath of nostalgic futurism