eh it's fine. too easy to get lost.

tighter than alan wake and funner to play even if the budget was clearly running out on the project

i've owned this what feels like a dozen times and it's felt empty every time

this is corny but a fun ride. dated in places but still well worth a play.

the vibes the vibes are on fire

this has aged poorly and the final hours and ending aren't earned by the previous 15.

great production and great performances with a terrific middle arc let down by being way too long and an insufficient momentum in ellie's arcs to justify playing as her for so long. this game badly needed an editor and someone that wasn't neil druckmann in control of the direction.

visual novel meets turn based strategy game. two things i've never been sure i'm that into yet this is one of my favourite games i've ever played and pretty much exclusively justified my buying of a switch.

i have gripes with this game but it's notable that they only really emerged in my 4th or 5th playthrough and over 400 hours of gameplay.

great game, great writing, compelling.

sorta respect them having the ability to invest a bit more in the game and retaining all the jank from the previous two. i don't really have any major complaints with the game play as i knew what to expect and the expansion of the levels to semi open world was a good choice particularly when the levels were gorgeous to look at.

the story is a bit of a disappointment. threatened to have larger stakes than it ended up having which would be fine if the voice acting wasn't as poor as it was and the enemy groups were generally a bit lacklustre and predictable for a post-apocalypse.

a silly and fun story with a likeable set of player characters alongside a lot of quality of life improvements (that zipline!) let down by it still being too finicky and a liberal as all hell worldview. what did they do to my boy marx? and why is churchill so epic?

lots of cool locations but totally charmless main character and a chore to play

there's a potentially really cool story to be told here which is a shame as it doesn't look like it'll be told. average gameplay that's saved by being relatively short and doesn't feel padded out.

with years removed from the initial furore, time to digest it and play through with all the DLC i think this has honestly stood the test of time and the general outrage. there's some missteps in the pacing here and there and a lot of the previous choices might only amount to cosmetic changes in this edition but i still felt like what i did mattered or had an impact because the characters that you could drag through were great and made the moments in this impact even harder plus most of the conclusions to individual character and story arcs were nicely done.

a completely fine entry to the series. the ability to add challenges to each section was nice and the series' continued questioning of the 'good guys' in the cog is more developed than i'd have expected from a series. it's fine.