hedgemony fucking BLOWS. theres too many ways to win, and its way too easy to become bloated. everything looks so good to get, but you dont have the tools to manage all your currencies. the best you get is a hover that says plus or minus what youre currently making.

im addicted to it currently but know that once its dropped it might be the last time its played.

when i want to play a 80 hr. stressful hiking sim ill come back. and i probably will eventually. but eventually is the word.

played aprox. 8 hours? i love the concept but feel it asks for a little too much time commitment to play through completely. i only made the first crystal out of the machine, but once i saw that second recipe i knew i wasnt up for it. getting a level 3 brew requires some really precise planning as if you overshoot your movement, its done and will almost always require another ingredient. i think the haggling minigame is perfect as it takes exactly as long as it should. the cursor speed is a nice cruise and the refresh when you hit just feels so nice. but the whole game revolves around this singular mechanic of moving around the map, using these items to follow wacky paths. the problem comes in when it wants you to mortar and pestle every fucking plant to extract the most distance. i wish there was more "free" ways to move around as watering it down only gets you so far.

don't get me wrong, im harping on it alot but i do genuinely like what this game is doing. i wish there was a more relaxed version where i didnt have to economize each and decision i have to make.

unnforunate final mission bug making it so i cant climb onto a choper

most difficult thing was navigating, i wished the bosses had just a little more difficulty

a cool unique way to tell a story without any dialog or screentime for characters. the art direction is amazing and has tons of small details such as box art, or every item has a unique sound for what surface you set it on. the problem is when you are finally finished you have someone tell you "oh no, this can't go here" and it seems arbitrary sometimes. i'm not allowed to leave certain items out on the desk? just weird things sometimes. you could argue it get repetitive but this is a game meant for a certain type of person who loves putting objects away in particular places. if you love spending an hour in minecraft just organizing chests, then you'll probably like this. the last gripe i had is with the optional stickers you can get. i have absolutely no clue on how you them. i happened to get maybe 2 of them on accident while placing things together, but i can't make out what the other ones are supposed to be.

i can't imagine playing this with a controller, as playing with a mouse already annoyed me with some what accuracy you need to pick up items.

also fuck putting away clothes, i hate it in real life and i hate it even more in this game.

can't even give a rating as i can't remember much about it. i liked sniper guy.

i've put at least 150hrs in this and still don't full understand all of the card combinations you can make. i've alwas loved dominion and this game takes the format and modifies it so perfectly. i just wish there was more diversity in enemies you face as it gets a little repeditive going through the same exact rooms every run.

played in 2017/2018 and never got a chicken dinner. this game was JANK and had tons of bad interactions, but playing with friends is the way to go for the BR genre to get the most value

i go in and out of the MMO mood but this one always stays int he back of my mind of "man i should play that again"
but fuck having to read 3,000,000 lines of dialog and play errand boy running between places

gunplay and the visuals are probably the only 2 appeals this game has for me. its a fun "turn brain off" game to walk around the wasteland and blow peoples heads off

can't say i understand the looter shooter genre. just not for me personally after 20 or so hours.

2018

man i am so bad at this for some reason, but the characters and their interactions make me want to keep playing to hear them talk

actually played on PC through gamepass and gotdam was this a bad port

this is the most literal meaning of a console port to PC, im amazed the keyboard even worked

it feels like a flash game version of an RTS. nothing was insanely hard, you could turtle most the missions and come through with a big ass army and roll bases. just controlling the units was a pain in itself, and sometimes they just wouldn't listen to you. the unique thing they try to do every level is not explained at all so youre trying to learn the mechanics while managing a base. i got 9/15 missions through and got exhausted by the end.