Bio
"I'm smokin' coffin nails, it look like Silent Hill.
I'll hotbox the world, I'll make it Silent Hill."
Personal Ratings
1★
5★

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1 Years of Service

Being part of the Backloggd community for 1 year

Noticed

Gained 3+ followers

Gone Gold

Received 5+ likes on a review while featured on the front page

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Mentioned by another user

Liked

Gained 10+ total review likes

Favorite Games

System Shock 2
System Shock 2
BioShock
BioShock
Silent Hill 2
Silent Hill 2
Doom Eternal
Doom Eternal
Devil May Cry 3: Dante's Awakening - Special Edition
Devil May Cry 3: Dante's Awakening - Special Edition

037

Total Games Played

003

Played in 2024

025

Games Backloggd


Recently Played See More

Red Dead Redemption
Red Dead Redemption

Mar 27

Pikmin 4
Pikmin 4

Mar 23

Monster Hunter: World
Monster Hunter: World

Jan 06

Bayonetta 3
Bayonetta 3

Oct 01

Bayonetta 2
Bayonetta 2

Sep 24

Recently Reviewed See More

It really sucks that the controversy caused by Bayonetta's original voice actress, Helena Taylor, overshadowed Bayonetta 3 upon its release and left a stain on its already rocky history, which was caused originally by its lengthy development cycle. With that much hype waiting behind a game's release, nothing is going to please the fans. We've seen it time and time again, and this time it was no different.

I'm going to start by saying that Bayonetta 3 is my favourite of the trilogy and its an absolutely breathtaking action game with some of the greatest spectacles within recent memory. Its a strange choice to slow down a game as breakneck as Bayonetta and at first I really wasn't convinced by the game's new mechanics such as the Demon Slave mechanic, or its more open level design, but as the game progressed everything started to fall into place, creating one of the most rewarding experiences in the genre. There's so much more depth to the combat with all the new additions. My problem with Bayonetta 2 was that instead of adding more depth to Bayonetta 1's combat, they instead streamlined it and made it a lot easier to power up and wale on your enemies, which wasn't paticularly rewarding. Something that Bayonetta 2 had over Bayonetta however was its arsonel of weaponry, which I think Bayonetta 3 surpasses yet again with some of the most fun weapons to play around with, my personal favourite being the wizard weapon. Bayonetta 3 isn't as hard as Bayonetta 1, but its challenges come in form of managing your demons, timing attacks correctly, mixing up your combos with your demons, and even more thanks to the introduction of Viola.

A lot of people HATE the story, which I can pinpoint down to people's specific hatred of Viola. She is pretty much the female version of Nero from Devil May Cry, and just like how fans hated Nero, people hate Viola, but I don't. I actually really like Viola and her pop punk style, her theme also goes hard. Her gameplay is a really nice mix-up from Bayonetta's and adds a nice break from playing as Bayonetta as the game's added length needed something to break it up. I absolutely love her giant kitana as well as the use of Cheshire as a summon. I usually dont like parrying in games but it feels gratifying in Bayonetta 3, bringing me back to some of the challenge of the original game. It makes for some truly memorable moments of combat that feel earnt by the player and not handed by the game. In regards to the story, this is a Bayonetta game. The series has always been convoluted and nonsensical, so I don't really see what the problem is. I enjoy the use of the multiverse premise to take the player to diverse and interesting locations. I love the inclusion of Jeanne as another way to seperate the main story missions and also the use of Luka as a central character again. The Singularity isn't exactly a groundbreaking villain, but he's definitely a terrifying one, and the emotional story beats feel pretty okay to me.

One thing I felt wasn't surpassed by Bayonetta 2 was the spectacle of the original game. Bayonetta had some insane moments full of absolutely bonkers moments in mid-gameplay action and in its cutscenes. Luckily Bayonetta 3 picks up the pace again with some of the most insane action set pieces in gaming. From kaiju battles, to a rhythm mini-game boss battle, Bayonetta 3 manages to remain completely unpredictable, reminding me of the best moments from the first game, as well as from Devil May Cry 3 and V.

There really is so much that I love about this game and I'm incredibly happy to hear that Bayonetta 4 is in development already. All I'm saying is people will learn to love Viola just like people now love Nero and I hope that this game eventually earns a well-deserved cult following for its satisfying combat, wild action, and frankly decent story.

When I originally played Bayonetta 2, I found myself loving it a lot more than I did the original Bayonetta. However, upon replaying it, the more accessible gameplay can become redundent, allowing you to spam powerful attacks and stun enemies with ease. It's still incredibly fun, with an array of insane weapons that are arguably more fun to play with than the original, but it lacks the edge that the previous entry had. I'd be lying if I said this game wasn't addictive though, as the level design is improved by devoting less missions to mini-games and instead allowing you to fight against a diverse range of enemies and bosses, of which the fights with Baldur are highlights. The story has never been the greatest part of Bayonetta, but Bayonetta 2 manages to make the original better in hindsight by exploring the character's backstories and building their relationships with one another. I do wish there was more of Jeanne and Luka, as they're my favourite characters, but what we do get of them is great. I'm definitely returning to the first one right away to unlock some of the other weapons to further explore the game's details before I finally play Bayonetta 3. I will also remove my rating for the first game, as after playing this one, I think I like the first even more.

After about a year, me and my friend Jack have finally finished Kane & Lynch 2: Dog Days on Extreme difficulty. On it's own this doesn't seem like an impossible task, but combined with our awful connection that caused us to disconnect and have to restart the levels from the beginning every twenty minutes, it felt like we were playing on a whole extra layer of difficulty. This series is super underrated and it sucks we didn't get a third Kane & Lynch game. I wish there were more developers experimenting with a genre as bland as cover shooters, but I'm glad this one has a cult following.