Bio
they/them

what i like about games

i rate things based on feeling/vibes, with 0.5 being "no enjoyment was had" and 5 being "could not have loved this any more than i did". i don't tend to log stuff i haven't finished unless i feel like i've put enough time into it.
Personal Ratings
1★
5★

Badges


Noticed

Gained 3+ followers

Donor

Liked 50+ reviews / lists

Well Written

Gained 10+ likes on a single review

Liked

Gained 10+ total review likes

Pinged

Mentioned by another user

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Hades
Hades
Red Dead Redemption 2
Red Dead Redemption 2
Shadow of the Colossus
Shadow of the Colossus
Stardew Valley
Stardew Valley
Disco Elysium: The Final Cut
Disco Elysium: The Final Cut

347

Total Games Played

023

Played in 2024

000

Games Backloggd


Recently Played See More

Baldur's Gate 3
Baldur's Gate 3

Apr 23

Buckshot Roulette
Buckshot Roulette

Apr 10

Balatro
Balatro

Apr 10

It Takes Two
It Takes Two

Mar 30

Orbo's Odyssey
Orbo's Odyssey

Mar 19

Recently Reviewed See More

Probably my last log on this, put another 20 hours or so and got fairly deep into Act II and I just can't with this fucking game anymore. I genuinely love the core cast of characters (especially Shadowheart and Gale my queens) but everytime I have to play the videogame I end up wanting to throw my controller at the wall. There are just so many needless barriers to fun and enjoyment that I truly cannot fathom the purpose of. The rules don't ever seem consistent, and the game tries to bend to your will but mostly fails in my experience. I feel like the combat expects you to Stealth in, surprise the enemy, and then get high ground, otherwise you're just putting yourself through a worse and more gruelling encounter. In a game that's so lauded for its reactivity, I feel like I'm taking crazy pills. I've tried lowering the difficulty, but that doesn't change some of the fundamental design choices (that apparently are ripped straight from DnD, which I have no prior experience with). I dunno, man. I really wish I could get through the game in order to get to the character stuff but I just don't like playing it most of the time, so it feels kinda pointless to continue on. Too much jank (on a controller), too many bugs, too much tedious waiting for 50 enemies to all have their boring-ass turns one after the other while I sit there trying not to fall asleep, too much reliance on long resting to be able to actually play the game properly. I could go on and on and on. I'm also so tired of videogames that supposedly focus on narrative having half-baked, poorly lip synced character animations, especially at this scale and budget. Could you not have just made a smaller game that actually focuses some of those resources on making sure your characters are believable and... human? I dunno! But I sure as shit would've liked this a lot more if they had!

not entirely sure what to rate this (not that it matters), but i sorta ended up resenting this game, probably because i played it too much, but also probably because it's a bit frustrating 80% of the time when you're just getting fucked in the first couple rounds. winning is really satisfying but everything else is a bit annoying for me.

edit: wrote this when grumpy. game rules and i love it.

Fun to play with the gf while it was on but doesn't get much more impactful than that. I do admire how often it switches things up but I still feel like it makes it feel twice as long as it is. Story stuff also ranges from mediocre to completely insufferable, and I can't believe it ultimately ends with these two characters who are clearly terrible for each other and destroy everything in their path staying together for the kid. Yawn. There is so much potential for a more interesting and nuanced story to be told here but I guess I'm expecting too much?? Which feels kinda bad to say. Anyway, it's fine, it's too long but it's fine and I doubt I'll think about it ever again.