ricomcpato
1996
2021
this game is so frequently aggravating its negatives constantly threaten to overshadow its positives. the level design often veers into the annoyingly labyrinthine, your party members get in the way (not just in figurative disrupting-the-boss-battle ways - try watching for a white mushroom's next signal without donald or goofy blocking your view or grabbing all of the fruit on the jungle slider course without tarzan's polygonal loinclothed ass clipping through the screen directly into your face), item farming quickly grows tedious and needlessly complicated, the gummi shit is so confusing that even the in-game tutorials basically amount to "figure it out on your own". but in spite of all of this, when you walk away, you don't hear me say "please, oh baby, don't go" - simple and clean is the way that you're making me feel tonight
This is the audio log of Timothy Vietnam, planet Mars, year 2145. Things are starting to get weird over here. Is it me, or are things starting to get seriously weird over here? Things are seriously starting to take a turn for the weird. I've placed guns and armor in locker 123, with the code 456. I've been hearing weird things around. I think I saw a weird guy out there. I think I saw a freak out there. I think I saw a weirdy out there. I think I saw a weird freako over there
2019
2016
2018
2022
why are the physics and gamefeel almost as bad as sonic 06? why is the "open world" completely devoid of life, intrigue, soul? why do all of the action stages play and feel like tacked-on afterthoughts? why are the enemy designs so passionless and boring? why is there so much pop-up? why the neutered ass candle shop ambient soundtrack? why is all of sonic's dialogue now more than ever so aggravatingly joss whedonist?
2020
1996
2016