Bio
«The only things I fear are God and my mother in anger»

English is not my native language and sometimes I suck at it.

I love video games and hate itchy balls. That's everything you need to know about me.

Steam: https://steamcommunity.com/id/shgzzzr/

Russian reviews: https://www.backloggd.com/u/sosaaad/
Personal Ratings
1★
5★

Badges


Liked

Gained 10+ total review likes

Noticed

Gained 3+ followers

Favorite Games

Bloodborne
Bloodborne
Devil May Cry 3: Dante's Awakening - Special Edition
Devil May Cry 3: Dante's Awakening - Special Edition
Dishonored
Dishonored
Minecraft
Minecraft
Cry of Fear
Cry of Fear

036

Total Games Played

010

Played in 2024

000

Games Backloggd


Recently Played See More

Half-Life
Half-Life

Apr 29

Fallout: New Vegas
Fallout: New Vegas

Apr 22

Metal Gear Solid V: Ground Zeroes
Metal Gear Solid V: Ground Zeroes

Apr 14

Metal Gear Solid 2: Substance
Metal Gear Solid 2: Substance

Apr 06

Persona 3 Reload
Persona 3 Reload

Apr 03

Recently Reviewed See More

It's been seven years since my last (and first) walktrough, and coming back to the game after the big update and that gap was honestly awesome.

It started from me deciding to do some mapping for HL1, and then it unexpectedly turned into a full playtrough.

It was a great experience, though I noticed a lot of texture bugs, which I don't remember to be before the update, and died a lot due to unexpected skill issue.
It's also cool how great maps designed are. Valve definitely knows game design and stuff well.

To be honest, I don't know what to tell about HL1, cause everything was already said, and all I wanted just to capture the moment of my second walktrough.

It was nice.

I've played this game so many times, so I got tired of it that hard, so I don't even know if I'll be able to find some powers to end it on its full release.

However, Ultrakill is one of the most fun FPS experiences I've ever had. It provides you with a big arsenal, which both intentionally and unintentionally forces you to be fully creative with it in order to be the most stylish guy in the hood.

I really like how versatile and detailed weapons in Ultrakill are. There's a lot of crazy synergies and combos you can do by them, and that's what makes this game so special: in a manner of speaking, Ultrakill is a sandbox-shooter, and a helluva (hah) one.

It's also cool that Ultrakill allows itself to be funny and not serious, even stupid sometimes. It makes the devs (and the game too) closer to the community, which, I think, is kinda awesome and cute.

Looking forward to the upcoming release, though, as I said, I don't even know if I'll make it to the end.

(I'll beat P-2 on P-rank someday... I will...)

I've been trying to beat this game for almost 9 years, and, finally, this moment has come.

New Vegas stole my heart by its amazing diversity of choices, versatile build construction, amazing, yet so simple in its own base plot, big amount of content (and this is a game, which was approximately made in a year!), and that crazy creative space, which honestly shocked me.

However, the game suffers from awful optimization for modern machines, so you'd better be ready to spend some time installing mods for NV to make it work properly on your PC.

Now I finally understand, why people love this game so much, and now I'm one of these people too. It was an amazing adventure!