slopguzzler
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slopguzzler
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Espgaluda
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slopguzzler
completed
Noita
Noita is two or three amazing games trapped in the mid experience of ProcGen hell. The physics simulation is really cool but is pretty underutilized since in a game as viciously brutal as this one the smartest play is "ignore and avoid it" which seems pretty self-defeating from a design standpoint. But the real crime is the game's most interesting and novel mechanic: wand / spell crafting. The potential for player experimentation is amazing, unfortunately it's shackled to the whims of the casino demiurge. This means that instead of thoughtfully designing cool wands that do cool stuff, its mostly just "pick something that sucks the least" or worse, avoiding engaging with it altogether. There's a whole massive world the game wants you to explore, that I want to explore, and it makes doing so as tedious and unfun as humanly fucking possible.
2 days ago
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slopguzzler
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Doshin the Giant
4 days ago