A fun little party game with friends. The controls, maps and power-ups work really well together and make for an exciting and competitive… racing game? lol

Boring. Just boring. Also, the gay romance options are lame.

Very frequent fps-drops and jarring controls with a massive input-lag make this game a somewhat fun time waster with friends, but sadly really nothing more.

I would have rated it higher if it weren‘t for EA‘s outrageous focus on overpriced DLC content where some "new" features should have been in base-game from the beginning.

It is what it is. Sadly, not a lot of love was put into this one. The game feels… cheap, unpolished. It suffices for a round or two with friends, but nothing more.

A must-play for every horror fan who owns a PS4 or PS5. An interesting story, fantastic visuals and a clever use of the PS4 controller make this game an exciting and terrifying ride.

Amazing brawler with basically non-existent content apart from the brawling modes.

Loved it back in the day. It had a very interesting "easy to learn, hard to master" learning curve and playing as many international teams in quidditch stadiums from around the globe was absolutely amazing for me. The "ultimate" attack animations of each team were super cool and different as well!

Tried to get deep and emotional towards the end, but how was that supposed to work when you have no protagonist and you could be playing the most random stranger that you just recruited yesterday? I liked the open world though. You really felt like you're in a futuristic version of London.

Now THAT'S how you make a Mario Party game for Switch. Sure, there's not a lot of content besides the boards, but at least we got more than with Super Mario Party (which isn't saying a lot to be honest but still).

Can't wait to see what the devs have in store for us. I might get back to it once some significant updates have been released.

EA and Dice really learned from the predecessor and made a really nice and satisfying to play sequel. Yes, the lootbox and pay-to-win aspects at launch left a sour taste in a lot of people's mouths, including me, but after they fixed all that I wish they hadn't abandoned it and kept making content for it. The playerbase was RIGHT THERE! I don't get why they decided to shut it off. Also, the campaign, while short, was a welcome addition to the game.

I was so hyped for this game that I spent 120 bucks on the ultimate edition just to abandon it a few months after launch. Was it worth it? Hell no. Did I enjoy playing it? ... I think so? idk

Never cared about the live service part, the singleplayer campaign was fine enough though. Got halfway through and stopped playing... maybe I'll get back to it one day.