snwzz
2011
2005
2014
lmao I just saw all the bad reviews. Why though? I loved playing it back then. The fights were interesting, the touch controls were clever and holy heck, demoralizing the enemies was the strongest attack in the game, hands down. Maybe the plot was kind of shallow and maybe the pet hatching part of the game was kind of unnecessary, but it was still a fun game.
At this point I've seen about 80% of the game and I feel like I can now give a well-funded review of the game. And what can I say, it's fantastic. Shocker, I know. Jokes aside, I'm baffled how Nintendo managed to get this game to run on Switch, and pretty much flawlessly at that. The freedom this game gives you is like nothing I have ever seen. Every puzzle can be solved in different ways, there is hardly ever this one right way to do something here. The developers took the narrative freedom Breath of the Wild's story had and built on that, making this an open-world game that has no linear story, but somehow still succeeds at telling the player a coherent story that is not tied to a certain path the player has to take. The only aspect I did not like that much were the cinematic story pieces that were tied to the geoglyphs, because due to the cinematics being tied to certain locations, depending on which path the player takes, understanding the story can be a challenge, and can lead to players experiencing plot points way too soon in their playthrough, leading to confusion or heavy spoilers. Other than that, this is a fantastic game and I can wholeheartedly recommend it to anyone who would like a game with a beautiful open-world that keeps you hooked for hours on end.
One of the best Pokémon games out there. Being able to have your favorite Pokémon walk around with you was a HUGE deal back then and I freaking LOVED IT. And then there was the endgame-content. Imagine my 9-year old face light up with excitement when I realized that you could explore TWO WHOLE REGIONS IN THIS GAME!! Also, the Pokéwalker feature was kinda cool. Did anyone else use this thing?
2016
Thank god this is a separate entry from the disappointment of a "sequel". This game, especially in the first few years after its launch, was an example of well thought out and polished game design. The characters, the maps, the lore, the voice lines, the steady stream of new content, … Looking back, it‘s so sad that the original spark that had once lived in Overwatch is almost completely gone now in favor of a cash grab free to play shitfest with no clear vision and false promises.
2015
2013
2020