Very fun to play with a friend. i was hoping there would be more levels tbh.

God it's such a perfect game. they don't make strategy games like this anymore. loved every minute of it.

Eh, played for about 30 minutes, I don't like it. and ppl say it's going to get frustratingly hard, so nah.

Чисто такой мирный ситибилдер, есть прикольные идеи, но пока что контента мало и в целом, становится скучно. Поиграл чутка и забил. Мб когда из альфы выйдет то попробую ещё раз, а может нет)

Very creative and fun platformer, no level is the same. Tons of mechanics, cute graphics. The difficulty is high, but you complete each level right before it gets really frustrating.

Fun action/shooter combo, can be a bit hard, but not frustrating. Battles are really engaging, require concentration. I liked the addition of plot elements, customization and some platforming, although the amount of secrets is a bit overwhelming, had to watch some youtube guides in parallel. A bit short? yeah.

It's a good game! 'Oldschool' shooter, way better than Boltgun - the level design is on another level, more variety, cool weapons. Pixel enemies are cool. It's almost an 8/10, but hey, Doom Eternal is 8/10. Bought it for the community levels — extended the fun a bit. But the core gameplay loop is a bit too easy, and the checkpoint system is weird (death has no consequence)

Played it after finishing Desperados 3, desperate for more — but it's a big step-down. You can clearly see how much D3 improved over this. The level design, the dialogues, interface... Shadow Tactics was fine, but I need D4!

Uh... Well, I completed the story - it's not very long. Couldn't bear through the DLCs tho. The side-stuff like liberating cities is pretty much filler - fun for a couple of times, then it gets repetitive. Some challenges are fun, but then again - it's more of the same. The story is meh. The gameplay... I thought it would be much more creative than it is. You just blow stuff. So yeah, it was fun, but not for long.

Played a few runs, couldn't beat the boss - it's a very frustrating difficulty spike there (plus, I guess 'Normal' is actually 'Hard'). Too much depends on random, unlike in Into the Breach. You either get a bad build - and you're doomed, or you get a good build and the fights are boring right until the boss. Not as satisfyingly tactical as ITB.

Tried to play it a while ago, but dropped quickly. The writing is very bad, like it was written by a kid. Don't remember what exactly was bad about the gameplay, I guess it was just THAT boring. Or maybe I didn't get to the good part? Oh well, whatever.

Maybe someday they will make an actual game out of this, for now it still feels like a demo.

Absolutely genius puzzle game, but I don't think I'll ever be able to beat it, I'm too dumm for it.

Very wholesome experience. Captivating story, atmosphere of nordic myths. Voice acting is great, both the main and side characters are interesting. The battles are varied and stay engaging throughout the game. Beautiful scenery, pretty graphics. What else is there to say? I'll be waiting for the Ragnarok.

It's hard to describe how awesome the core battle gameplay is. Tactical wargame meets puzzle, where every single action counts. It shines even though the mediocre campaign and bland story. It's just really satisfying to solve those puzzles.