the_frogman
If I had to choose one word to describe this game, it'd have to be "baffling." In certain aspects, Security Breach is very nearly competent; the art direction, voice work, and- to an extent -environmental design are on point, and clearly display some level of passion from the team behind them.
Unfortunately, this is where the positives end. As I'm sure you don't need me to tell you, this game is nearly unplayable in almost every way. Marred by constant glitches, inscrutable gameplay decisions, and a plot even more convoluted than it's already incomprehensible predecessors, almost everything about Security Breach is an undeniable mess. My friends and I had a damn good time laughing at it, but that's just about the limit of what one can take away from this game.
Unfortunately, this is where the positives end. As I'm sure you don't need me to tell you, this game is nearly unplayable in almost every way. Marred by constant glitches, inscrutable gameplay decisions, and a plot even more convoluted than it's already incomprehensible predecessors, almost everything about Security Breach is an undeniable mess. My friends and I had a damn good time laughing at it, but that's just about the limit of what one can take away from this game.
2020
2016
2022
Look, I really, REALLY like this game, and you wouldn't catch me saying a bad word about it. The story is a masterclass in Fromsoft's iconic worldbuilding, told through the badly damaged lense of item descriptions and cryptic, slow-paced conversations. The gameplay is pretty much exactly what you'd expect, the character designs are pretty goddamn slick, and the bosses are as solid as ever. By rights, I should adore this game.
But something about it just feels kinda... eh, y'know? It feels like all the interesting shit happened before your character woke up at the bottom of a sopping wet cave, to a degree I consider much more substantial than in other Fromsoft titles. This might just be a me thing, but it still impacted my experience more than I'd like to admit.
Oh yeah, it's also horribly optimized for PC. If you don't have a controller, you're not gonna have a good time.
But something about it just feels kinda... eh, y'know? It feels like all the interesting shit happened before your character woke up at the bottom of a sopping wet cave, to a degree I consider much more substantial than in other Fromsoft titles. This might just be a me thing, but it still impacted my experience more than I'd like to admit.
Oh yeah, it's also horribly optimized for PC. If you don't have a controller, you're not gonna have a good time.
2022
2020
2017
2017
A fun little jaunt into the Sonic universe, supported masterfully by it's pleasant art and engaging micro-story. If I had to pick one gripe, it would probably be the mandatory mini-games, but that's just the old man in me; this is a marvelous little visual novel, made all the better by the obvious love that went into it.
2023
2022