PapaJaeger
BACKER
I love video games! I use this wonderful platform to catalog the games I play and write down my thoughts about them. It is mostly a personal mental exercise, but I'm always happy when someone wants to share these thoughts with me!
I like to grade games out of 100:
00-49 Not enjoyable / I did not like it
50-59 Mediocre / It wasn't good or bad
60-69 Decent / It was fine
70-79 Good / I liked it
80-89 Great / I loved it
90-99 Fantastic / I thought it was amazing
100 Masterpiece / All-Timer for me
Badges
Adored
Gained 300+ total review likes
Full-Time
Journaled games once a day for a month straight
1 Years of Service
Being part of the Backloggd community for 1 year
Elite Gamer
Played 500+ games
Popular
Gained 15+ followers
Well Written
Gained 10+ likes on a single review
Loved
Gained 100+ total review likes
Donor
Liked 50+ reviews / lists
GOTY '23
Participated in the 2023 Game of the Year Event
Shreked
Found the secret ogre page
Pinged
Mentioned by another user
Busy Day
Journaled 5+ games in a single day
Best Friends
Become mutual friends with at least 3 others
On Schedule
Journaled games once a day for a week straight
Noticed
Gained 3+ followers
Gone Gold
Received 5+ likes on a review while featured on the front page
Organized
Created a list folder with 5+ lists
Listed
Created 10+ public lists
Liked
Gained 10+ total review likes
Early Access
Submitted feedback for a beta feature
Roadtrip
Voted for at least 3 features on the roadmap
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
525
Total Games Played
036
Played in 2024
014
Games Backloggd
Recently Played See More
Recently Reviewed See More
The combat system was slow, awkward, and didn't flow very well. The primary stopping-of-time system was a neat idea, but every time you used it you were punished by not being able to attack for a few seconds (which is a long time in a game that wants to be fast paced) and it didn't sit well with me that the defining system in the game punished you for using it. Mixing the abilities to alter what they do was kinda cool, I guess, but they all felt incredibly underpowered so I found myself just spamming the same attack over and over to kill enemies optimally and that just wasn't fun.
It wasn't completely without merit, though. As always with SueprGiant games, Darren Korb delivered a fantastic score with a few tracks I will be saving down. It also had appealing visuals throughout, another thing SuperGiant excels at. The story had some intrigue, but my god the Transistors voice was so dry it was putting me to sleep and he never shut up. Like literally he felt the need to comment on every little thing I was doing. The narrator in Bastion was much better.
Ahh well. I'm still glad I gave it a shot. This doesn't make me lose any respect for SuperGiant and I'm still excited to give Pyre a shot.