Just finished playing this entire thing co-op with my lovely girlfriend mayagirli (https://www.backloggd.com/u/mayagirli/). We absolutely rinsed this thing, getting 3 stars on every level including all DLC, and what a good time we had doing it too. We were a well-oiled machine, settling into our roles very quickly and typically getting 3-stars on a blind run of a level.
It's a juicy formula Overcooked 2! has, and the developers squeeze it dry, reworking the core mechanics into so many interesting configurations. The free DLC alone almost doubles the game's total content, and with the reasonably priced paid DLC on top of that, the main campaign is but a fraction of what Overcooked! 2 has to offer.
My only real issues are presentational elements. The main thrust of the game's narrative is that the "unbread" have been risen by the careless Onion King, and our chefs must travel the kingdom to make them delicious food, satisfying their hunger and putting them back in the ground. Outside of the the game's opening and ending levels, the main campaign gives up on presenting this theme entirely. Kitchens generally stick to a restaurant theme, with many even including visible customers (human, not "unbread"). Thankfully, one of the DLCs does a much better job at presenting this narrative element, featuring horde-mode-esque levels which function differently from the regular levels.
Other flaws include a lacking world map, some issues with readability, and odd physics when an object isn't locked onto the grid. Aside from those, we had a fantastic time with Overcooked! 2. Developing a strategy, refining the execution, getting into the rhythm of it... it's so satisfying when you get it right. Looking forward to going back and playing the first at some point, but for now I think we're Overcooked out.
It's a juicy formula Overcooked 2! has, and the developers squeeze it dry, reworking the core mechanics into so many interesting configurations. The free DLC alone almost doubles the game's total content, and with the reasonably priced paid DLC on top of that, the main campaign is but a fraction of what Overcooked! 2 has to offer.
My only real issues are presentational elements. The main thrust of the game's narrative is that the "unbread" have been risen by the careless Onion King, and our chefs must travel the kingdom to make them delicious food, satisfying their hunger and putting them back in the ground. Outside of the the game's opening and ending levels, the main campaign gives up on presenting this theme entirely. Kitchens generally stick to a restaurant theme, with many even including visible customers (human, not "unbread"). Thankfully, one of the DLCs does a much better job at presenting this narrative element, featuring horde-mode-esque levels which function differently from the regular levels.
Other flaws include a lacking world map, some issues with readability, and odd physics when an object isn't locked onto the grid. Aside from those, we had a fantastic time with Overcooked! 2. Developing a strategy, refining the execution, getting into the rhythm of it... it's so satisfying when you get it right. Looking forward to going back and playing the first at some point, but for now I think we're Overcooked out.
Cut the lettuce
Heat the grill
Toast the buns
Cook the patties
Serve the drinks
Melt the cheese
French the fries
Sweep the floors
The ketchup, the mustard the salt and the pepper,
Pour it on right cuz we got no extras
You watch the grill, control the flame guys,
Follow the rules stay productive and wise
Cook those burgers
Turn the patty over
Watch them fries
Better execute sooner
Bring on the ketchup
Don't forget the cheese
Bring on the mustard
Handle it with ease
Heat the grill
Toast the buns
Cook the patties
Serve the drinks
Melt the cheese
French the fries
Sweep the floors
The ketchup, the mustard the salt and the pepper,
Pour it on right cuz we got no extras
You watch the grill, control the flame guys,
Follow the rules stay productive and wise
Cook those burgers
Turn the patty over
Watch them fries
Better execute sooner
Bring on the ketchup
Don't forget the cheese
Bring on the mustard
Handle it with ease
Loved the first game so much that I 100%'d it.
We quit playing Overcooked 2 about halfway through the last world after 3-starring every level before it.
The second game is needlessly more difficult and wacky. Doesn’t really introduce many more mechanics. It’s just the first game but harder.
And not a fun challenging. It’s a difficulty spike that feels random. It’s difficult to get into a groove in later levels as they just feel chaotic.
We quit playing Overcooked 2 about halfway through the last world after 3-starring every level before it.
The second game is needlessly more difficult and wacky. Doesn’t really introduce many more mechanics. It’s just the first game but harder.
And not a fun challenging. It’s a difficulty spike that feels random. It’s difficult to get into a groove in later levels as they just feel chaotic.
Amazing multiplayer party game.
Gameplay: absurd. This game imitates exactly the cooking experience. You feel the pressure of being in a real professional kitchen. You will be challenged in every single stage the game will throw at you.
Presentation: I appreciated the soundtrack and the aura of epicness it evokes. Every environments is well designed and feels different from one another.
Play with someone. It will enhance the overall experience.
Gameplay: absurd. This game imitates exactly the cooking experience. You feel the pressure of being in a real professional kitchen. You will be challenged in every single stage the game will throw at you.
Presentation: I appreciated the soundtrack and the aura of epicness it evokes. Every environments is well designed and feels different from one another.
Play with someone. It will enhance the overall experience.
While the game itself is much more polished than the first, the star ranking is a lot more forgiving so it's not as challenging.
The levels are more unique gameplay wise, but I do wish there were more variation in style. The recipes this time around do add some interesting mechanics as well. Also throwing items is definitely a big plus!
Still ends up being a fun co-op game to play through.
The levels are more unique gameplay wise, but I do wish there were more variation in style. The recipes this time around do add some interesting mechanics as well. Also throwing items is definitely a big plus!
Still ends up being a fun co-op game to play through.
Acho que eu nunca gritei tanto a frase mais conhecida machistamente do mundo "VAI LAVA A LOUÇA MULHER", no caso eu tava jogando com a linda da Sofia mas ela também me falava pra fazer tudo, igual a mim, os dois se odeiam mas se amam como sempre, joguinho simplesmente MARAVILHOSO só doeu MUITO a mão pra jogar esse jogo por muito tempo, trilha sonora BOAS PRA UM CARALHO, independente de quantas vezes eu escutava não era enjoativo, de verdade, são poucos jogos assim mais casuais que são feitos com TANTO carinho, cozinhar com uma CONSTANTE pressão nunca foi tão desafiador e também muito legal, principalmente em uma companhia tão divertida e maravilhosa como a da Sofia, TE AMO LINDA, eu realmente amei a experiência em questão de tudo, só não gostei TANTO ASSIM de que existem fases mais sem graça que outras, mas isso não é o problema, o problema em si é que dá pra perceber quando as fases são BEM fáceis e logo em seguida vem de cara uma muito difícil, não existe meio que um balançeamento de progresso, quando você avança de mundo ou capítulo não tem como você muito entender a dificuldade das fases, não que isso seja um ENORME PROBLEMA mas me incomodou um pouco que as dificuldade das fases são meio que aleatórias, menos no começo porque né as primeiras fases servem de tutorial, não dá pra fazer algo TÃO IMPOSSÍVEL ASSIM NO COMEÇO, mas olha... Que joguinho maravilhoso, novamente, eu amei a experiência e realmente quero vivenciá-la novamente em um futuro terceiro jogo. AO TRABALHO CHEFES!!!