Reviews from

in the past


I've been looking forward to playing this with my girlfriend ever since it was announced, one session later and it was alright. We enjoyed the puzzles and figuring out where to go but the mechanics could definitely use some polish. Movement was a little clunky and actions didn't always want to register. One segment involving the player guiding aa group of ducklings was especially finicky givin their small size.

The art was pretty and is the game's strongest aspect. Everything is monochrome and the environment leaves me with questions about the place we're in and the story behind it. I also liked how the story was silent accomponied only the ambiance of the woods and harsh winter, occasionally accentuated with some soft music.

Ultimately Blanc is a relaxing, chill game perfect for friends, family or couples. It won't ever push you too hard nor will it demand to much of you, rather it's perfect for if you just want a simple title to unwind with for an evening. A co-op cozy game for better or for worse

Très charmant mais BEAUCOUP trop court purée !

tres beau a faire en amoureux mais full bugs (on a arrete d'y jouer car soft lock)

blanc é um jogo esquisito.
por um lado é um jogo com uma direção de arte incrível, uma trilha sonora emocionante, e uma história que é contada mesmo sem nenhum diálogo.
É bem bonita a imagem queo jogo passa de que ninguém pode fazer tudo sozinho, e que mesmo esses dois sendo meio que opostos, a caça e o caçador eles se ajudam pelo objetivo em comum.
Mas, por outro lado a gameplay é péssima, se você está jogando sozinho, como é o meu caso, os controles são meio confusos de controlar os dois ao mesmo tempo, mas eu entendo que o jogo quer que vc jogue com outra pessoa, e não sozinho, mas msm assim, não é uma das melhores experiências de jogos 2p.


Less of a “puzzle” game and more of a “what-the-fuck-do-I-do” game.

Having powered through couch co-op classics like Portal 2 and It Takes Two, my partner and I might have had the bar set high. Even then, clunky controls, nauseating camera angles, and frustrating puzzles (if you can call some of them that) led to us nearly abandoning the game. The black and white art direction makes for cool screencaps, but more often it obfuscates where exactly the characters can go and what they can interact with. It’s a shame, since I don’t want to cast too much criticism on an otherwise cute premise.

Blanc besticht durch einen bezaubernden Artstyle und eine süße und herzerwärmende Geschichte von zwei ungleichen Wegbegleitern, die einander brauchen um an ihr Ziel zu kommen.

Die Rätsel und Ideen des Spiels sind schön gemacht und bieten auch die eine oder andere Überraschung. Man hat zwar nicht viele Möglichkeiten, aber es ist schön, dass jeder Charakter seine eigenen Vorteile mit sich bringt.

Technisch hat Blanc aber leider Probleme. Während unserer Online-Koop-Session hatten wir zwei Serverabbrüche und einmal hat sich ein Rätsel bei uns festgesetzt, weswegen wir neu starten mussten.

Auch den Preis von 15 € pro Person (warum wird Steam Remote Play nicht angeboten?) finde ich für die zwei Stunden Spielzeit unangebracht. Ich kann also nur empfehlen auf einen Sale zu warten oder ein Programm wie Parsec/Hamachi für ein simuliertes LAN-Netzwerk zu nutzen.

Vielen Dank an Grossstadtreh für die schöne Koop-Session.

This was a cute little platformer! Relatively simple gameplay but absolutely gorgeous art direction. The mechanic introduced in the back half of the game led to a lot of frustration and kinda dragged the game down a little though unfortunately.

Blanc é absurdamente simples e rápido, o quê não seria um problema se não fosse o seu alto valor (tanto em real, quanto em dólar). Não existem desafios ou interações interessantes, talvez seja divertido jogar com uma criança mais nova ou algum conhecido, mas sozinho é algo complicado.

Penso ci siano stati giudizi un po' troppo negativi, nelle due ore circa che dura sto gioco è vero che ci sono puzzle veramente troppo semplici per la maggior parte ma c'è anche una direzione artistica veramente buona insieme ad una dolcezza che non diventa mai stucchevole data la breve longevità (come li chiamano gli youtuber/giornalisti? cozy game? boh comunque è quel tipo di gioco lì, dopo 3 ore su python a me ha fatto piacere giocarci)

Extremely basic, mildly charming, overly boring.

I think this game got unfair reviews! I really enjoyed my time with this and would definitely play a sequel if it ever happens. Really cute characters and simple gameplay.

soy daltonico y le doy un 10 porque no he tenido que pensar mucho en si algo era morao o azul

Blanc is exactly what you'd expect it to be, but that's not necessarily a bad thing.

It's a heartwarming tale of a fawn and a wolf cub that get separated from their respective families and help each other to find their way home. Along the way, each animal will use their specific skillset to open the way for the other and vice versa. This game was clearly built for co-op but it can be played solo. I played this co-op over the festive period and it was a perfect vibe.

Mostly, it controls really well but there are parts where it's difficult to aim your jumps or it's just not clear where you're meant to go. There's one instance where some baby goats help you out and they mirror each of the two main characters. This isn't made abundantly clear resulting in there's a lot of trial and error which almost got frustrating.

Blanc is an incredibly short experience and can easily be done in one sitting. Usually, I don't mind that at all as it encourages me to replay the game several times over. However, whether it's because the game is still fresh in my memory or not, I'm not sure there's enough here to pull me into another play though. At least not for quite a while. It could be a new Christmas tradition? Who knows.

It was a really enjoyable experience playing in co-op, so if you have someone who is a non-gamer and want to ease them in, you could do much worse than this.

A short interesting indie game. I played it alone, which was a bit tedious, and I'm guessing coop is a better experience. Still, solo gameplay is messy, it always is when you have to move two characters at the same time with one controller (happened the same with Brother). The art is cute, and the story too, but the gameplay could be more varied.

Stars are mainly for the artstyle

Parece mais um curta-metragem ao invés de um jogo, só é fofo e aconchegante, apenas isso. a melhor maneira pra se divertir é ir com baixas expectativas e com alguém pra jogar (isso deve ser horrível de jogar sozinho..)

Blanc ist ein schönes, kleines Abenteuer, welches hauptsächlich von seinen zuckersüßen Vibes und hübeschem Grafikstil lebt. Das reicht um durch die ca 2 Stunden lange Reise von Reh und Wolf gut zu unterhalten.
Gameplay-mäßig kriegt man hauptsächlich simple Puzzle zwischen Laufpassagen geboten. Diese Puzzle sind meist zu einfach, dadurch aber nie frustrierend und heben teilweise den Koop Aspekt des Spiels schön hervor. Vor allem Tierliebhaber kommen hier voll auf ihre Kosten.

A cute short adventure to play with a friend.

lindo e fluído, até chegar a porra da parte dos pato, fez eu quitar, é muito ruim

Every puzzle is incredibly simple, and even though you know what you're supposed to do, it's asinine input system makes everything 10 times less satisfying.

I know it's a game you're supposed to play for the "experience". if you want that, there's better games for that, like Journey or Never Alone.

I think this game would look and feel great running at 4k/120fps, but the "toxic concepts in the game and creative industries, such as the obsessions with performance" seems to directly oppose Casus Ludi's mission statement.

I certainly give some points to this game for the artstyle choice, it's really interesting and pretty. But everything else is so dull that I don't know what they really wanted to do with this game. The characters don't feel nice to control at all, everything is super janky, the game glitched and I had to reset the game. The mechanics are unisteresting, there's nothing unique, remarkable or special, and to top it off the Switch version has really terrible framerate for a game that is not graphically complex at all. It has some sparse cute moments, but it's an overall lackluster experience. I don't recommend it.


Un juego corto, con un apartado artístico en blanco y negro precioso y con una historia sencilla y bonita sobre un ciervo y un lobo que deben colaborar para sobrevivir.

Análisis completo en NaviGames: https://www.navigames.es/analisis/blanc-analisis-switch/

Jugué con mi novia, nos justa jugar muchos juegos juntos y éste lo disfrutamos mucho, especialmente por el apartado artístico. Sí es cierto que el juego es más bien corto y que no hay mucho para hacer, pero es suficiente para pasar un buen rato... El hecho que sea corto hace que no llegues a aburrirte si estás inmerso.

It's a sweet little game. It's mechanics are simple but combined with the short length it does not get repetitive. A cute story of unlikely friends working together, with the "story" and gameplay seamlessly woven together through your actions. It's such a short experience I do not want to spoil, it's better to just experience it.

The price might be a little high for a 2 hour game, but I appreciate a game that can make it's mark without feeling padded. No moment felt wasted, it did exactly what it set out to do and ended.

I love the little fawn and pup, love this little story, made me cry (but that's not exactly hard to do lol).

One of my top games of the year so far.

Winter landscapes and cute animals cant mask the price tag on this one chief

(I played co-op, I feel like it would be at least a star lower without that)