Incredibly nostalgic to me! Played a few Amanita games when I was a kid and was absolutely mesmerized by their art, and this game is no exception. It's short, but cute and memorable. The remaster is also great, sporting a brand new, completely original soundtrack, though i have noticed that the devs forgot about the sheep that sticks out of the hut when the mouse is pointed at the entrance in the second location and the sound fireflies make when clicked on in the second to last location... minor nitpicks though!!! If you're starting out with Amanita Design, this game is a darn good introduction!
It's interesting to play this now, after having experienced a few other Amanita games. A lot of the things that make their work great is here, just very, very unpolished. It's short and sweet and would have been so much better without the human faces pasted on top of some characters.
Ok, honestly, I avoided looking at the faces as much as I could. They creeped me out in a visceral way.
Ok, honestly, I avoided looking at the faces as much as I could. They creeped me out in a visceral way.
Probablemente sea la experiencia más corta que se puede jugar, y es que se trata de una demostración de lo que su estudio desarrollador traería más adelante. Tiene puzles realmente básicos aunque resultan entretenidos, pero no por ser desafiantes. Tiene aspectos de diseño que pueden llegar a ser bizarros, aunque esto mismo le agrega personalidad al juego.
Complete playthrough. Samorost is a very simple, extremely short point-and-click puzzle game, the first game from Amanita Design. Players guide a small gnome as he seeks to divert an asteroid on a collision course with his home planet, solving each puzzle scene with a series of single-object interactions. There's a charming artistic style here, with lifelike backdrops over which a handful of interactable objects are superimposed and the puzzles are logical and enjoyable to solve, but with only six scenes the game is over all too quickly, taking a matter of only 20 minutes or so to reach the end.
I have been playing a lot of games this year but I am a lazy cunt and have been postponing logging them in here for months. During September Amanita Design celebrated their 20th anniversary with a chunky discount on a bundle containing all of their games released on Steam, so I went fuck it and bought it. I was familiar with Machinarium, one of their games, having played it but not beaten it years ago. I then decided to go through their games in release order, starting with Samorost 1. This game was not actually part of the bundle, because it was released for free on Steam in 2021 as a celebration of its own Even got remastered on So I download this, open the game and 13 minutes later according to steam, I'm done. It feels weird to even try to review a game this short, but it was a flash game from 20 years ago I suppose. Playing it felt weirdly familiar, I must've randomly gone through it at least a decade ago during computer class instead of doing any actual work. It's quite possible I did not, but the game has a very striking artstyle that easily sticks in my memory so maybe I just saw it somewhere. Game might only be 13 minutes, but they were pleasant. The music is quite relaxing and goes well with it, and the puzzles were a bit easy but fun to complete due to how bizarre the world which made me never be sure of what to expect. Overall what's here is great, but frankly I'm glad this is free because its a tougher sell when the asking price is anything above that. As of me writing this I've played up to Botanicula, but I remember this left me very excited to see where the studio was going next.
One of the shortest games I played, finished it in one sitting. It was shorter than 20 minutes. It’s kind of like a charming point and click game where touch screen is literally clicking and there is no text. It’s totally show and not tell. It’s impressive to have such charm and therefore leaving quite the impression despite being so short. I remember this remastered version given away for free. So price is not part of the equation. It’s probably a good way to find out if you like what Samorost games have to offer. I like what I tried and am curious about 2 and 3.
Este juego corto (junto a la demo de su secuela) lo jugué a cortísima edad, de hecho creo que es de los primeros videojuegos que probé, por ello lo recuerdo como un sueño febril de la infancia. Tras jugarlo puedo decir que no solo lo recuerdo febril, lo es: gráficos flash primigenios, collages de tuercas y paisajes naturales, con un resultado que recuerda mucho a cortometrajes de sucio stop motion de los 90 (al menos ya puedo decir de donde viene mi hiperfijación por esta estética tan concreta). Me es de cierta forma incomodo pero mola.
SO FUCKIng CHARMING. The visuals are so unique and crisp it hardly felt like a video game and more like a little animation.
You play as/alongside a little guy in a sleepy cap, major plus.
The terrarium spaceship things are so cool and I could just watch and click on these various little guys that literally just chill and make funny noises forever.
You play as/alongside a little guy in a sleepy cap, major plus.
The terrarium spaceship things are so cool and I could just watch and click on these various little guys that literally just chill and make funny noises forever.
El primer Samorost llegó al mundo en 2003 como un juego web. Es totalmente gratuito, tanto en Steam como en su web. Samorost 1 apenas dura 20 minutos. En ese corto espacio de tiempo nos vamos a encontrar una aventura gráfica maravillosa con unos escenarios vivos, alucinantes y que pocos juegos tienen.
Samorost fue creado por Jakub Dvorský mientras era estudiante en la Academia de Artes. Aunque breve y en apariencia simplista, el juego destacó por sus escenarios surrealistas. Un cuadro en movimiento que nos cuenta una historia enternecedora y muy bella
Samorost 1 nos cuenta la historia de un pequeño duende que vive plácidamente en su asteroide. Un buen día, este duendecillo ve cómo se acerca, sin freno, un enorme asteroide hacia su hogar. Sin pensarlo ni un momento, monta en su nave y viaja al asteroide para cambiar su rumbo.
En poco menos de 20 minutos, este jugo nos contará las peripecias y aventuras de este simpático duende, sin diálogos ni texto alguno, pero con un apartado visual y sonoro maravilloso.
La versión de Steam es el remaster que realizaron ese mismo año 2021, que cuenta con una BSO nueva creada por Floex.
Reseña completa en https://orgullogamers.com/samorost-la-trilogia-del-duende-astronauta/
Samorost fue creado por Jakub Dvorský mientras era estudiante en la Academia de Artes. Aunque breve y en apariencia simplista, el juego destacó por sus escenarios surrealistas. Un cuadro en movimiento que nos cuenta una historia enternecedora y muy bella
Samorost 1 nos cuenta la historia de un pequeño duende que vive plácidamente en su asteroide. Un buen día, este duendecillo ve cómo se acerca, sin freno, un enorme asteroide hacia su hogar. Sin pensarlo ni un momento, monta en su nave y viaja al asteroide para cambiar su rumbo.
En poco menos de 20 minutos, este jugo nos contará las peripecias y aventuras de este simpático duende, sin diálogos ni texto alguno, pero con un apartado visual y sonoro maravilloso.
La versión de Steam es el remaster que realizaron ese mismo año 2021, que cuenta con una BSO nueva creada por Floex.
Reseña completa en https://orgullogamers.com/samorost-la-trilogia-del-duende-astronauta/
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A very brief point 'n click adventure in which we help a gnome from space to save its home through a set of very simple puzzles. It has a very lovely surrealist design as it should as this is the first game from Amanita Design.
Una brevísima aventura point 'n click en la que ayudamos a un gnomo espacial a salvar su hogar a través de sencillísimos puzles. Tiene un diseño surrealista que enamora como no podía ser de otra manera tratándose de la ópera prima de Amanita Design.
A very brief point 'n click adventure in which we help a gnome from space to save its home through a set of very simple puzzles. It has a very lovely surrealist design as it should as this is the first game from Amanita Design.
Una brevísima aventura point 'n click en la que ayudamos a un gnomo espacial a salvar su hogar a través de sencillísimos puzles. Tiene un diseño surrealista que enamora como no podía ser de otra manera tratándose de la ópera prima de Amanita Design.