This game is a fun game to pick up once in a while and relearn. It's incredibly simple and doesn't take up too much time to play and it can become easily super addictive especially if you have friends and you're competing to see who has the higher score.
What's good about this game?
Stages are short being 1 minute total.
Stages are easy to learn, but hard to master.
The music is really good.
What's bad?
The game can become extremely disorientating at times making you lose focus on where you are.
The game has some randomisation to it when playing so you can't properly memorise stages, which doesn't always work in the games favour especially when I memorise a stage a certain way.
Overall, this game is fun and if you like rhythm and/or puzzle games you should check this out, but be wary it can get extremely difficult.
What's good about this game?
Stages are short being 1 minute total.
Stages are easy to learn, but hard to master.
The music is really good.
What's bad?
The game can become extremely disorientating at times making you lose focus on where you are.
The game has some randomisation to it when playing so you can't properly memorise stages, which doesn't always work in the games favour especially when I memorise a stage a certain way.
Overall, this game is fun and if you like rhythm and/or puzzle games you should check this out, but be wary it can get extremely difficult.
Super Hexagon is a game where I can say it’s barely that, in fact, it’s a game you might quite in less than one minute. I don’t know what the designers were thinking, but this game is so hard that it becomes no fun in less than 5 minutes. You are just a triangle rotating around a circle trying to find your way through gaps in a giant hexagon that closes in on you. I couldn’t get past 28 seconds of survival, and that was after I memorized every stage and died about 50 times.
That’s really all I can say about this game because it’s hardly a game at all. The graphics are so simple with just basic colors and shapes, the only praise I can give this game is the awesome 8-bit soundtrack. The game requires memorization and super fast twitch reflexes to win. It doesn’t help that there are only hard difficulties, nothing easy to start out with. It doesn’t help that the visuals will give you a headache in less than 10 minutes and it just hurts your eyes. I like the fact that the game is trying to be challenging, but I’m glad I didn’t pay much for this game.
With that said I really can’t recommend this to many people unless you are seriously hardcore, but the majority of players will uninstall it in less than 5 minutes. Why play a game that takes over 20 minutes of practice just to advance past the 30-second mark? I honestly don’t understand why this game was even made or what audience this was supposed to be for. I really can’t say much else about this game because there just isn’t anything there to say, it’s hardly a game as it is.
That’s really all I can say about this game because it’s hardly a game at all. The graphics are so simple with just basic colors and shapes, the only praise I can give this game is the awesome 8-bit soundtrack. The game requires memorization and super fast twitch reflexes to win. It doesn’t help that there are only hard difficulties, nothing easy to start out with. It doesn’t help that the visuals will give you a headache in less than 10 minutes and it just hurts your eyes. I like the fact that the game is trying to be challenging, but I’m glad I didn’t pay much for this game.
With that said I really can’t recommend this to many people unless you are seriously hardcore, but the majority of players will uninstall it in less than 5 minutes. Why play a game that takes over 20 minutes of practice just to advance past the 30-second mark? I honestly don’t understand why this game was even made or what audience this was supposed to be for. I really can’t say much else about this game because there just isn’t anything there to say, it’s hardly a game as it is.
I don't even have anything to hate on this about, it does what it does really good. It's fun to play my own music and jam out while being able to play this. I just can't play this for more than a few tries without stopping though, I'll never reach the highs of this game that others have in terms of building up the skill in order to beat the really hard levels and having that release once you beat it. Just don't care enough sorry bag
A rather simple game at first glance, but already from the first level, it turns into a test of the player’s vestibular system a couple of moments later. The formula of the game is the simplest, you are an arrow that moves from right to left or vice versa around the hexagon (regular hexagon) bypassing the walls. This game is indistinguishable from a simple flash game made by some indie developer in a hurry, but when you realize how divine the sound design, effects, and various obstacles are, although there are not many levels, only 3 (plus one secret shhh), they differ in complexity and variety, starting over after death the level is updated and you don’t know what awaits you next. Visually, everything looks beautiful, but sometimes, at the last levels, the eyes turn into states of fried meat. The game forces you to learn from your own losses, and repeat, repeat all over again...
Game Over, Agian?
Довольно простая игра на первый взгляд, но уже с первого уровня, превращается в проверку вестибулярного аппарата у игрока через пару мгновений позднее. Формула игры самая простая, вы стрелочка которая перемещается справа-налево или наоборот вокруг гексагона(правильный шестиугольник) обходя стенки. Эту игру не отличить от простой флеш-игры сделанной каким-нибудь инди-разработчиком на скорую руку, но когда понимаешь, насколько тут божественный саунддизайн, эффекты, разнообразные препятствия, хотя уровней не так много, всего 3(плюс один секретный тссс), они отличаются сложностью и разнообразию, начиная заново после смерти уровень обновляется и ты не знаешь, что ждет тебя дальше. Визуально все выглядит красиво, но иногда, на последних уровнях, глаза переходят в состояния прожаренного мяса. Игра заставляет тебя учится на собственном проигрыше, и повторять, повторять все сначала...
Game Over, Agian?
Game Over, Agian?
Довольно простая игра на первый взгляд, но уже с первого уровня, превращается в проверку вестибулярного аппарата у игрока через пару мгновений позднее. Формула игры самая простая, вы стрелочка которая перемещается справа-налево или наоборот вокруг гексагона(правильный шестиугольник) обходя стенки. Эту игру не отличить от простой флеш-игры сделанной каким-нибудь инди-разработчиком на скорую руку, но когда понимаешь, насколько тут божественный саунддизайн, эффекты, разнообразные препятствия, хотя уровней не так много, всего 3(плюс один секретный тссс), они отличаются сложностью и разнообразию, начиная заново после смерти уровень обновляется и ты не знаешь, что ждет тебя дальше. Визуально все выглядит красиво, но иногда, на последних уровнях, глаза переходят в состояния прожаренного мяса. Игра заставляет тебя учится на собственном проигрыше, и повторять, повторять все сначала...
Game Over, Agian?