Reviews from

in the past


Bust-A-Move is the ultimate addictive puzzle game! The concept is simple: match three colored bubbles to pop them. But it's the fast-paced gameplay, catchy music, and "just one more try" factor that makes it so hard to put down. Versus mode is a blast, and there's a surprising amount of challenge in later levels. If you love classic puzzle games with a timeless feel, Bust-A-Move is a must-play.

dinky little game, every aspect of which will be stuck in my head and heart forever

Suck my fat blindfold nostalgia, everyone.
This game is a national treasure and one of the most important puzzle games I've ever played.

Lovely port of the arcade hit. 100 levels of bubble popping plus a hefty challenge mode to test your skills.


It's pretty cool, I just don't see a reason in playing it more, because the games after it expanded greatly on this game and improved the gameplay in every way imaginable, still a cool game to see in retrospective :)

Na época que eu joguei era um puzzle bem diferenciado. Hoje em dia tem muita coisa parecida. Divertido e desafiador. Diria que as 100 fases vão te dar trabalho. Vale a pena jogar.

Fun puzzle game that never gets too hard. Soft difficulty curve with a couple of spikes.

i felt nothing during that experience

"PEAK COZY"

One of the "Cutest" puzzle games on SNES. The soundtrack is charming and the graphics and special effects appealing. Beautiful and we'll made game.

Bub and Bob both deserve to be tormented as pavlovian test subjects

Um puzzle fofo e descontraído, com mecânica simples e até consegue entregar alguma diversão. Uma pena que a franquia nunca conseguiu avançar de forma excepcional, mas valeu a pena passar tantas horas tentando chegar na última fase.

A versão de SNES faz parte da minha infância e tenho bastante carinho até hoje, mas nunca joguei a versão de Arcade — até hoje. Surpreendido como é uma experiência muito mais sucinta. Apenas 30 níveis (contra os 100 no Super Nintendo), sem bolhas com efeitos especiais e sem chefão final. Depois que você termina todos os níveis recebe só "Parabéns" e é isso. Viciante como minha criança interior se lembra e com a qualidade audiovisual bem maior, mas não consigo deixar de sentir que é uma versão incompleta do jogo que conheço.

80 reviews deep and nothing has had me scratching my head quite like Puzzle Bobble (AKA Bust-A-Move.) What can you really say about this thing? It's Puzzle Bobble. Gameplay is pretty barebones. Shoot and connect orbs of a color, chain combos, and clear wells. That's all there really is to it!

And I mean that. This game is bereft of modes and options. Later games in the series have a lot more to bite into (Bust-A-Move 2 for the Saturn, if I'm pulling an example from thin air), but be that as it may, it's undeniably charming for what it is. The sprite work is nice and character designs are adorable, and the soundtrack while not especially lengthy is still full of ear worms.

Puzzle Bobble for the SNES is one of those games I wanna play for maybe ten, fifteen minutes, and then I've had my fill. Far from the most engrossing puzzler on the platform or within its own series, but serves its purpose well for a short playthrough.

pi-yo-pah!

first game I 1CC'ed on my neo geo i'm kinda godlike

Played at the Double Tap arcade in Cedar Falls, Iowa. It's an okay game, I can see how this might be addicting for some, but I have no intention of returning to it.

At this point in time, Bubble Bobble had already made a name for itself as a simple, yet addictive and consistently great series of arcade platformers, ones that you and a buddy could easily pick up and enjoy for a good couple of hours, even if it can get repetitive at times. Of course though, like with any major video game franchise, the series would have plenty of spin-off and side games that would be released over the years, with some of these games, like the Rainbow Islands series, continuing the same platforming gimmicks that Bubble Bobble would introduce, while also shaking them up in new, interesting ways. But of course, the series wouldn’t be limited to just platformers, as there would be another game made right alongside the mainline games that would take on the puzzle genre, spawning its own successful series that would get plenty of sequels for years to come, and that game in question would be Puzzle Bobble………………. no, I am not calling it Bust-A-Move, I REFUSE to call it that.

While I am somewhat familiar with the mainline Bubble Bobble games, I had never played any of the Puzzle Bobble games before now, primarily just because I wasn’t interested. Like with most puzzle games out there, if it wasn’t something like Bejewled or Dr. Mario, it just didn’t interest me as a kid, and I figured that Puzzle Bobble would just fall right alongside those other games as just being another series of generic puzzle games. But hey, since I have been trying out more puzzle games recently, I figured I would go ahead and give the first game a shot, and I am glad that I did, because it’s actually really goddamn good! It is pretty simple, all things considered, and it probably doesn’t offer as much as later games in the series, but for what we got here, it’s still fun, addicting, and pleasant enough to make me wanna check out the sequels at some point.

The graphics are great, having that cute-sy feel that a Bubble Bobble game should have, while also having simple, yet engaging enough visuals for the main puzzle element that keeps your eyes glued to the screen, the music is good, being cheerful and energetic enough to where you will remember it after playing the game, but as is tradition with these games, it is pretty much the only track that plays for the entire game, and it can get pretty repetitive after a while, and the control/gameplay is pretty basic once you figure it all out (which won’t take long for you to do at all), but it manages to keep you hooked long enough to where you wanna see just how far you can get before your sanity won’t let you anymore.

The game is a typical arcade puzzle game, where you take control of Bub, go through a set of 32 very similar levels filled with plenty of multi-colored bubble, shoot your own set of multi-colored bubbles at them to link them together in plenty of places, match three or more to have them pop to give yourself more points and clear them all out, and panic frequently when the bubbles are pushed towards the bottom of the screen, making it easier for you to fuck up and lose. It is a very simple game, and upon going into it, you can easily assess what you are meant to do and how to do it, but not only does the game switch up the bubble formations to trick you up as you keep going, it also makes this simple concept that much more fun to take on and try to get a high score in.

Back when I reviewed Puyo Puyo, I mentioned how, when it comes to any successful puzzle game series, having a formula that works right from the get-go with the first entry is essential, otherwise you are just going to have a bunch of mediocre, or just plain bad, games that I don’t wanna play or even look at. Thankfully though, when it comes to Puzzle Bobble, this just may be my favorite set-up for a traditional puzzle game that I have seen yet. It isn’t perfect by any means, but it does provide that sense of satisfaction a puzzle game should give off, it isn’t too challenging to where you feel like you can’t properly succeed, and unlike with Puyo Puyo, I am smart enough to actually figure this one out! And let me tell ya, the feeling that you get whenever you manage to shoot a bubble at a series of bubbles along the top of the column that manages to drop them all down to where you instantly win………… it may actually feel better than sex, it is so great. Not to mention, there is a 2-player vs. mode, so if you have been looking for a simple enough puzzle game to play with your friends, then look no further than this.

Now, with all that being said, I can’t say that this game is perfect by any means, as it does have several issues that hold it back in certain different ways. In terms of the game itself, there isn’t really much I can say that I don’t like about it, except for the fact that it does have a certain luck factor to it that can make it frustrating at points. There were plenty of times where the bubbles would be close to reaching the bottom of the screen, and I couldn’t clear them out in time simply due to the fact that the game wouldn’t give me the right color of bubble that I needed at that time, and I would have to keep building up on the column I had until it ultimately crashed and burned. Of course, that is to be expected from a game like this, but it still worth pointing out regardless. Outside of the game though, the only real other complaint I could have about it is that, most likely, it is just outdated at this point. There have been plenty of sequels to this game, each one I imagine expanding upon the gameplay and visuals in ways that make it much better to play and enjoy, so there isn’t much this game has going for it in comparison to its sequels, other then that it is the first one. That doesn’t make the game bad, mind you, but it just makes it less desirable over the other games.

Overall, despite some luck that could screw you over and being outdated in comparison to other games, the original Puzzle Bobble was a really fun time, being one of the best old-school puzzle games that I have ever played, and I am now really looking forward to trying out some of the other games in the series at some point in the future. I would recommend it for those who are big fans of old-school puzzle games in general, as well as those who enjoy some of the later titles in the series, because while this may not be as good as those other titles, it still manages to stand on its own and be enjoyable to this very day. And people were saying that Tetris was the biggest, baddest puzzle game out there, but does that game have tiny, adorable dragons shooting bubbles from their mouths? I don’t think so!

Game #516

For a game that is all about aiming, its pretty poorly done on the snes - even if the bubble has the perfect trajectory, sometimes it just sticks somewhere totally off. Frustration inducing stuff.

Other than that, its a classic :)


Legendary game. Spent a fortune playing it in the arcades.

Really fun version tbh. I wish there were more than just the one boss but overall cute and not too hard. A good way to spend an afternoon between bigger games for sure.

The first one I played through that really got me addicted to these and made me want to play the others a really cute and charming experience on the SNES. Give it a try if you like a good puzzle once in a while.

To be fair, this is a cute little game, it is just the fact that this is what started all the mobile games that we have today in this genre, that are just the same game reskined that bothers me, and I cannot enjoy the game, simply because I know this.

i dunno what the best version of Puzzle Bobble is, but i'm only really familiar with the Neo Geo MVS version because we had a cabinet in my first job's break room.

in any case, it's still incredibly fun. you'll have a good time whether you're playing solo or if you're playing against someone else.

its a classic. catchy music, and fun gameplay. last levels dumb tho but what can ya expect from an arcade game tryin to suck ur wallet dry. Went on to become a huge series in its own right but I haven't played any of the sequels (yet).

I've got almost nothing to say about this, its alright, it works, its a bit clunky depending on the angle, it was influential but not particularly fun, so lemme just cut to chase: Jenny asked me to put kowabingus in another review so there we have it.

I'm the king and queen of puzzle bobble, because I am a member of the Fuecoco Federation of Pokemon Trainers. Join today and become a Puzzle Bobble expert that will leave all of your friends fuming due to your flames of injustice!

We want you!! (to have fun!!) and win BL tournaments!!


I started the game thinking "it's kinda crazy how often I see this mascot character everywhere even though the game is like a really basic old match 3 game" but then I ended spending at least a couple hours standing alone at a halo 2 lan party playing it until the very end. I can see there being a lot of depth in how one can approach
a stage, especially when it comes to score attack. The rng can be pretty ruthless, especially when you're trying to clear the last 2 colors at the end of a stage. Thank god I was on a free play machine. Where's my shirt.

Fine but gets old fast. It doesn't feel like it'd be much effort to become perfect at Puzzle Bobble. There are only so many directions to shoot balls and it's just a matter of getting a good feel for those trajectories.

Being the first entry in the series that eventually spawned a ton of clones... It's still not bad today. It is however very barebones being only 30 levels long in linear order, and the game is overshadowed by future entries. I did take the time to do a full playthrough on an actual Neo Geo at Galloping Ghost Arcade (The monitor was all messed up too!)