Reviews from

in the past


Counter Strike: A normal game. Normal missions, normal bots. No toxic kids that slept with my mother.

hikayeli cs olmuyo. (silinmiş sahneleri olan oyunu oynayın daha iyi).

I love the aeshetic of the old school valve games. Gameplay wise is kind of unique, the companion recruitment mechanic is interesting. The enemie's A.I. gets progressively harder to the point where some encounters feel extremely unfair, even in normal mode. Other than that maps are interesting though some of them have bad structures. Overall a really solid game.

Review EN/PTBR

Probably the version of CS that I played most in my childhood, nothing that stands out much more than its predecessor other than the solo missions with challenges that I loved doing to get medals.

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Provavelmente a versão do CS que eu mais joguei na minha infância, nada que se destaque muito além do antecessor sem ser o fato das missões solo com desafios que eu amava fazer pra pegar as medalhas.


Combo Zombie Plague + Base Build + Super Heroes + Paintball classic

Şimdi bu oyunun bir normal olarak "Condition Zero" halinin özetini şöyle yapayım, tek oyunculu ve çok oyunculu modu var. Günümüzde bu iki modu da oynayamazsınız, çok oyunuculuyu oynayan insan kalmadığından, tek oyunculu modunu da size nişan almayı beceremeyen botlara karşı saçma sapan görevleri yapmaya çalışmanız çokça sıkıcı, klasik CS mekaniklerinden ekstra bir şey bulunmuyor.

Counter-Strike 2 is right here! I swear Valve can't count...

Counter-Strike: Condition Zero is a follow-up to the cult classic Counter-Strike, does it work as a sequel and is it a great single-player experience? My answer would be "Meh" and "Meh".
On paper, this game is pretty much identical to the last one outside of nice QOL and new maps, this game doesn't really offer much else new... Oh-oh, the single-player, I love single-player in games that don't need them, it's actually kinda fun, it's just playing against CPU so you don't have to deal with sweaty tryhards and the bots have pretty cool interactive AI with voice commands similar to Team Fortress 2. Though the campaign is just playing rounds on all of the maps from the game with extra objectives, overall really forgettable but fun extra junk nonetheless, we love adding value to an online game!

So what's the point of this game? None, actually. It's just nice to have but with so little content added this just feels like a glorified update of Counter-Strike, I personally see this game as an upgrade since it plays better, looks better, and has more stuff in it, but I can see why people didn't take this game all too lightly when it came out.

But now that this game no longer has a 50$ or whatever price tag, should we still be mad at it for doing so little? I personally think this game is more fun than the original so yeah, for me, it's just a straight upgrade to the original but that is up to the player to find which one they like better.
So yeah I do recommend this game over the original if you care about playing some old Counter-Strike but at the same time, the servers are much more empty in it so you might as well just play the original, or source if you are smart.

Único CS com modo história, que não é lá muito criativo, se tornando chato em determinado momento, a gameplay é ok, basicamente é o 1.6 com melhorias gráficas.

Condition Zero went down as a lead baloon. It had probably one of the worst timings ever to release a game. The game had such a rocky development it's incredible they even went out of their way to release it. It was supposed to release in 2002 , then in 2003 then in Q1 2004 and finally release one month before CS:Source. So you can expect no one played CZ when Source came out.

By all means Condition Zero is not bad, but it had a rushed development by the end of it since Valve changed the development team about 3 times because each of them had their own ideas, and in the end Turtle Rock Studios gave up and just retextured 1.6 and implemented a "Better" bot A.I.

One thing in my opinion this does right is the newer weapon models, which does actually look good.

When it comes to multiplayer shooters, I've always preferred Unreal Tournament, but I can't deny that Counter-Strike was a very important game for the time with its asymmetric and semi-realistic gameplay, some of the best maps and a constant state of tension, where every bullet counts. I've spent hours playing the older versions with my friends and relatives through LAN back in the day. And I remember when Condition Zero came out with this weird annoying little launcher called Steam. Nobody liked it at the time, and it's crazy what that thing turned out to be. I know, technically HL2 was the first Steam game, but CZ was the first encounter with it for me and many of my acquaintances.

As a game, CZ also didn't get much love at the time. Most people were playing version 1.5, and CZ was based on 1.6, which didn't really have any significant advantages, while having one major flaw - the tactical shield. That thing just ruined the balance and, whenever used, slowed the gameplay down to a crawl. Playing it today, I still find the shield pretty garbage. And it's not helped by the fact the campaign is requiring you to use it on several occasions.

That being said, we've never really gotten a definitive version of Counter-Strike, and this thing here comes the closest. Whenever I wanna play CS, I usually install CZ through Steam. The regular CS on Steam is version 1.6, so it also has tactical shields, and thus isn't any better. But CZ has several improvements for a single-player experience. The campaign here has a basic progression system and challenges, taking you through a lot of new maps and making you try out various weapons. The bots are very good and easy to set-up. The number of maps is much higher, and the settings menu is more advanced. It's just an overall more polished experience.

Far as I can remember 1.5 for all of its perfection of the gameplay, was still largely a mod for Half-Life that needed to be loaded through Half-Life's menu (or a dedicated shorctut, which some copies didn't have). And I do remember the bot support being very inconsistent. I might be wrong, but I think you actually had to install third-party bots on top of it. I've never owned an official copy of 1.5, but every pirate copy I've ever played had a different bot situation. Some of them had them pre-installed and easily configurable, in others the configuration would be a little more difficult, and some didn't have bots at all. I remember some copies coming with cs_mansion, which in my circles had the reputation of being the best CS map ever. I don't think I've played this map since like the early 00s, because no official version of CS I've played since came with this map. Shame, because I'm too lazy to download it manually.

I think out of the many versions of the original Counter-Strike, I prefer the one that's easiest to install and that comes with the most content. And that happens to be Condition Zero. Sure, the shields still suck, but they don't detract that much from how stellar Counter-Strike's gameplay is.

It's literally just offline with bots.

The worst counter-strike game.

Divertido. Gostei muito da função de montar um time de bots e fazer os objetivos. Este jogo foi muito bom de jogar ouvindo podcast.

cool game concept (old), it shows it's age tho...

cool opportunity for those who don't like multiplayer and play only single campaigns (like me)

One of my favourite Counter Strike games mostly for the AI teammates that the game provides.

Os gráficos são bem melhores que o CS 1.6, sinceramente eu não entendo como o pessoal do CS 1.6 não mudou para esse, a jogabilidade é praticamente a mesma e os gráficos são bem melhores que o do CS 1.6. Único ponto ruim que eu vi foi apenas a falta de servidores para jogar, e mais nada além disso.

Had a great time fighting the bots, and saving up to buy the LMG. Every. Single. Game.

La nostalgie mais très bon jeu.

By 2002, Valve Software hoped to have a sequel to Counter-Strike on the market to help fill the stop-gap between Half-Life 1+2, enlisting Gearbox Software (makers of the well-regarded Half-Life expansion packs). However, missed deadlines forced the game to be handed over to little-known Ritual Entertainment, who remade the game into a lengthy single-player campaign bearing little resemblance to Counter-Strike whatsoever.

Finally, Turtle Rock Studios was brought on for their very first project: tidy up Gearbox's graphical work, trim down Ritual's campaign (into what we now call Condition Zero: Deleted Scenes), and implement computer-controlled player AI. The result is Counter-Strike: Condition Zero, an incremental visual upgrade over the original Counter-Strike, released mere months before Counter-Strike: Source, Valve's in-house remake of the original using the brand new, groundbreaking Source engine.

Pleased with their work, Valve granted Turtle Rock license to create an original IP that would later become Left 4 Dead. Gearbox Software, having played extremely important early-development roles in game series like Doom (1993), Quake, Half-Life, Tony Hawk's Pro Skater, and Halo, did not find any success of their own until the launch of their Borderlands franchise years later. Ritual Entertainment was never heard from again.

No, there's not much reason to play CS:CZ anymore. That being said, it's an extremely amusing piece of video game history and worth revisiting if you have any nostalgia for classic CS.

Though it's not awful by any means, I just don't think it has anything worth shilling out 10 bucks for.
edit: I accidentally left the game on for 7 hours I did not spend 13 hours playing this shit

TL;DR: I'm an anomaly of a human being that thinks Condition Zero is the best CS game.





This is the ideal Counter-Strike game. You may not like it but this is what peak counter terrorism looks like.

In all honesty, CZ is actually my favorite CS. Millenials would probably say either 1.6 or Source is their favorite and zoomers would say it's CS:GO. So why the hell am I saying mine is CZ? Well, I always liked to play with bots because I was, and most definitely still am awful at PvP, but 1.6 didn't have integrated bots and my PC from eons ago could not run CS:S. That's not a joke, I did not have the RAM nor GPU to actually be capable of running Source games, so my best option was to play CZ. The CT bots I enlisted to my team along the way in my many Tours of Duty were my compatriots. Gus, Kenny, Kent, Travis, Maverick, Rooster, Brent, and many more. These bots with the attention span of a goldfish fought by my side through many battles across the world against those terrorists that were always up to no good, planting bombs and taking hostages.

Ok now that I'm done with the Vietnam nostalgia, let's shit on this game. Condition Zero's AI and the game itself can be really janky. Your team bots probably won't listen to your commands, and their pathfinding can be especially scuffed at times and lead to a lot of lost battles. I have far too many tales of events like this happening in maps like Militia. On top of that there's also a few annoying things like bots not attempting to defuse the bomb unless you're dead, even if there are no T's left. To add insult to injury, even if they want to defuse the bomb, they can mess it up as if they were a player constantly pressing and letting go of the button.

Despite the jank and this definitely being a ver mid game, I still can't help but love CZ above all others, it's just fun. No stress, just the peaceful robotic sounds of "No sir." "Uhhh negative" "Nnnnope", followed by a lot of death choking and the many "and that's how it's done", "way to be team" and whoo's of victory even though they didn't do anything and you did all the work.



I'd let a bad bitch stab me with the knife

...Why?

Its 1.6 with a new-ish coat of paint I think? Its not bad but why does it exist? CS:S would come out the same year.

Chatinho.


O jogo tem a mesma base do CS 1.6, sendo até BEM IGUAL em quase todos os aspectos de gameplay. Counter Strike Condition Zero tem como foco os pequenos objetivos que você precisa cumprir durante os mapas (Seja matar um número x de inimigos, ou terminar um round em menos de tantos segundos).

Até era uma ideia legalzinha mas tudo fica repetitivo tão rápido que não dá nem vontade de continuar (Os objetivos que você precisa cumprir pra passar de mapa são quase todos igual e genéricos).

Fora isso o jogo continua com todos os pontos positivos que o CS 1.6 tem, já que são praticamente o mesmo game.

PRÓS:
- IA desafiadora.

CONTRAS:
- Objetivos a serem cumpridos são repetitivos e genéricos.


CS 1.6 but slightly better.