Beyond a unique, charming art-style, Gunman Clive offers a serviceable albeit remarkably shallow experience: the stages remain of consistently average quality for most of the extremely short campaign with only a few, extremely dull bosses. It offers a nice diversity of enemies, mechanics and platforming twists to keep the gameplay flow decently entertaining, but everything is too streamlined, simplistic and ultimately mediocre to be interesting or exciting in any meaningful way, aggravated by a forgettable soundtrack.
Gunman Clive is a simple indie run-n-gun with a little bit of challenge that is easily worth the $2 (or $5 if you have the HD Collection). What drew me into the game was the sketch-shaded aesthetic that fits the Western atmosphere very well, alongside its music
While the whole game lasts about 30 minutes to complete, it is very replayable with three characters to play as, each control a little differently from the other
There are not a lot of video games where we can play as a duck, we should fix that
While the whole game lasts about 30 minutes to complete, it is very replayable with three characters to play as, each control a little differently from the other
There are not a lot of video games where we can play as a duck, we should fix that
Gunman Clive is a very solid indie run and gun platformer that originally came out on the Nintendo 3DS. The game is challenging but the controls and gunplay are very well made. Boss battles are simplistic but fun. The game can be beaten in about an hour but it offers unlockable characters that have different playstyles/physics adding some replay value. For the asking price, you can't go wrong with this game.
Pretty fun platformer, its very simple but it works. I played on hard mode and did not have much trouble so if you're decent at platformers or have ever played a mega man game I'd recommend the same. It's like an hour long game and subsequent playthroughs will take even less time, but there are 3 characters who control a bit different to make multiple playthroughs interesting. Nothing crazy overall but its a vibe.
I played it back in like 2013 or something originally and boy did I play the heck out of it then. Just went back to it today and man, it's as good as ever. The soundtrack is great, the art is phenomenal, the gameplay is as crisp as I remember. It's super short, beat it on normal this playthrough in just under 26 minutes. It seems really inspired by Mega Man almost to a fault at some points. There are a fair few annoyingly difficult jumps where if you don't do them just right you're instantly killed and have to restart the level. Fortunately, the levels are insanely short so that's never too big an issue. Plus, the music keeps going when you die rather than restart every time which is a nice change from some other games in the genre that most people might not really think about. Good game, I love Gunman Clive.
Cauboi retrofuturista dá tiro e pula. O jogo tem ideias bem legais, mas é um pouco desequilibrado na dificuldade e às vezes dá a impressão de que é irritante sem querer. É charmoso, dá vontade de se apegar, mas ao mesmo tempo parece só o rascunho de um jogo. Grande vantagem é que é muito barato e curto, não abusa do seu tempo.
For being as cheap as a bag of chips this is quite an enjoyable game. Decently challenging and the playable characters are different enough to provide some interesting changes on repeated runs. Which you should replay this game at least twice due to its short length, but this also makes it almost like an arcade game with how quickly you can start up a new run and reach the end a short while later. That's honestly the best way to think of it, a more meticulous and slow paced arcade game with Mega Man like level design.