Short review because I don't have the time to collect my thoughts.
This game rules! It's truly a best-of-both-worlds situation where Nintendo's retro catalogue meets something along the lines of Wario Ware or Rhythm Heaven. Games remain faithful to their source while still having some nice twists.
Was very impressed by the challenge it offered. Grabbing 3-stars on every challenge will likely go down as my gaming achievement of the year. Though that challenge does stem from some classic NES bullshit every once in a while. I'm looking at you Golf.
Overall this solidifies my opinion that NES games are best enjoyed through a modern lens. Gameplay can be timeless, but sometimes it needs to be repackaged to be palatable.
This game rules! It's truly a best-of-both-worlds situation where Nintendo's retro catalogue meets something along the lines of Wario Ware or Rhythm Heaven. Games remain faithful to their source while still having some nice twists.
Was very impressed by the challenge it offered. Grabbing 3-stars on every challenge will likely go down as my gaming achievement of the year. Though that challenge does stem from some classic NES bullshit every once in a while. I'm looking at you Golf.
Overall this solidifies my opinion that NES games are best enjoyed through a modern lens. Gameplay can be timeless, but sometimes it needs to be repackaged to be palatable.
being entirely honest i dont really like first nes remix a whole lot. the idea behind the game of course is really cool, and there are definitely many fun moments within the challenges and remixes, but most of the games in this first nes remix just arent very good and have really odd physics which hinders my enjoyment of alot of the challenges.
Feels kind of misleading to an extent. Yes, there are actual remixes combining different games like the advertising would get you to believe. However, this is only a small portion of the challenges as most are just completing very basic tasks in different games that you could just experience by playing the original games. I guess I could see this being fun for people who want to experience the games in small chunks and not deal with harsh punishmentfor dying, but I fail to see a point to streamline the games like this when even official Nintendo emulators (NSO) allow you to use save states and rewind. What you end up with is something that just feels like a gimmick. Even a lot of the remixes are just slight visual flares with a few that actually change up the gameplay.
NES Remix is a strange example of the Nintendo EAD Division combining their strength and weaknesses into a small eShop title. While it's as charming as it could possibly be, the selection of games and challenges hold it back from being entertaining.
I'm quite familiar with most of the NES games remixed in this pack, some of which are pretty bad choices for the objectives at hand. I do appreciate how each game's early objectives somewhat teach you the rules and tricks of them, but later challenges (especially in the Remix and Bonus stages) can be proven to be quite... luck-based? One of the main victims of this flaw is the Pinball challenges, which almost all involve scoring high points and hitting specific targets. A game of pinball is never built to be specific, only based on skill and luck. There are some other glaring design choices, such as giving the player a certain number of lives when they could simply restart the challenge in a few button presses.
This game is just an early prototype of Nintendo modding and playing around with their classic library, such as the later Super Mario Maker. And while some challenges can be obscure or repetitive, the game lineup included is a passable one.
I'm quite familiar with most of the NES games remixed in this pack, some of which are pretty bad choices for the objectives at hand. I do appreciate how each game's early objectives somewhat teach you the rules and tricks of them, but later challenges (especially in the Remix and Bonus stages) can be proven to be quite... luck-based? One of the main victims of this flaw is the Pinball challenges, which almost all involve scoring high points and hitting specific targets. A game of pinball is never built to be specific, only based on skill and luck. There are some other glaring design choices, such as giving the player a certain number of lives when they could simply restart the challenge in a few button presses.
This game is just an early prototype of Nintendo modding and playing around with their classic library, such as the later Super Mario Maker. And while some challenges can be obscure or repetitive, the game lineup included is a passable one.
In a way, this seems like an extended version of the 9-Volt segments in WarioWare, with short challenges of NES games. Found it pretty fun to play through, even if some of the games are not as fun to play through as the others. Sequel has a better selection, and I always wanted to see an NES Remix 3.