Reviews from

in the past


Primeiramente Luigi

Segundamente, o level design desse é genuinamente o melhor e mais criativo de todos dessa série. Aproveita bem os power ups de maneira nova, fora da fórmula que já foi apresentada nos anteriores. As fases desafiadoras e curtas desenvolvidas em torno das físicas do Luigi são um respiro de inovação nessa série saturada. O meu favorito dos 5 de longe.

The short and sweet, difficult level design seems appealing until you try to control the overly exaggerated Luigi slippery controls, and things become a lot less fun

Proof that Luigi always makes things better

Difficult(ish) and smooth to control.


Never fully completed it but its awesome

Definitely one of my favourite games from the New series. It manages to remain interesting after countless similar games by shortening the levels to a sweet bite-sized delight while raising the difficulty. Refreshing!

Luigi doesn't deserve this. What happened here. This is even worse than New Super Mario Bros U. Did you ever play that game and wondered "man I wish levels ended super quickly and the controls were slippery and atrocious to play with" well congratulations, you got this game. Don't get me wrong, I understand the whole point was this central gimmick and Luigi more closely controls to his Mario 2 counterpart, but that doesn't make this experience any less tiresome. I've completed every single NSMB game to this point and call it burnout but this one did NOTHING for me. It's the same world map, the same uninspired visuals, the level design is different but it doesn't make it good. I did like how there's a hidden Luigi in every level but that was kind of it. I don't know why people actually like this one but to each their own. If you want to play this pick up the Switch port of NSMBU and you'll have it available from the get-go.

its [spoiler]fun[/spoiler]. imagining a version of this with 1.5x to 2x longer levels with a 200 marioseconds time limit instead of 100 and 5 star coins per level instead of 3. but maybe being short is what makes it good. sorry im trying to figure out any addtional numbers i can put in here

its funny that the post game mario blocks found at the start of each level just make your physics normal instead of turning you into mario. and you'd think mario would make a cameo in the ending being like "whoopsie i overslept what did i-a miss" but its just completely unchanged aside from erasing mario akin to that pic of stalin by a canal and adding nabbit in the background. there's statues of luigi in every damn level i don't think he's gonna lose the spotlight lmao

New Super Mario Bros if it was fun

Slightly better New Super Mario Bros. U.

It's New Super Mario Bros. for the Wii U but with Luigi so 10/10
I do prefer this version since it's a little more interesting than the other New Super entries (although I do prefer New Super DS for mostly nostalgic reasons) , Nabbit is an interesting character choice , and I like that the levels have a shorter time limit and are designed with more difficulty and for Luigi's play style . But that's about it in terms of differences . Decent if you just want to play a New Super game with a small bit of a spin to it .

It works in this case but I hate how they cut the time in half and make you speed run the stages. (On that same not the stages are so fun)

Ending the 'New' series on a high note at least. The series overstayed it's welcome ALOT but this Luigi standalone expansion really shows itself as the best of the bunch.

It solves the biggest issue i've had with the console 'New' games in that no level ever lasts too long. The levels are short and sweet and lend themselves to a much faster pace of gameplay which i enjoyed. Luigi himself takes some getting used to but after a while i was really enjoyed the different levels of jump height you could get to speed through levels faster.

Wenn man New Super Mario Bros. U gespielt hat, was bei Spielern dieses Standalone-DLCs durchaus sehr wahrscheinlich ist, dürfte man ein wenig enttäuscht sein. Denn auf den ersten Blick hat sich absolut nichts verändert, die Weltkarte ist identisch und einfach vom Hauptspiel kopiert worden.

Fängt man jedoch mit den Leveln an, wird sofort klar, dass es deutlich schwerer wird und immer ein Zeitlimit von 99 Sekunden vorhanden ist; wobei die schweren Stellen fast immer fair und verständlich sind, ganz im Gegenteil zu einigen Sternmünzen-Verstecken in New Super Mario Bros. Wii.

Außerdem spielt man nun Luigi, wie der Titel sicherlich schon verrät. Marios Bruder besitzt eine etwas andere Sprungphysik und schlittert länger über den Boden, was sich spätestens in den Eis-Leveln als grausige Eigenschaft erweist. Die Steuerung bleibt dennoch sehr präzise, da man auch gefühlt langsamer nach Sprüngen fällt und mehr Zeit hat, nachzujustieren. Das hat zu wirklich schweißtreibenden Rettungsversuchen geführt, von denen erstaunlich viele mit Ach und Krach geglückt sind.

Darüber hinaus gibt es eigentlich keinerlei Neuigkeiten; Musik, Grafik, Modelle und Aufbau sind gleich, es gibt aber keinerlei Checkpoints mehr. Ganz besonders schlimm war das 6. Level („Brandheißer Hürdenlauf“) der geheimen Sternwelt, an das sich wahrscheinlich alle 100-%-Spieler erinnern werden. Um die letzte Starcoin zu sammeln, muss man dort mit höchstens einem Treffer ganz zum Ende kommen, während man ohne Verschnaufpause rennend unter und über große Feuerräder springt.

Vielleicht hat sich das Spielen aller anderen je erschienenen 2D-Mario-Teile (bis auf Lost Levels bisher) auf mein Geschick ausgewirkt oder Elden Ring hat mich „good“ werden lassen; jedenfalls gab es für mich bei Weitem nicht so viele Probleme, wie ich vorher vermutet hatte. Einige schwere Level konnte ich sogar beim ersten Versuch mit allen Sternmünzen abschließen!

I had this, but not the original for some reason, It only gets 3 Stars cause its Luigi

I was itching to play Mario Bros Wonder but since it wasn't coming out for a little while (when I started playing this) I decided to sit down and play this, and I'm glad I did. Luigi is one of my favorite characters in any game or medium. I remember having it as a kid but I don't remember beating it, I'll remember beating it now though.

First off, the most important thing in a Nintendo Platformer, the level design. I was honestly a little surprised how good it was, since the game is presented as "New Super Mario Bros U" but without Mario. The design of the levels are much more challenging and a lot smaller than the original game, and if they didn't do that this game would have no way of distinguishing itself from the other games. Luigi's movement is much more slippery and different from Mario's, and though it can make some sections of levels very frustrating, it's a breath of fresh air to play the games in a new way like this.

Of the all "New Super" games, this is maybe the most unique (besides New Super DS). It's 100 second time limit, different movement, and level design, you really have to play it to see what I mean. The other games in the series don't have this unique of levels, nor this level of difficulty.

Speaking of difficulty, this game has it, a lot. I found it way harder then I thought it would be, and honestly it's one of the most difficult Nintendo platformers I've ever played. I had to set my controller down and walk away multiple times do to how pissed off this game would make me. Luckily the difficulty isn't horseshit, it's actually fair and the challenge is what keeps you coming back.

The Music is still absolutely amazing. I know people don't like how much music is reused in this series, but the music is just so damn good I just don't care about it's lack of originality.

I'm fairly certain that the map lay-out is the same in "New Super Mario Bros U" as it is here. I just find it interesting since usually smaller, shorter levels means that there will be more levels, but there seems to be the same amount. I would usually not like this, but for this game it works really well in it's favor. It works well because it makes it so you can sit down and blast through it in a few hours, and I feel like it ended when it should have, and if it went on with a bunch more smaller levels it would have felt like a drag to get through. With this level of difficulty, I enjoy how short it is.

I know that the world map is identical to the Wii U, but damn they just look so good. I honestly think these are the best worlds (appearance wise) in any 2D mario game. The overworld music is really great too. My personal favorite world is probably the Desert or the Cloud area.

There really isn't a story like in all these games, but the cutscenes that there are I really enjoyed. The best parts were when you go through the castles and have to climb up the stairs as you watch one of the Koopalings ships in the distance, and then launch yourself in from a canon to go and kick their asses.

The boss fights are nothing special as per usual. I have no problem with the Koopalings, but their fights have barely changed since Super Mario Bros. 3. It's still the same old jump on their head three times and you win. Bowser Jr still has the best fights in the game as usual, but compared to "New Super Mario Bros. Wii", the bosses leave much to be desired. Bowser's Bossfight was cool, but compared to Wii, it's night and day, Wii is way better and way more memorable.

Not much I don't enjoy about this game, it's really frickin awesome. The boss fights leave much to be desired, the feel of Luigi can be frustrating in certain levels, and not being able to die and keep the stars you collected before dying is really stupid. Despite those things, it's a Nintendo platformer, and Luigi's in it! So that makes it a masterpiece, and a must play for anyone who like videogames.

Score: 4.3/5
Letter Grade: A


The Year of Luigi never ends.

time attack mario was something i never knew i needed until i was too late

A Nintendo acha o Luigi tão foda que simplesmente colocaram ele em um jogo difícil

An interesting release from Nintendo featuring Luigi's own entry in the "New" Super Mario Bros platforming games.

The game features the same assets that have been used throughout the New series but more specifically the Wii U launch title New Super Mario Bros U which is a good thing since they feature colorful and crisp characters and backgrounds.

Thankfully, this is not a copy-paste from the Mario games and features its own gameplay quirks such as having to beat the levels under 100 seconds and physics that are particular to Luigi (longer higher jumps). While the gameplay variety was a welcomed addition, I ended up wanting more of a traditional platforming experience since I've never been a huge fan of speedrunning Mario games and more so the ones that have challenging levels like this game.

this game is better than new super mario bros u and its not even close. all of the levels in this game feel like frantic speedrun levels you could find in mario maker and they are way funner to speed through the the lame levels in the main game. free my man luigi he deserves better.

Não ironicamente o melhor jogo do mario 2d desde o primeiro nsmb. Todas as fases são ótimas, originais, tem ótimo rítmo e ideias perfeitamente executadas pelo level design e o melhor rítmo dessa franquia np fase por fase. Não é tão bom quanto mario 3, nsmb ou a segunda metade do wii mas é um jogo consistentemente de qualidade

Boring. Played on switch but have og too bc im abt that


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Im glad i never paid full price for this and got it with the switch port. For what it is its pretty much a hard mode for Mario U. I like playing as Luigi but this game isn't really worth an extra 20

essentially a remix of new super mario bros u, this time with luigi playable instead. levels are shorter and harder and actually make good use of luigi as a mechanically different character.