Reviews from

in the past


Para a minha surpresa, New Super Luigi U é um game essencialmente novo, não um mero remix de New Super Mario Bros. U como eu temia. Os assets e os temas dos mundos são os mesmos, mas os níveis são completamente originais - e, criticamente, bem melhores do que na campanha original de Bros. U.

O ritmo é mais frenético, com um limite de 100 segundos para concluir cada fase (apesar de que os segundos de Luigi são maiores que os de Mario; ainda assim, é um tempo mais curto). Com isso, os níveis são bem mais direto ao ponto. O padrão de lentamente introduzir uma nova mecânica ou gimmick e reiterá-la repetidamente é quebrado, com novas ideias sendo usadas de forma rápida e o desafio às vezes te pegando de surpresa, sem preocupações em te dar tempo para se acostumar. Some a isso os controles contraditoriamente ao mesmo tempo mais imprecisos e perdoáveis do Luigi (ele parece que tem sabão nos pés, mas pula mais alto e pode até flutuar um pouco), e temos o platformer mais intenso que qualquer um da série New Super Mario Bros - e, ouso dizer, o melhor!

... O que nos dá uma idea do beco sem saída que essa série se encontrava. Se esse era o melhor e mais criativo que Mario 2D conseguia ser desde o SNES, o negócio tava tenso mesmo. Ser perfeitamente competente e razoavelmente divertido é pouco demais para os padrões de Mario.

Nintendo tries their hand at making Kaizo levels and then charges 20 dollars for it.

I've played a lot of difficult precision-heavy 2D platformers in my time, and never have I ran into one from a big studio where the Game Feel™ felt this bad. Luigi moves like a half-melted gummi bear dipped in Vaseline and not once did his lack of traction and floatiness "click" with me. Playing this game alongside Tropical Freeze only made Luigi feel less graceful than a 150 kg gorilla.

That being said, I do prefer the levels being this bite-sized over the regular length of the main game's levels. Just wish the physics didn't feel so awful and they just didn't give us the same bosses as the main game. Come on, at that price tag, at least give us something besides Boom Boom.

Has a little something for everyone unless you're not fast then fuck you lol.

“THE YEAR OF THE LUIGI BEGINS NOW”


essentially a remix of new super mario bros u, this time with luigi playable instead. levels are shorter and harder and actually make good use of luigi as a mechanically different character.

If someone ever says they’re bored make them play this game.

They’ll come to realize that being bored ain’t all that bad compared to enduring boredom while being tortured.

This is basically a harder vision of Mario U without Mario. It is basically the same thing. Luigi deserved better than this.

While its still intensely derivative of titles before it, the added challenge Luigi U brings shakes things up surprisingly, especially if you found the 4 prior titles too easy. Its flat 100 second time limit combine with much harder stage design to make an expansion to a title that's arguably better than the very entry it's based off of.

this game is better than new super mario bros u and its not even close. all of the levels in this game feel like frantic speedrun levels you could find in mario maker and they are way funner to speed through the the lame levels in the main game. free my man luigi he deserves better.

A Nintendo acha o Luigi tão foda que simplesmente colocaram ele em um jogo difícil

Proof that Luigi always makes things better

breathed some fresh air into the NSMB world with its difficulty, but at the same time all the levels being shorter means that the overall experience is a lot less substantial, and levels feel over before they can really start. At least it tries to do SOMETHING unique though, which is something I cannot say about the game it's based off of.

much cooler than the base game, year of luigi will never be forgotten

The Year of Luigi never ends.

NGL, I think I kinda prefer this to the base game

Still doesn't top Wii, however

A fun alternate take to the stale New Super Mario Bros series. Speeding through the shorter levels is fun with the more challenging platforming levels, and new physics for Luigi which don't interrupt the gameplay. Highly recommend

A fun expansion for NSMBU which changes the levels to be short with a 100 second timer, and Luigi-fies the game physics to have higher jumps and less friction. New Super Luigi U (released during the year of our capital-L Lord, 2013) answers the burning question: "what if Mario...gone?"

I was itching to play Mario Bros Wonder but since it wasn't coming out for a little while (when I started playing this) I decided to sit down and play this, and I'm glad I did. Luigi is one of my favorite characters in any game or medium. I remember having it as a kid but I don't remember beating it, I'll remember beating it now though.

First off, the most important thing in a Nintendo Platformer, the level design. I was honestly a little surprised how good it was, since the game is presented as "New Super Mario Bros U" but without Mario. The design of the levels are much more challenging and a lot smaller than the original game, and if they didn't do that this game would have no way of distinguishing itself from the other games. Luigi's movement is much more slippery and different from Mario's, and though it can make some sections of levels very frustrating, it's a breath of fresh air to play the games in a new way like this.

Of the all "New Super" games, this is maybe the most unique (besides New Super DS). It's 100 second time limit, different movement, and level design, you really have to play it to see what I mean. The other games in the series don't have this unique of levels, nor this level of difficulty.

Speaking of difficulty, this game has it, a lot. I found it way harder then I thought it would be, and honestly it's one of the most difficult Nintendo platformers I've ever played. I had to set my controller down and walk away multiple times do to how pissed off this game would make me. Luckily the difficulty isn't horseshit, it's actually fair and the challenge is what keeps you coming back.

The Music is still absolutely amazing. I know people don't like how much music is reused in this series, but the music is just so damn good I just don't care about it's lack of originality.

I'm fairly certain that the map lay-out is the same in "New Super Mario Bros U" as it is here. I just find it interesting since usually smaller, shorter levels means that there will be more levels, but there seems to be the same amount. I would usually not like this, but for this game it works really well in it's favor. It works well because it makes it so you can sit down and blast through it in a few hours, and I feel like it ended when it should have, and if it went on with a bunch more smaller levels it would have felt like a drag to get through. With this level of difficulty, I enjoy how short it is.

I know that the world map is identical to the Wii U, but damn they just look so good. I honestly think these are the best worlds (appearance wise) in any 2D mario game. The overworld music is really great too. My personal favorite world is probably the Desert or the Cloud area.

There really isn't a story like in all these games, but the cutscenes that there are I really enjoyed. The best parts were when you go through the castles and have to climb up the stairs as you watch one of the Koopalings ships in the distance, and then launch yourself in from a canon to go and kick their asses.

The boss fights are nothing special as per usual. I have no problem with the Koopalings, but their fights have barely changed since Super Mario Bros. 3. It's still the same old jump on their head three times and you win. Bowser Jr still has the best fights in the game as usual, but compared to "New Super Mario Bros. Wii", the bosses leave much to be desired. Bowser's Bossfight was cool, but compared to Wii, it's night and day, Wii is way better and way more memorable.

Not much I don't enjoy about this game, it's really frickin awesome. The boss fights leave much to be desired, the feel of Luigi can be frustrating in certain levels, and not being able to die and keep the stars you collected before dying is really stupid. Despite those things, it's a Nintendo platformer, and Luigi's in it! So that makes it a masterpiece, and a must play for anyone who like videogames.

Score: 4.3/5
Letter Grade: A


Caco gazapo se ha robado mi corazón y la paciencia de mis amigos

Caco gazapo hijo de puta (te odio Luismi)
Al menos me he reído

My status:

(5 Stars, August 22, 2014)

An interesting release from Nintendo featuring Luigi's own entry in the "New" Super Mario Bros platforming games.

The game features the same assets that have been used throughout the New series but more specifically the Wii U launch title New Super Mario Bros U which is a good thing since they feature colorful and crisp characters and backgrounds.

Thankfully, this is not a copy-paste from the Mario games and features its own gameplay quirks such as having to beat the levels under 100 seconds and physics that are particular to Luigi (longer higher jumps). While the gameplay variety was a welcomed addition, I ended up wanting more of a traditional platforming experience since I've never been a huge fan of speedrunning Mario games and more so the ones that have challenging levels like this game.

time attack mario was something i never knew i needed until i was too late


Wenn man New Super Mario Bros. U gespielt hat, was bei Spielern dieses Standalone-DLCs durchaus sehr wahrscheinlich ist, dürfte man ein wenig enttäuscht sein. Denn auf den ersten Blick hat sich absolut nichts verändert, die Weltkarte ist identisch und einfach vom Hauptspiel kopiert worden.

Fängt man jedoch mit den Leveln an, wird sofort klar, dass es deutlich schwerer wird und immer ein Zeitlimit von 99 Sekunden vorhanden ist; wobei die schweren Stellen fast immer fair und verständlich sind, ganz im Gegenteil zu einigen Sternmünzen-Verstecken in New Super Mario Bros. Wii.

Außerdem spielt man nun Luigi, wie der Titel sicherlich schon verrät. Marios Bruder besitzt eine etwas andere Sprungphysik und schlittert länger über den Boden, was sich spätestens in den Eis-Leveln als grausige Eigenschaft erweist. Die Steuerung bleibt dennoch sehr präzise, da man auch gefühlt langsamer nach Sprüngen fällt und mehr Zeit hat, nachzujustieren. Das hat zu wirklich schweißtreibenden Rettungsversuchen geführt, von denen erstaunlich viele mit Ach und Krach geglückt sind.

Darüber hinaus gibt es eigentlich keinerlei Neuigkeiten; Musik, Grafik, Modelle und Aufbau sind gleich, es gibt aber keinerlei Checkpoints mehr. Ganz besonders schlimm war das 6. Level („Brandheißer Hürdenlauf“) der geheimen Sternwelt, an das sich wahrscheinlich alle 100-%-Spieler erinnern werden. Um die letzte Starcoin zu sammeln, muss man dort mit höchstens einem Treffer ganz zum Ende kommen, während man ohne Verschnaufpause rennend unter und über große Feuerräder springt.

Vielleicht hat sich das Spielen aller anderen je erschienenen 2D-Mario-Teile (bis auf Lost Levels bisher) auf mein Geschick ausgewirkt oder Elden Ring hat mich „good“ werden lassen; jedenfalls gab es für mich bei Weitem nicht so viele Probleme, wie ich vorher vermutet hatte. Einige schwere Level konnte ich sogar beim ersten Versuch mit allen Sternmünzen abschließen!

2D Mario has been, at least for me, incredibly stale recently, so this was a nice change of pace. I really appreciated the increased difficulty and the faster pacing of the levels.

New Super Luigi U ironically gives new life to the New Super Mario series by not just being something that mimics the aesthetic look of the older games, but also the difficulty. Why Mario is gone and Nabbit is helping is never answer or the fact that this game's fast pace action makes it a short ride; Luigi U still manages to provide a fun time for any person that wants a reminder why gamers love platformers.

A really strong standalone expansion to NSMBU. All the levels are short and sweet, which is a nice change of pace compared to the original game. There's a lot of really clever little levels to be found here and, since they're all very short, they never outstay their welcome. They did a fantastic job with this, it's a really great idea that was very well executed.