Reviews from

in the past


Overall a super nice puzzle platform.
I loved the story and how much of depth you could find.
It resonated with me a lot more that was probably intended, but i dont mean it in a bad way, quite the contrary.
We all should be learn to make friends with ourselves and become one again, like our two main characters here try to do.

Entretenido juego de puzzles que combina 2D/3D con un lindo estilo artístico y una historia que trata de guiarnos por el proceso de la sanación mental, de una forma suficientemente ambigua para que cada cual proyecte sus propias vivencias.

Narrative based puzzle platformer
interesting mechanics with the use of light and shadow
inspiring story and dialogue

Voltei para o meu querido balanço após uma longa jornada.

Solid puzzle-platformer where you switch between a girl who can move in 3D (but can’t jump) and her shadowy 2D-platforming counterpart. Maybe slightly longer than it needed to be, and the difficulty curve is a bit out of whack (the puzzles steadily ramp up in challenge for the first two acts, then get much easier for a longish stretch before ramping back up again in time for the end), but a strong execution of this concept overall.


This game is currently in the Humble Choice for February 2023, this is part of my coverage of the bundle. If you are interested in the game and it's before March 7th, 2023, consider picking up the game as part of the current monthly bundle.

A shadow-based platformer.

Shady Part of Me has players taking on the role of a shadowy girl and a potentially nameless child. The entire game is progressing through several platforming levels, with each showing a few short words or voice lines to a large overarching story. The Platforming mostly deals with using shadows as platforming or avoiding the light depending on the character, and players will have to switch back and forth between them. There’s also a Time rewind mechanic similar to Braid.

This seems like an easy game to like but I found myself getting tired while playing it. Nothing really interesting happens and while there’s a mystery about the story after a full hour and nothing has been explained yet. A few of the levels have clever concepts to them, but you’re mostly just walking or jumping through rather common type levels, and while the interactions between the two characters can be good, they also are often mundane.

Pick this up if you like platformers, especially if you ever played a game called Contrast. There are a few interesting art designs and levels, but also a lot of levels that didn’t stand out as much. A shame because conceptually this is cool, it just wasn’t that exciting to play.

If you enjoyed this review or want to know what I think of other games in the bundle, check out the full review on or subscribe to my Youtube channel: https://youtu.be/PPQRKDSakk4


Un juego chill en una atmósfera que da miedo, pero que con los protagonistas se te hace muy relajante

Shady Part of Me is a clever puzzle platformer that does justice to it's shadow world concept. There's a good balance here where the puzzles were often tricky but I rarely ever felt frustrated.

I did end up feeling that both the narrative and the puzzles get progressively less interesting as the game goes on. Which is a shame. The same story beats start to repeat early on (we get it, the girl is pessimistic and the shadow is optimistic). I did play with French VA which I found to be a huge improvement over the English VA that the game defaults to. Worth mentioning to anyone curious to try it out.

So yeah, I started this game kind of over the moon about how novel the concept was, but I just wasn't able to maintain that level of enthusiasm. Despite that gripe, the game is still very good and worth a play!

Um jogo com uma atmosfera interessante, é uma dinâmica de puzzle bem divertida e com personalidade, sendo um jogo muito bom para quem curte o gênero.

It tries to be in the same ballpark as Little Nightmares but in the end there are just too many blemishes.
It has beautiful visuals, but the music is mostly forgettable. It has some great puzzles, but there are also lots of generic block pushing ones. The story is charming, but the kids voice sounds like 30 year old women doing high pitched voice.

Incredibly short but incredibly charming.

Hollow

Discordant dream like aesthetics should have better stuff attached to them than just broad anxiety-bleeding somberness. No bones to the structure, no heart to the delivery, there is just words and setpieces with a flimsy but not whimsical-enough throughline.

I thought the shadow mechanic was really cool and unique, I don't know how they pulled it off. Sadly, the gameplay is dull and I don't care for the story

esse jogo é absurdo de lindo e triste, muito calmo de jogar e relaxante amo ele

quebrei muito a cabeça nesse jogo kkkkk mas gostei muito

2D walking simulators seem to be a whole new genre of their own, are more interesting, and tend to be better than fully 3D ones. Games like Limbo, Little Nightmares, and Inside are perfect examples of this. There is some light platforming, some puzzle solving thrown in, and maybe a little bit of stealth. While none of those had stories that blew me away, they did make up for it in atmosphere and character. Shady Part of Me sadly doesn't accomplish any of those things. The only thing going for it is the dual-character puzzles, and that's about it. There really isn't even a story to speak of. Yourself, your shadow, and some disembodied voice narrate the entire game with cryptic dialogue that really is either open for translation to the player or is entirely meaningless.

This game reminds me a lot of Limbo and Lost in Shadow. You play as a little girl in a white dress who is afraid of light, and her shadow (always on the wall) is afraid of darkness. You switch between both to help each other advance. Puzzles involve pushing boxes and pulling switches, and in later levels, your shadow can defy gravity and even take over puppet bodies. Most of the puzzles have that "Aha!" moment, which can be satisfying, but there were a few that really stumped me and took a lot of time just fiddling around until something changed. Most puzzles have you manipulating objects in front of lights to make new shadows, move them, or make them grow or shrink. The real girl can't jump, but your shadow can. This means there is light platforming in the shadow, but nothing complicated.

I did find the aspect of two characters to be a bit tedious. Some areas just have you running to the right to stop in the circle to advance to the next area. You then have to switch to the other character and run that full length again. It's not a major problem, but it happens too frequently. I also found the rewind feature to be really handy. This prevents constant deaths and restarts. You can rewind as long as you want, so I have to applaud the developers for making this a frustrating mess. A lot of times your shadow will die or you will get caught in light, and it stops the game, but rewinding allows you to see the error you made and correct it. If you fully died every time and went back to a checkpoint, this game would be unbearably frustrating.

Overall, the visuals are great. The sketchbook look and early 20th-century aesthetics are fun, but they're also nothing memorable. We've seen this kind of art style before in other games. That's the biggest takeaway from Shady Part of Me. It does what it does fine. Nothing more, nothing less. It doesn't leave a lasting impression like the above mentioned games. Limbo was gruesome and had a memorable atmosphere. Little Nightmares' ghoulish monsters stood out, and Inside's dystopian world put you on edge. You will spend around five hours in this game and mostly forget about it the next day.

Los puzzles están bastante bien, aunque quizás tirando al final sean ligeramente menos intuitivos. El juego a ratos es un 2D algo plataformero, y luego un 3D más de puzzles. Creo que necesita un botón para que una vez resuelto un puzzle ambas caminen a la vez a donde deben ir. El doblaje a español está genial, si bien la historia empieza a desvariar y a volverse altamente filosófica. No es que no se entienda, pero el acercamiento del principio me parecía mejor.

Die Puzzel zu leicht, die Story zu egal.
Eine Augenweide ist das Spiel auch nicht. Es funktioniert halt.

Uma experiência extremamente boa; minucioso; jogabilidade criativa; uma história de fundo simples abordada de maneira discreta. Muito divertido.

Very good and unique concept with soothing music in the background

Aðallega er þetta mjög fallegur leikur með frábærum umhverfum og stíl, allt hitt er samt frekar meh. Tónlistin er góð, sagan er ónauðsynlega flókin og á endanum fannst mér hún ekki segja mikið, þetta er svona saga sem er of vague til að fá eitthvað út úr henni. Þessi leikur er bara 3 og eitthvað tímar en samt fannst hann vera aðeins of langur. Þrautirnar voru bara ekki það skemmtilegar og mjög sjaldan er eitthvað merkilegt gert með þær.

Fazia um bom tempo que não jogava nada pra valer, tô feliz que já no início de 2022 consegui tirar um jogo da lista. O jogo tem um estilo super original e uma mecânica muito diferente, é interessante a primeira vista, mas o jogo não se garante o tempo todo: Além de ser um tanto repetitivo, os gráficos e as músicas deixam o jogo enjoativo.
Também é valido falar, que a interação da menina com a sombra poderia ser muito mais divertida de se acompanhar, mas o resultado é uma relação rasa e difícil de se conectar. É um bom jogo, que as vezes escorrega.


Purtroppo ricicla spesso idee simili per diversi puzzle e, come altri giochi simili, non mette appieno a frutto il concept alla base. Le idee più interessanti si presentano nell'ultima mezz'ora, e il gioco è già di suo molto breve. Comunque probabilmente migliore di tutti gli altri platformer basati sulle ombre che ho avuto modo di provare.