Reviews from

in the past


Incredible art style, premise and execution of the concept. Almost never feels as if I've been cheated or robbed of a win.

only have played the first level but damn! not what i expected out of cavanagh considering his previous games but time has passed! it's absurdly fun AND absurdly cute. really well done and I'm excited to play more

im not convinced my successes are at all related to my skill but i still like

While I played on PC, I feel like this is the perfect pocket phone game. Short loops, fun mechanics, enough RNG to be fun but not stressful. Worth a look!

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A very fun rogue-like built around dice.
Charming art, music and characters.
Always fun to do an occasional run.


Not even close to "finishing" it, but I don't think the game is going to drastically change. I really like this! It's just endlessly clever and very undemanding in terms of time investment per run. Would be a really cool game to play with friends or with kids.

Felt promising at first but just not very deep.

Plateaus hard before jumping down a canyon into dear-god-let-it-end ville.

The first couple of hours of playing this were euphoric in nature for me. Having my statistical analysis tested strongly in order to figure out each of the dice's main systems in their first episodes was an incredible feeling. A lot of understanding probability and working strategies accordingly in ways that constantly felt interesting and engaging. Witch is the biggest highlight of ridiculous balancing-act, but Thief shenanigans and Inventor cost-analysis is worth mentioning too.

But then after the first couple hours wear off, and then you play the same game again six times over, it falls real flat on its face. It loads a lot of its most interesting parts in the "figuring out" of core systems, because the roguelite itself has very little variety both in enemies and builds past the first go around. Other than maybe Witch, none of these should've gotten more than two episodes tops. Arguably you could see these as "Ascension"-tier playthroughs, but the game is very easy to finish the first episode on your first go. I like it being that forgiving, but it's not super challenging. And when all your additional playthroughs are the same solutions but with a couple more barriers in the way that makes you work around some generally fringe stuff, it loses its luster. Even with its charming presentation and witty humor.

It's a REALLY damn good cake to bite into, just excellent icing and first layer. But after the first couple slices that shit's getting put in the fridge where it never gets touched again until you throw it out.

What if a rolled a six and then a nine I think that would be pretty funny.

Very neat gameplay. Sounds and visuals are nice. Likes to punch you in the gut if you mess up.

pretty good! i never really got to grips with how best to play this tactically but i love the style and the writing

As charming as a Cartoon Network show that would benefit from being less of a rogue like. There are so many neat ideas tucked into different missions, characters, and enemy encounters that become frustrating after being forced to replay them a dozen times with little variation. It's good fun up to this point, though, which is still more than enough game to satisfy.

Interesting twist for a roguelike by making the combat based on dice rolls. You make your build by taking cards that do different things and place the rolls on them to make them work. It's cute and charming, and the gameplay is pretty interesting but it isn't for me I think. I suppose it just boils down to taste so give it a shot if you like roguelikes just because its unique concept.

Really interesting roguelike with tons of gamemodes. It lacks the heavy content of other roguelikes, but it's quite enjoyable until you get all diferent achievements. The new DLCs are also really cool.

fun twist on the rougelike genre, but this game kinda feels like baby's first slay the spire

roguelike muy simple pero está divertido y tiene buenas mecanicas

Great "deck-building" roguelite, playthroughs are short and dense with decisions to make.

Can get slightly RNG heavy in some runs, but overall a killer game with an equally killer soundtrack and art style.

had to play this cause terry kavanaugh made vvvvvv, but i played this after slay the spire and it felt like it didn't have quite as much depth? i haven't explored this as much, though, each "episode" is different and all of these characters are really unique, i will keep going back to this as a "lighter" alternative to slay.

It's pretty fun, but got boring rather quickly. Will play again from time to time when I'm not in the mood for any of the other roguelikes I play

I would describe this as a really good game to play while you're watching something on TV. You don't really have to pay that close of attention to it and you don't miss a lot when you're looking away. Can't help but think I'd have liked it more if it was actually a tabletop dice game. I expect to come back to it occasionally to kill time however.

I didn't "finish" it but I also had enough of it. VERY addictive and fun but you get to a point where its just harder versions of the runs you've already done and, like, is that fun anymore? I didn't think so. So that's where I called it quits.

A pretty great roguelike where RNG is everything, but the game makes you enjoy it. Superbly designed and full of personality. I just don't want to dedicate my PC playtime to a game like this. However, if this was available for my phone, I'd probably play it for an ungodly amount of time. Maybe I'll get it on the Switch.

This review contains spoilers

got to the "final boss" an incredibly charming game.

Doesn't really have much going on but it's an absolutely superb game to play to just keep yourself sane when trapped on an 8-hour zoom call where you have to look like you're sort-of engaged.

Help.

Muy chulo para jugar mientras ves maestros de la costura en la tele y sale raquel sanchez silva y dices pfff vaya petarda la tia


it's okay but it doesn't really feel like it has the longevity of other roguelikes

SUPER underrated and fun roguelike

Frustratingly limited in freedom and scope. But breaks down the deck-builder formula into a lean dice machine in a way that is both interesting and gets a whole bunch of dopamine out at once.

Music and art are both rad as hell.