Very simple puzzle game that knows exactly what it wants to do. The levels are all pretty simple and easy until the very end of the game, the extra levels, and the challenge levels. Good game length. Wasn’t too short but didn’t overstay its welcome. Each additional mechanic felt like a good addition to the game.
A simple yet devious little puzzle game where you create and manipulate blocks to get to the end of each level. Don't let the looks deceive you, this game has some very difficult puzzles, all of which are very well thought out. My main issue is the lengths and replayability. Once you beat the game, you don't have any incentive to come back and there aren't many puzzles to begin with. With that said, it is a quirky game that I recommend to any avid puzzle platformer enjoyers.
I really like this game because it reminds me of that brief two year period where I was obsessed with collecting Kongregate badges and ended up playing a bunch of 2D puzzle platformers with various geometric lads. You even get some HAL-esque writing out of the deal when the boxpeople start nobly sacrificing themselves to power ancient square technology in order to save their boxplanet.
This game is a really fun time waster and has really creative puzzles, I recommend this to people who are bored to try and play some of the Boxboy! games or the series, the only problem with it is that some puzzles were very out of the box or the game does not teach you about this and its not perfect, its just good.
I saw the love this game was gettin' the other day, and because it's on sale for 2.50 atm, (and I decided on $40 Nintendo cash instead of Overwatch), I thought I'd pick it up. It's not the most compelling or best action-puzzle game ever, but it's a fun way to spend an afternoon. It took me like 3-ish hours to get through it and get everything in the first 17 worlds, and now I'm working in the 5 you unlock in the post-game.
My only real complaint is how the last few costumes you unlock are the coolest, but they also give you bonus abilities (faster speed, higher jump, more blocks). Thus you have to choose between lookin' fly, and playing the game like it was designed :/
Verdict: It's a really well designed little action-puzzle game that I'd recommend to anyone looking to have a down-time game on their 3DS :)
My only real complaint is how the last few costumes you unlock are the coolest, but they also give you bonus abilities (faster speed, higher jump, more blocks). Thus you have to choose between lookin' fly, and playing the game like it was designed :/
Verdict: It's a really well designed little action-puzzle game that I'd recommend to anyone looking to have a down-time game on their 3DS :)
Not too bad, but nothing special. Each world/zone brings about a new gimmick which gets used in increasing difficulty for 5 or so levels before entering the next zone and getting another new gimmick to play with. For the most part the game is pretty easy due to the fact it keeps balancing itself around having to use at least 1 level per zone just to teach the player a new mechanic. Though I didn't try the post-game levels which is where I imagine the true challenge lies.
Kind of concerned how they managed to stretch this into 3 sequels.
Kind of concerned how they managed to stretch this into 3 sequels.