Reviews from

in the past


โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡บโ€‹โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ชโ€‹ - โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ฒโ€‹ โ€‹๐Ÿ‡ซโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡ธโ€‹ 2

โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ธโ€‹ (1๏ธ)
โ€‹๐Ÿ‡พโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡บโ€‹ โ€‹๐Ÿ‡ญโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡ชโ€‹ โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ผโ€‹ โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ธโ€‹!

Recently Iโ€™ve become infatuated with the catalogue and timeline of Valveโ€™s works, as someone who has arrived to the PC scene only recently, Iโ€™ve picked up their backlog of titles and have come to understand their legacy. Wherever thatโ€™s their genre making Half-Life that set forth what an immersive story should be, or the incredible case of Portal, and what I could argue as the definitive puzzle game. Even their more โ€œlesser frontlineโ€ games such as Day of Defeat and older Counter Strikeโ€™s are fascinating enough where I feel intrigued to explore and delve in more. The success could be attributed to many things, like the Source engine being so perfect for the time as it was, or Valveโ€™s near godlike worship in most online communities. Over the past few weeks however, one of these has stuck out to me as a work I would have never expected to love so much.

สแดแดœส€ แด„แด€๊œฑแดœแด€สŸ แดแด€แด›แด„สœ ษช๊œฑ ส€แด‡แด€แด…ส
แดŠแดษชษดษชษดษข ษชษด 6...

Where can you really start with Team Fortress 2? A flagship of the Orange Box quickly becoming one of the longest supported games throughout itโ€™s life, before falling into a limbo of uncertainty for itโ€™s prevalent future. As someone new to playing, this was incredibly daunting, but soon enough you get into a rhythm of matches and matches and the outsider feeling isnโ€™t really a problem. To delve into the gameplay, I believe they really nailed it right on the spot. Before the time of Overwatch and Paladins there were nine mercenaries, and wherever that the natural talent of Valve theyโ€™re really loveable. I initially thought these were just blank slates and that internet culture hypes these guys out more than theyโ€™re meant to be, but god dammit they're extravagant personalities really shine out. Scout is loud, often abrasive, Heavy is a sort of stupid yet secretively intellectual character, and the cartoonishly evilness of Medicโ€™s science, to name only three. The reason why TF2 has stuck out so much over the 1.5ish decade course is that these jerk-offs really are individuals, which brings so much personality into the world.

๐Ÿ‡ฝโ€‹โ€‹๐Ÿ‡ฝโ€‹๊œฑสœแด€แด…0๏ธแดกแดก0๏ธ1๏ธโ€‹๐Ÿ‡ฝโ€‹โ€‹๐Ÿ‡ฝโ€‹ ๏ธปใƒ‡โ•ไธ€ ษชส€แดœแดแด€แด‡
โ€‹๐Ÿ‡ฝโ€‹โ€‹๐Ÿ‡ฝโ€‹๊œฑสœแด€แด…0๏ธแดกแดก0๏ธ1โ€‹๐Ÿ‡ฝโ€‹โ€‹๐Ÿ‡ฝ ๐ŸŽฏโ€‹ โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ธโ€‹ โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ฌโ€‹ โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡บโ€‹โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ชโ€‹

Speaking of individuality, an almost genius idea that was maybe accidentally brought into the game was the customisation of the mercs.The mix-matching of weapons and weighing out the pros and cons gives you your own playstyle and how you play your matches. To name an example, my team was trying to push on Dustbowl, and were struggling to get it out of spawn. I had an idea and used the Eyelander and Charginโ€™ Targe for Demoman and successfully flanked most of the enemy team. Older players will probably roll my eyes and make a comment about subclasses, but I felt rewarded by the game for trying out something slightly unconventional.

โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ฉโ€‹ โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡พโ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ทโ€‹โฆ‚ ๐Ÿ‡ซโ€‹โ€‹๐Ÿ‡บโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ฌโ€‹ โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ตโ€‹ โ€‹๐Ÿ‡งโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ฌโ€‹ โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ซโ€‹โ€‹๐Ÿ‡ฐโ€‹

โ€œUnconventionalโ€ suits this game a lot. The more time I spent in this game the more the rabbit hole of gamemode and maps opened up for me. Mann vs Machine, (if you ignore the prevalent toxicity surrounding the games) is one of my favourite PvE modes that could serve as its own game. The uniqueness of mix-matching the weapons and classes comes into fruition here as they bring forward the teamwork and communication side of TF2, and as long as you get great people itโ€™s a lovely time. It gives a very hard to master approach, but I feel as if Iโ€™m learning and improving all the time. All of that is driven by the wondrous prize of an elusive Australium weapon, and although I cannot comment on it as much as I would like to, the market system and trading economy in this game is comprehensive and extensively deep. Community tabs, though a violent cesspool of mediocrity, are majoritively entertaining enough to check out. Itโ€™s interesting to see what the community can do with only the engine and game mechanics; you only need to take a quick look at rocket-jumping maps for how committed TF2โ€™s players are willing to push the gameplay core.

(โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡ชโ€‹) โ€‹๐Ÿ‡ซโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡พโ€‹ โ€‹๐Ÿ‡ญโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡พโ€‹โฆ‚ โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡จโ€‹!
(โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡ชโ€‹) โ€‹๐Ÿ‡ซโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡พโ€‹ โ€‹๐Ÿ‡ญโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡พโ€‹โฆ‚ โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡จโ€‹!
(โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡ชโ€‹) โ€‹๐Ÿ‡ซโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡พโ€‹ โ€‹๐Ÿ‡ญโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡พโ€‹โฆ‚ โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡จโ€‹!

Itsโ€™ cultural status breaks out of this too, as of itsโ€™ 16 year anniversary it has miraculously pulled through the lack of support that Valve has given it. Itโ€™s a shame, as issues like hacking and the rise of bots have troubled the community enough. But somehow, the perseverance and determination of TF2โ€™s players has me in awe. The aspect of wanting to keep your playerbase together whilst managing to uptake the parts of the game that made it so interesting in the first place is maybe one of the reasons why I love this game so much. And I feel like I could go more into this game, but Iโ€™ve said enough. Maybe as I reach the high hour marks my thoughts and opinions will grow bitter, Iโ€™ll sour and become a TF2 vet, depressingly wandering and reminiscing on a game that once was. Iโ€™ll have joined a community of edgy teens, toxic tryhards, and AI bots insta-sniping me from across the map. But Iโ€™ll also be in a place of belonging, and acceptance in a weird time of the internet where maybe all I need from a game is to have fun.

For a game I only just know, this feels like home.
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โ€‹๐Ÿ‡ฐโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡ฐโ€‹ โ€‹๐Ÿ‡ตโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡พโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ทโ€‹โฆ‚ โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡บโ€‹โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ชโ€‹? (โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ดโ€‹ โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ณโ€‹ โ€‹๐Ÿ‡ฌโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ณโ€‹)

โ€‹๐Ÿ‡ตโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡ธโ€‹ โ€‹๐Ÿ‡ซโ€‹1๏ธ โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ดโ€‹ โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ชโ€‹ โ€‹๐Ÿ‡พโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ธโ€‹
โ€‹๐Ÿ‡ตโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡ธโ€‹ โ€‹๐Ÿ‡ซโ€‹2๏ธ โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ดโ€‹ โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ชโ€‹ โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ดโ€‹

โœ“ 6๏ธ โœ– 0๏ธ
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โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡พโ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ทโ€‹โฆ‚ โ€‹๐Ÿ‡ซโ€‹1๏ธ
โ€‹๐Ÿ‡ซโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡พโ€‹ โ€‹๐Ÿ‡ญโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡พโ€‹โฆ‚ โ€‹๐Ÿ‡ซโ€‹1๏ธ
โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡บโ€‹โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ชโ€‹โฆ‚ โ€‹๐Ÿ‡ผโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡นโ€‹ โ€‹๐Ÿ‡ผโ€‹โ€‹๐Ÿ‡ญโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡นโ€‹ โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ดโ€‹
โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡บโ€‹โ€‹๐Ÿ‡ฒโ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹๐Ÿ‡ชโ€‹โฆ‚ โ€‹๐Ÿ‡ฎโ€‹โœโ€‹๐Ÿ‡ฒโ€‹ โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ชโ€‹ โ€‹๐Ÿ‡ทโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ปโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ผโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ฌโ€‹

โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡นโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ฉโ€‹โฆ‚
โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡นโ€‹โฆ‚ โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡นโ€‹ โ€‹๐Ÿ‡ฉโ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹๐Ÿ‡จโ€‹โ€‹๐Ÿ‡นโ€‹.

Played for a half hour and the store tried to cram a bunch of cosmetic items down my face like its news and I played the most braindead tutorial in a while. I queue into a casual game and its all bots except for like 1 other person, one of the bots is clearly cheating on the enemy team so there's no point. Somebody tries to kick me for scamming but I can't even talk in the chat to defend myself, 'Voice Chat not activated on this account' or something but at least theres no players there to vote it through. As the game continues the bots dwindle away to just me and this one other person who seems especially bad at the game so I get a few kills on them. Round ends, bots refill in the lobby, one of them is also blasting a really loud Cocteau Twins song for some reason. This is what I have to play until I win at least 10 games and then maybe possibly competitive is better.

Look usually I don't write these sort of short off the cuff sarcastic reviews but somebody is going to look through and see I hated TF2 and wonder why, this is why. Why would I put up with any of this shit when TF2 Classic is right there? It's insane I'm sitting here and reading the high praise on this game from people I respect a lot (DoctorQuark, Bojangles, etc.) and just feel totally disconnected from it. I think Valve through pure disinterest basically lobotomized the game and left a husk for at least the new player experience. If anybody wants to play TF2 Classic hmu, if anybody wants to play TF2 get your eyeballs checked cause holy shit depressing doesnt even begin to convey the buzzard picked corpse I just had to experience. Genuinely distressing, but at least TF2 Classic functions as a nice time capsule.

A year or two ago, a Discord group I used to frequent chose this as their game of the month that they got together every Monday to play. Chasing nostalgia, I joined in. My expectations were low as every other time I had tried chasing nostalgia with TF2, it had been a sad shadow of what once was. But this time, despite all expectations, I had great fun, and for a few evenings that year I remembered why I used to love this game and had basically gifted my life to it.

Itโ€™s still pretty much dead though. But thatโ€™s fine. The main reason it worked back then so well was first of all that it was new and secondly because I had communities. For a while I was even in a clan made up of people who were in it not because they wanted to become good at professional gaming, but because they wanted to enjoy being in this one specific clan, made up of friends and acquaintances from one local server. My best buddy was our medic, I was our roamer soldier, the rest were people from the server, 3 of them friends in real life, and one who played with us often with his brother (who I hanged with a few times in real life). It was the kind of clan that you tell stories about later on and that you probably wonโ€™t repeat once itโ€™s done.

After the clan inevitably died in a mixture of real-life barging in and unsuitable replacements, I tried a few other clans, but that part of the game was done for me. There was still so much fun before and after, back when the game was the coolest thing around, when people at Valve were as excited about working on it as we were seeing what crazy new stuff they came up with, back when the hat economy was a funny thing and not the building block of one of the worst things to ever happen to videogames, back when all my friends played it and I with them.

Thatโ€™s all gone now, but such is life. As one person once told another, weโ€™ll always have Paris.

Things must've sucked before Valve invented comedy on October 9, 2007

I personally find it pretty fucked up that the Backloggd description for this game says that it "delivers constant free updates"


Its pretty fun, probably my favourite FPS though i don't play very many FPS games.

i think spy is easily the best and most memorable from ''meet the team''. i can recite that entire video any day

[Shot opens on ringing alarm bell; sirens and klaxons play in the background]
The Administrator: "Intruder Alert! A RED Spy is in the base!"
[Signs illuminate on a large security panel: "Intruder Alert', 'RED Spy' and 'In Base'; pull out to reveal the BLU Soldier watching the board]
Soldier: "A RED Spy is in the base!?"
[Intruder Alert begins to play. The Soldier reaches from off-screen and pulls a Shotgun off a rack of weapons. Cut to the Soldier dashing down the stairs and through the 2Fort sublevel while saying "Hut, Hut, Hut!" with every step he takes]
The Administrator: "Protect the briefcase!"
Soldier: "We need to protect the briefcase!"
[Camera pans to reveal the BLU Scout trying to open the code-locked 'Briefcase Room' door]
Scout: "Yo, a lil' help here!?"
[The Soldier pushes the Scout aside and begins to 'decode' the combination]
Soldier: "All right, all right, I got it. Stand back son. 1, 1, 1, umm... 1!"
Scout: Let's go, let's go-
[BLU Heavy comes around the corner, Sasha in hand, charging towards the Scout and Soldier]
Heavy: "INCOMING!"
[Heavy shoulder-barges the door, destroying it. The three of them are sent tumbling and screaming into the Intelligence Room. The Scout reaches the desk to discover the briefcase is perfectly safe]
Scout: [while screaming, he notices the briefcase] "AAAAAHHHH- Hey, it's still here!"
Heavy: "-AAAAalright then."
Spy: "Ahem."
[Camera zooms in to reveal the BLU Spy, with the BLU Sniper's corpse over one shoulder]
Spy: "Gentlemen."
[Meet the Spy' Title Card]
[Cut back to the Spy, carrying the dead Sniper towards the desk]
Spy: "I see the briefcase is safe."
Soldier: "Safe and sound, mm-hmm."
Scout: "Yeah, it is!"
Spy: "Tell me... did anyone happen to kill a RED Spy on the way here?"
[The other three BLUs shake their heads and shrug]
Spy: "No? Then we still have a problem."
[He deposits the Sniper's body on the desk, revealing a bloody Knife in his back]
Soldier: "...and a knife."
[The Scout approaches and removes the knife]
Scout: "Oooh, big problem. I've killed plenty of Spies; they're dime-a-dozen back-stabbing scumbags - like you!"
[The Scout attempts to manipulate the knife like the Spy, only to cut himself on the finger and drop it]
Scout: "Ow! No offense."
Spy: "If you managed to kill them, I assure you, they were not like me." [The Spy deftly retrieves the knife and flicks it shut, handing it back to the Scout] "And nothing... nothing like the man loose inside this building."
Scout: "What're you? President of his fan club?"
[The Soldier and Heavy chuckle]
[The Spy turns to face the Scout]
Spy: "No... that would be your mother!"
[The Spy reveals a folder and slaps it down on the table, revealing several compromising photographs of the RED Spy and the Scout's mother]
Scout: [stammers out of shock and disbelief]
Spy: "Indeed, and now he's here to f**k us! So listen up boy, or pornography starring your mother will be the second worst thing that happens to you today."
[[[Right Behind You]] plays]
[The Soldier and Heavy examine the photographs. The Heavy leans over and shows the Soldier one photo in particular]
Soldier: "Oh!"
[The Scout frantically retrieves the photos as the Spy lights and smokes a cigarillo in the foreground]
Scout: "Gimme that!"
Spy: "This Spy has already breached our defenses..."
[Fade to the RED Spy, creeping through the Hydro tunnels. He pauses at a corner, as the camera pulls back to reveal a BLU Level 3 Sentry Gun with its Engineer. He slides an Sapper across the floor, disarming and destroying the Sentry Gun immediately]
Engineer: "Sentry Down!"
[The BLU Engineer throws his Wrench down and frantically reaches for his Pistol, only to have the Spy shoot him in the head with the Revolver. The dead Engineer crashes through a door and the Spy steps over him and fires at a target off-screen]
[Cut back to the BLU Intelligence Room. The BLU Spy leans over the dead Sniper, gesturing frantically.]
Spy: "You've seen what he's done to our colleagues!"
[Flashback to the BLU Sniper, now alive and sniping from a dusty attic. The RED Spy creeps up on him and steps on a creaking floorboard, alerting the Sniper, who engages the Spy with the Kukri. A struggle ensues, and the Sniper is ultimately backstabbed]
[Cut back to BLU Intelligence Room]
Spy: "And worst of all, he could be any one of us..."
[Fade to the RED Spy fighting a BLU Medic, armed with a Bonesaw]
Medic: "Raus, raus!"
[The Spy breaks the Medic's arm, disarming him. Close-up on the Spy's face as he disguises as the Medic, sans spectacles]
Medic: [gasps] "Nein..."
[The Spy kills the Medic with a well-placed chop to the throat, knocking off his spectacles, which he catches and wears, completing his disguise]
[Cut back to BLU Intel Room. The BLU Spy looks frantic]
Spy: "He could be in this very room! He could be you! He could be me! He could even be-"
[The Spy is cut off as his head explodes violently. The camera switches to the Soldier, Shotgun in hand, with a confused Heavy and a panicked Scout]
Scout: "Whoa, whoa, whoa!"
Heavy: "Oh!"
Soldier: "What? It was obvious!" [The Soldier pumps his Shotgun, discarding the spent shell.] "He's the RED Spy! Watch, he'll turn red any second now..."
[The Soldier and Heavy approach the dead Spy, with The Soldier prodding the Spy's foot with his Shotgun]
Soldier: "Any second now... See? Red! Oh, wait... that's blood."
[The Scout lingers behind, his expression sinister. He approaches the Soldier and Heavy, retrieving the knife he pocketed earlier, and flicking it open easily. As he approaches, he flickers and melts, revealing himself to be the RED Spy]
Heavy: "So, we still got problem..."
Soldier: "Big problem... all right, who's ready to go find this Spy?"
Spy: "Right behind you."
[Team Fortress 2 ending flourish music plays, with the stabbing of the Soldier and Heavy punctuating the beat of the tune.]
[Petite Chou-Fleur plays]
[Fade to the scattered photos of the Scout's mother. The RED Spy retrieves one of them and smiles wistfully]
Spy: "Ahh... ma petite chou-fleur."
[The RED Spy walks off with the BLU team's intel in tow]

Experiencing this game through its long lifespan has been miserable. And yet, with its core gameplay, likable characters, wide variety of maps, custom servers... I don't have over 19,000 20,000 21,000 hours on it for no reason.
"Despite everything, it's still you."

ALL ITS MISSING IS CREATOR SUPPORT








and some nasty pussy...

good old days simulator 2

We are so fucking back tf2bros

An amazing videogame, ruined by bots and zero support by Valve after 2017.

my comfort game
i stopped playing cs so i can look for something fresh and truly fun, funny and comforting
although i find it a bit too addicting at times

I would rather play Tetris than TF2

You know I just realized that Overwatch porn keeping OW alive is like a watered down version of what happened to TF2. TF2 fans hype this legitimately dead game so much and everyone believes them because the YouTube animations are funny.

talking about the fans of a piece of media in your sincere criticism is silly, but with TF2 the social aspect is kind of integral to the overall experience. this isn't completely bad, you will get those fun matches where everyone will just decide not to play the game and do some goofy friendly shit or ones where you start beef with an enemy and focus them as Spy while they cry in chat. there's a theatrical potential here no other online shooter like it has ever come close to capturing, TF2 is a game where anything can happen. unfortunately, a lot of what does happen is getting called slurs. if you're playing this as a woman and even exist online you're gonna get vote-kicked, sexually harassed, and called slurs only remembered by cave-dwelling creatures studying forbidden scrolls from the dark ages. those rare, high moments of fun and comradery are hard to come by and nearly extinct if you're not a guy. instead, those highs and lows will be buried in an endless ocean of mic-spamming, meme-consuming, shower-avoiding, discord-grooming goobers who are more familiar with the ins and outs of reddit posting than with friend-having.

none of the playerbase's problems matter to the core gameplay, of course. it doesn't change how i feel about the actual game itself, just sours my mood with it sometimes. its unkempt, diseased community does sadly reflect the game's current state however. TF2 is a good 'ol Source title released 16 years ago, and while its timeless art-style and characters still hit hard as fuck today, its performance issues, market, UI, bugs, and all-around design definitely don't. this game introduced the world to loot boxes, it plays like the immune system of a child with every disease, and its gameplay is riddled with weird mistakes and design decisions but goddamnit, i still love it. no 'hero shooter' cast feels like it has half the variety TF2's mere 9 classes do. each have their own distinct role on a team, are more endearing than the vast majority of all fictional characters, and (sorta) have a surprising amount of depth and customization. each class has subclasses and an arsenal of alternative options that completely transform how you play. but for every battle engineer and market gardener, there is the jank of TF2's melee and hitregistry with the demoknight and huntsman sniper. so much shit in this game is broken to this day, either in the code (Scout's babyface's blaster) or just in design (the Heavy overall.) most of the maps are bad, new players will be confused and lost enough already with the game's default, outdated settings and UI but seeing them play on an uncurated map playlist is just cruel. the variety in its gameplay, the depth it can have, is enough to push past that sometimes.

i dunno. this game's foundation is cracking and it's not what it used to be, but no other game like it has a character as fun and creative as the Spy.

Man, what happened to you?

TF2 was once the GOAT of multiplayer class based FPS(s), I have terrific memories of the game centred around playing frequently with small communities on dedicated community servers.

Since its launch it has had a series of changes of focus which have almost entirely altered how the game plays, how people engage with it, and even what the purpose of playing is.

Been dropping into it over the last couple of days and damn, alot of those changes were not for the better. The move away from community hosted servers means you're almost constantly playing against randos and the population of bots - putting it generously - is not insignificant. What servers do exist, are sparcely populated playing heavily modified game mods or are just for farming items.

The changes to the gameplay through item updates actually added alot of dynamic changes to each class (sometimes making the higher skill focused classes like Scout more approachable), but has ultimately resulted in an item/economy based grinding loop that detracts from the actual gameplay. The changes also gradually began to erode the consistent aesthetic the game strived for.

It's a shame, because even now there is clearly a lot of love for the game in what remains of the community, in its peak for me; this was a 4+ star game. These days, it feels like a cheap abandonware FPS.

Some kind of TF2C would be very welcome.

if you have this game at a 4 stars or higher i never want to hear the term "reddit game" from you

i love the nine classes' mechanics i wish the question mark was playable though

It's a silly, chaotic, iconic, and viscerally satisfying game that has endured 16 years of insane endurance and tribulation. The test of time is not kind, especially to video games. But through the 12 Battlefield's, 14 Call of Duty's, 3 Counter-Strike's, and 2 Overwatch's (and counting for all of them). Team Fortress 2 remains, and (hopefully) always will.

Can't have enough fun with this game. As long as you have a good internet connection you'll have fun and the achievements are hilarious too :)

Edit: I have had endless fun with this game and even been playing it not too long ago either. It's fun way to blow off steam and even when dying, you can get back into the action fairly quickly! I'm generally just okay with the game and it doesn't bother me at all. Despite the age there's a lot of fun to be had and now being free you can join in the fun, assuming you've not played it already.

My friend tried to get me to play, as something different from the usual Fortnite, but idk I donโ€™t see the appeal in this game at all. Might be because Iโ€™m pretty bad at it, or maybe itโ€™s just not my style of game, but respect to the the people that do like it.

I went on a server where we all just mindlessly kill each other with no real objectives and it was open mic between the other team and I told everyone in the game to meet me in the middle for a rock paper scissors showdown and i owned everyone no one stood a fucking chance... until i lost one and yelled and logged off the game


badwater ู‚ู†ุงุต

There is a non-negligible percentage of people aged 18 - 30 that associate this game with a deep core memory of being 15 years old on a school-less summer evening.

so sad to see such an incredible game filled with bots to the point of unplayability