Reviews from

in the past


Imagínate una mezcla entre un Bloodborne de Hacendado en el combate, y las partes de charla de la Normandía del Mass Effect. Pues esas dos cosas componen este juego. A grandes rasgos me parece un buen juego a pesar de que en nivel difícil está roto y es frustrante más que justo, pero en nivel normal estoy seguro de que es altamente disfrutable.

The game starts quite poorly by throwing you into its combat which, honestly, doesn't feel great. This was extra confusion as the whole pitch of the game is that everyone you kill truly matters, but it turns out that this only counts for named NPCs and there's plenty of random dudes on the street that you can kill to your heart's content, which feels very at-odds with the game's message.

Eventually you get access to a parry which helps things a little, but not enough to make combat feel satisfying. There's the occasional boss fight but these get worse as the game goes along.

The story was the main draw, but even this falls apart eventually. There's branching paths as dialogue choices can affect character relations or even their survival, but all this comes apart at the seams when there's unexplained shifts on character motivations or actions based on some variable somewhere. My character was suddenly in a deep loving relationship with someone else halfway through despite not really having much of a connection previously, as though I had somehow missed a few hours worth of story.

I was pretty interested in this before it came out, but unfortunately it's not a game I can really recommend.


i really enjoyed the atmosphere, characters, story, dialogues, conversations, gameplay and combat, but i started playing some other game and then i completely forgot how to fight in this game. that's the thing, gameplay must be so clear that even if you are away for 3 years, everything come back naturally. after 2 or 3 months, that i came back to this game, i didn't like a single thing about it and uninstalled it.
it's a 4 star for me though, because it was so fun a while ago.
i copied the save file somewhere safe. i may finish it later. idk.

Plusy: klimat, muzyka, voice acting, grafika ma swoje momenty, wciągający początek
Minusy: słaba fabuła, nuda, fatalny system walki, głupoty fabularne


I got so butthurted when I stuck in textures and the last saving point was an hour ago that I immediately deleted the game. I think I just need to replay it for the final verdict.

UPD Aug 29, 2023: as promised to myself, replaying this game.

Loved this game and streaming was a lot of fun too! If you want to have a look, here's the video with my first video:
Stream + gameplay

However, for those who prefer written I'll go into some details here.

The game itself has a fun, if repetative combat style, though not as mindless as Assassin's Creed. You have multiple ways of attacking either with vampire powers, firearms, weapons and so on, but some creatures and people are resistant to different kinds of damage .

Then there's the feeding where you can devour a population and then that whole place will enter chaos. The problem is when the health gets too low, the people cannot be spoken to and will either appear as an enemy or just be dead. Eitherway, you can't get the XP you may have gotten if you instead, got to know them and then drink their blood.

It also makes you feel somewhat bad as when you do it, you hear them cry out their last thoughts as you take their lives, often cursing you, lamenting their life or thinking about their loved ones and how they may eventually die without them or never get to see them ever again.

Both endings are interesting with whatever path you take of either being a murderer or resisting the urge to kill anyone. Plus I'm a sucker of vampires so I love playing as the blood-sucker who is attempting some normalcy after being turned against your will or perhaps you decide to embrace the darkness. I was surprised to find the darker path led to a final boss who was much more powerful than I thought, so don't think of yourself as getting too powerful to beat the final boss. Especially with how tough they are.

My second playthrough was murder based

Wow do I want a sequel to this game. It has some great systems and gets so close to fulfilling the vampire fantasy, but plot issues and jank keep it from its full potential.

Originally played it on the PC and loved it so much I got a hard copy for PS4. Played it again, this time without embracing anyone to get the good ending and thoroughly enjoyed it again. Going to play it one more time to platinum it.

This review contains spoilers

Vampyr is a decent game held back by many game design choices and somewhat weak in its main content. The setting of the game is interesting, set in the Spanish flu -era in London. It has a dark atmosphere and the characters reflect that with their despair, greed and violence.

The game is strongest in its ability to make you invested in the side characters. For example, the lady in the hospital who thinks she's a vampire and her relationship with the patient who lets her bite him is surprisingly endearing. However, the writing of the main character is somehow not even close to the writing of the side characters. Not once during my playthrough did I feel attached to the main character. He just kind of is there to find more about the world and its inhabitants. His personality is nonexistent and his whole romance arc with the main vampire lady seems forced for the sake of the plot. There seems to be only little build up with it and both of the characters involved in it are so reserved that it seems almost awkward.

The game also seems to make a great deal of the relationship of the main character and his sister, but that falls short of anything remarkable too. She has no build up and appears later as a villain, and the game expects the player to feel something for them. I suppose her coming back was slightly interesting but it surely did not make me like the dynamic between the two any more than before.

Then there's the combat. It's slightly infuriating with its limited array of abilities and weapongs. For me at least, the combat boiled down to using the same five abilites for the entire game, as other setups seemed severely underpowered. Oh, and if you try to do a playthrough where you don't eat any civilians, have fun. Every enemy will be way overleveled and will turn you into dust quickly, and the normal street thugs will take so long to whittle down. In addition, the loading times are awful. It is not really tied to hardware, so expect to enjoy minute-long loading screens when retrying bosses, entering and exiting sewers, and such. Not fun. When facing hard bosses, you are also discouraged to use your healing and ammo, as if you die after using them, you have to restart the boss without them being replenished. Why? I have no idea but it is another blight in the combat. The last boss was very theatrical and enjoyable though.

This game also has no fast travel or manual saving, for reasons unknown...

The main story is kind of interesting, and the multiple endings make this somewhat replayable. However, the combat might turn people away from that. I do appreciate how well they packed the small map with many things to do. The milieu, the side cast, the music and some bosses are enjoyable. It's just when you try to enjoy the game for more than its outer shell, there's not much to it.

Tried this twice, got bored. The story is semi interesting but the environments are so dull. Maybe I should retry as an evil vampire gaining in power; that might be more fun, but I suspect it may land me with a terrible ending.

Неплохая игра с интересным сюжетом и персонажами. Не самая интересная боевая система

It has a solid premise and some good ideas, but the package as a whole does not work. It is bogged down by a needless crafting system, clunky/overly repetitive combat and writing that thinks it's smarter than it actually is.

If this game had focused up its narrative, limited its cast and changed how it tackled combat it would have been a really great title. Others seem to like this game just fine but for me it's a certified skip it.




its a enjoyable game but I do think its a bit short for a rpg especially if you feed like crazy. The combat is probably the biggest flaw in the game as you fight often and the fighting can be tedious or clunky in certain situations. I liked the story a lot and the world building but I do not like how the "evil" ending is almost unavoidable. And I personally think if the game is going to "punish" you for being a pacifist it shouldn't have combat be the only route. in VTMB for many portions of the game you can avoid combat with skills and speech checks. Overall if you like RPGs its worth a shot. If you like rpgs and vampires I think you should play it. This game has more dialog then most rpgs keep that in mind and the combat is nothing special. Also this game desperately needs fast travel because fuck me I ran back and forth way too much. and manual saves.

This could have been a easy 4 - 4.5 if the combat was good and if the good ending was still obtainable with a handful of feeds.


This game was very underwhelming for me... I thought the combat was super clunky, the story was boring, same with most characters... There are some boss battles that are "fun" (when the controls work) and the atmosphere is good. Your choices also matter so that's a plus.

janky and sometimes frustrating, but i had an absolute blast going through this with a friend. going for that no kill run was tough cause hoo boy are there some npcs that you just wanna bite

Kind of jank, but FULL of charm. It's a pretty and also very atmospheric AA game, with a killer soundtrack too. I want more games in this world.

pretty good game that's reminiscent of games like Bloodborne and infamous in my eyes, fun combat and challenging scenarios.

Extra frustrating because it's SO close to being great but every individual component lacks the necessary refinement with the exception of the visuals/atmosphere, which are excellent and feel polished. There are a lot of creative and compelling ideas here but everything is executed just shy of good enough. The combat is fun when it works, but it often doesn't work and is more often janky as all hell with the vast majority of deaths feeling like the responsibility of the game's clunkiness (or outright glitch deaths, like enemies hitting you despite being nowhere near you or your character just dropping dead without even taking damage while near full health) rather than actual challenge. The combat system in place has tremendous potential but needed more time in the oven to work out the kinks, and the same goes for the non-combat jankiness as well. The game runs terribly with constant freezing, frame-rate drops, and stuttering (on base PS4) and an obscene number of hard crashes that seemed to always happen right after beating a tough boss or large fight, and of course erased that progress. There's a ton of potential here, but there's only so much bullshit I'm willing to wade through in search of the diamonds in the rough, which are more like cubic zirconia once you rinse them off.

This review contains spoilers

Don'tNod is really good when it comes to narrative! Vampyr has a really good and immersive story! I just loved exploring London with the Epidemy of Spanish Flu and the After-War historical context. The investigation are really good and fun. I spent most of my playtime listening and finding hints!

The real problem of this game is that it tried to be a narrative action-rpg game and succeded in neither of them. The main story is pretty good at the beginning, but the ending is a little far-fetched. Especially when it comes to the antidote.

As an Action-RPG, it's a big fail. To use your PX, you need to go to sleep. The problem is when you sleep, all the citizens you've met may become ill and their status can aggravate if you sleep a lot of night without healing them.

It would be nice if you had all the remedy available at the beginning. The third remedy is to find in the Graveyard, but normally, you're not getting there before chapter 3. If you go before, ennemies are far too strong if you play a True Pacifist run like I did.

And if you don't find the remedy on a random corpse, you are just punished for exploring. In any RPG, if you explore, win some fights and gain XP, you are rewarded by being able to surpass the difficulty level of the game. In this game, fights are worth 5 XP, no matter the level.

The Action-RPG system of the game encourages you to play a Evil Vampire cause it's easier and is a lot easier... and since it is frustrating cause playing a True Pacifist run makes you finish the game at level 30 max (against ennemies that are 35-36)...

Vampyr is sitten between two chairs and just don't succeed in any style. Giving more PX for the fights would have solved many problems of the game.

Oh and ennemies are strong since some of them have gazes or christian lights that makes you lose both of your gauge (stamina, blood or life). I died a lot of them being trapped in a gaz or in a light, wanting to dodge and realizing that I had no more stamina.

The game is pretty fun for the narrative, but the old engine (there are a lot of unjustified loading time) and the XP, fight and RPG system is completly broken. Would not replay even if only one game of evil and one game of Pacifist would be enough to get the Platinum.

this game is so underrated


Ah... É um jogo que tu consegue matar teu tempo. Tu te diverte, mas não é aquele baita jogo. Joguei por bastante tempo até chegar em uma parte meio chata da história. Mas vale a pena tentar! O jogo tem uma proposta que nunca tinha visto.

fiquei de cara de tacho qnd descobri q a irmã dele virou vampira e fiquei mal por ter escolhido a opção q achei q salvaria a enfermeira, mas aí ela morreu e virou um coisa ruim, de todas as pessoas q eu poderia falhar, falhei logo com a enfermeira ai ai viu, mas pelo menos consegui ficar com a vampira q o "dr dracula" aí tinha crush kkkk

The combat is rubbish but I'm a big fan of wandering around as vampire chatting people so what can I say.