Fun little expansion to Super Mario 3d World. One big open world map with a bunch of short missions. I hope this is a tease at what the next mario game will be like. This being built off of 3d world means it borrows its controls, and I don't think that those controls feel right for an open world. Game also has some pretty bad frame rate issues at times, mostly when bowser is doing his thing. Having shines you can only get when Bowser lets you is also annoying. Still a solid extra to a great game.
It's really run until Bowser keeps ruining it. I get that's the point of the game, but it stops being a fun platformer whenever he pops up as a giant to keep attacking you when you just want to get on with what was a fun game.
To make it worse, as you near the number of shines required he starts appearing more and eventually never goes away. The difficulty of challenges had already been ramping up and now you're stuck with this guy hovering over you all the time killing you. It eases off a bit when you "finish" the game by defeating you, and you go back to get the other half of shines for "fun" but it starts ramping up again. I can't do the difficult moving platform stuff and deal with this guy. Nah, fun over.
It's a shame as without Bowser I was having an absolute blast.
To make it worse, as you near the number of shines required he starts appearing more and eventually never goes away. The difficulty of challenges had already been ramping up and now you're stuck with this guy hovering over you all the time killing you. It eases off a bit when you "finish" the game by defeating you, and you go back to get the other half of shines for "fun" but it starts ramping up again. I can't do the difficult moving platform stuff and deal with this guy. Nah, fun over.
It's a shame as without Bowser I was having an absolute blast.
The best 3D Mario has ever been. this game combines every aspect of mario such as its exploration, progression, 3D levels and sand box platforming together so seamlessly its incredible. its more of a demo of what the perfect game could be rather than its own thing though. if the future of Mario looks like this, i'm excited.
🇬🇧 full review | 🇧🇷 resenha completa
Bowser's Fury como jogo por si só não é perfeito. Usar a engine de 3D World não foi a melhor decisão para mim, e o sistema clássico de power-ups acabou sendo chato demais pra gerenciar. A distribuição desta curta aventura também é um problema pelo seu preço, especialmente se você já jogou o jogo original no Wii U. Mas não consigo parar de elogiar Bowser's Fury como um modelo para títulos do Mario no futuro. Embora possa parecer estranho no início, esta nova forma de apresentar o jogo foi mais convidativa, interessante e intrigante até do que os reinos de Odyssey ou os planetas de Galaxy. Não consigo saber o futuro com certeza (e não tenho um tio que trabalhe na Nintendo), mas só posso esperar que o futuro do encanador italiano possa aprender mais com sua ilha de gatinhos.
Bowser's Fury como jogo por si só não é perfeito. Usar a engine de 3D World não foi a melhor decisão para mim, e o sistema clássico de power-ups acabou sendo chato demais pra gerenciar. A distribuição desta curta aventura também é um problema pelo seu preço, especialmente se você já jogou o jogo original no Wii U. Mas não consigo parar de elogiar Bowser's Fury como um modelo para títulos do Mario no futuro. Embora possa parecer estranho no início, esta nova forma de apresentar o jogo foi mais convidativa, interessante e intrigante até do que os reinos de Odyssey ou os planetas de Galaxy. Não consigo saber o futuro com certeza (e não tenho um tio que trabalhe na Nintendo), mas só posso esperar que o futuro do encanador italiano possa aprender mais com sua ilha de gatinhos.
This compact Mario adventure was just the thing that pushed me over the edge to re-purchase Super Mario 3D World on Switch. The platforming and obstacle-based challenges scattered across the archipelago are bite-sized enough for younger players to enjoy, while veterans will have a blast finding the bountiful secrets hiding around every corner. While some overarching elements of its design wear thin by the end, the brief runtime contributes to an “all killer, no filler” fun factor.
Full Review: https://neoncloudff.wordpress.com/2021/02/27/now-playing-february-2021-edition/
Full Review: https://neoncloudff.wordpress.com/2021/02/27/now-playing-february-2021-edition/
I'm really surprised how much I enjoyed this. I never played it originally because I'd played 3D World on the WiiU in the past so wasn't that excited for the Switch port but this REALLY switches things up a lot.
Bowser's Fury feels the most like a modern sequel to Mario 64. Individual levels with multiple objectives built into one larger hub. It's nice and small scale to the point it just feels cozy to play for a couple of hours.
Mario feels strangely Sonic-like in his animations in the few cutscenes of the game as well, not just because he goes Super Saiyan for the boss fights, but the way his face expresses and his arm movements felt really Sonic-y to me, idk.
Bowser's Fury feels the most like a modern sequel to Mario 64. Individual levels with multiple objectives built into one larger hub. It's nice and small scale to the point it just feels cozy to play for a couple of hours.
Mario feels strangely Sonic-like in his animations in the few cutscenes of the game as well, not just because he goes Super Saiyan for the boss fights, but the way his face expresses and his arm movements felt really Sonic-y to me, idk.
obviously not as free feeling movement wise nor as interesting/charming aesthetically as sm64 but still free feeling and very smoothly designed. the cat lunge is really funny. i like the progression system. an exciting rearrangement of pieces that's easily more fun than 3d world, though it made me wanna give that a try again to see if i'd at least like it now
its fine.
sort of a sloppy attempt to merge 3d world with odysseys nonlinearity. but sorta adds nothing to the franchise beyond the jokey bowser gimmick.
the gameplay is nothing groundbreaking.
the bowser gimmick becomes a mess the longer it goes on.
sometimes you cant collect a new cat coin because the amount of options dwindles and bowser makes it impossible to finish a level.
and bowser wont fall asleep even if youre not moving.
after the post game bowser should turn back into a weak godzilla bowser until you collect 100 cat coins and then his hair turns white and you trigger the 2nd final boss fight.
but because he stays in his final boss form it gets the game stuck in a loop where you cant do anything because
you have no motivation to fight his long final boss again & sit through the end credits scenes.
after defeating bowser once you should get the yellow hair cat suit before collecting 100 cat coins; instead of getting it after when you have no reason to play anymore.
overall its fun enough.
and it got me to love bowser jr who i used to always hate so thats cool. he's just a punk lil twerp lol love him
✌🏻
sort of a sloppy attempt to merge 3d world with odysseys nonlinearity. but sorta adds nothing to the franchise beyond the jokey bowser gimmick.
the gameplay is nothing groundbreaking.
the bowser gimmick becomes a mess the longer it goes on.
sometimes you cant collect a new cat coin because the amount of options dwindles and bowser makes it impossible to finish a level.
and bowser wont fall asleep even if youre not moving.
after the post game bowser should turn back into a weak godzilla bowser until you collect 100 cat coins and then his hair turns white and you trigger the 2nd final boss fight.
but because he stays in his final boss form it gets the game stuck in a loop where you cant do anything because
you have no motivation to fight his long final boss again & sit through the end credits scenes.
after defeating bowser once you should get the yellow hair cat suit before collecting 100 cat coins; instead of getting it after when you have no reason to play anymore.
overall its fun enough.
and it got me to love bowser jr who i used to always hate so thats cool. he's just a punk lil twerp lol love him
✌🏻