Shockingly, I didn't vibe with this one, either.

Bounced off this in college due to a mixture of not liking the controls and just straight up finding it boring. Fifteen years later, it's not better.

Loved the art style, literally could not get the timing right due to neurodivergence. Definitely a game I wish I was better at.

Didn't really grab me. Might try again in the future. The writing and characters seem interesting, I just didn't really feel that "hook."

Short, sweet, and slightly traumatic. Loved it.

Gave this a try, didn't vibe with it.

Meh. Did nothing for me. Death isn't my type, physically or personality wise.

I think it's time to admit that I just do not vibe with these games. Bounced off three of them so far, not trying Rebirth.

I picked this up on the hope that the internet was exaggerating and that it was at least entertainingly bad. It is not, it just sucks. In three hours of "playing," I think I actually played for closer to an hour. The incredibly slow opening keeps taking away control for cutscenes and tutorials, and it's awful. Every time I thought I was going to get a chance to actually play and maybe even enjoy it, control was taken away again. Just genuinely awful. Cannot recommend this, even for the meme of it.

A decently fun way to kill a few hours. The sprite work is nice, but it lacks the charm of the old SNES games.

Meh. Movement was unsatisfying and annoying, and that's enough to turn me off this kind of game. Art style was pretty, though.

It's almost impressive how absolutely middle of the road this game is. It's art. This game is the platonic ideal of a 6.5/10.

Would've been a seven if I could walk through my own damn characters, tho.

God, this game is just so soothing. Truly fantastic. Loved every minute of it.

I wanted very much for this to click but it just never did. The puzzles were interesting for about an hour, and the story just never grabbed me.

I find Zeboyd's evolution interesting. Mechanically, this plays somewhere between Cthulhu Saves the World and This Way Madness Lies, and I'm not sure how I feel about that. The Insanity skills certainly make for an interesting combat experience, but I can't say for sure whether it makes for a better one. I will say that I never felt the need to spam the rest moves to reset them, so that's a plus. The story is fantastic.

The only real negative is that the soundtrack overused Carol of the Bells. I am barely aware of the music in games most of the time, and I thought it was too much.