Wonder is a really nice take on the classic 2D formula. The Wonder levels are truly original throughout and well worth the time invested in discovering them. They maintain a high level of originality in both the visual and musical aspects, persisting through almost every level. Playing it was an absolute blast. For fans of platformers, it's an easy pick.

This is a peculiar case, while they are way better VR experience, the sheer pleasure derived from the straightforward act of shooting zombies is undeniable. The narrative is adequate, complemented by the enjoyable presence of a canine companion, and the diverse environments offer just the right amount of variation. However, my primary concern lies with the asking price—I still find it a bit too high for the value offered by this particular sequel.

An electrifying FPS experience awaits you in this game, marked by its thrilling action, though it does carry a somewhat forgettable story and just five main missions. Despite these drawbacks, the game successfully delivers intense and engaging gameplay. Yet, certain elements hold it back from achieving a higher rating. The side missions, confined to repetitive fighting arenas, lack the intrigue needed to fully captivate players, leaving a desire for more substantial main missions to offset the game's brevity. The attempted incorporation of "horror" elements failed to resonate with me as well. Nevertheless, given the game's affordable price and overall content quality, it stands as a compelling and easily justifiable purchase.

The original Max Payne captivated me from the moment I started playing, revealing its unique charm. Now, with the third installment, even without Remedy's distinctive touch and looking back from the perspective of 2023, it remains an outstanding source of entertainment. The scarcity of games like this in today's landscape adds an extra layer of enjoyment when revisiting it.


I may be in the minority on this, but while I acknowledge that Remnant II is a well-crafted game, I don't personally rate it as highly as many others do. It's not that there's any specific issue I can pinpoint; rather, it's a more general sense of my overall enjoyment of the game.

I was pleasantly surprised by this sequel, not only is it a highly commendable follow-up, but it also enriches the foundation with some truly impactful changes. The only aspect of the game that I found slightly less engaging than its predecessor was the story—not bad by any means. However, when it comes to gameplay, every element surpasses the first game: from level design and freedom to the variety of tools available. In conclusion, if you haven't played the first installment, I would highly recommend starting with this one.

Elevating itself upon the bedrock of Remedy's distinguished game portfolio, Alan Wake II emerges as a magnum opus of storytelling. Unveiling seamlessly crafted visuals reminiscent of the serene Cauldron Lake and the eerily captivating ambiance of Bright Falls, the sequel introduces a nightmarish realm that stands as a timeless masterpiece. In a year pulsating with electrifying gaming experiences, Alan Wake II unequivocally claims the title of my Game of the Year.

The single-player campaign is disappointing in its brevity, lasting only around 4 and this by taking your time. It heavily relies on recycled maps from MW2, primarily in the form of the new "open missions," which essentially feel like Warzone/DMZ maps with a few objectives and bots, making them notably brief, around 10 minutes each. While there are sporadic cinematic action missions reminiscent of classic Call of Duty, they are infrequent and fail to leave a lasting impression for the most part. In comparison to other campaigns within the Call of Duty franchise, this installment stands as the weakest by a good margin. The clear deficiencies in the campaign substantiate why it was initially plan as a DLC for MW2. It strongly suggests that it was expanded into a full game solely due to Activision's need to produce a new Call of Duty title each year.

Metal Gear Solid was a groundbreaking game that significantly transformed my life, igniting my passion for gaming. This masterpiece is exceptional in every aspect, making it an experience that everyone should indulge in at least once in their lifetime. Playing this game is not just entertainment but an exploration of unparalleled storytelling and innovation.

Primarily, this experience is a visual delight, boasting a vibrant and intricately detailed world design. While the gameplay adheres closely to the series' traditional formula, this isn't a drawback; in fact, the solidity of this formula ensures an enjoyable and familiar gaming experience. The storyline presents a captivating exploration of the multiverse, introducing alternate versions of well-known characters, resulting in a solid addition to the series.

In this dark and gothic AA souls-like experience, I must commend the seamless interdimensional traversal mechanic, which stands out as one of the game's most outstanding features. While it draws significant inspiration from the Dark Souls series, it successfully weaves these elements into its own unique tapestry.

However, it's not without its substantial flaws, including overly dense enemy encounters, excessive reuse of bosses as standard foes, imbalances in item distribution and power, and the unequivocal disappointment of the game's final two areas and its underwhelming last boss encounter.

As a remarkable sequel to Marvel's Spider-Man (2018), it's hard to imagine a better follow-up. The gameplay enhancements bring a whole new level of excitement and Miles Morales, while sharing some similarities, adds his own unique flair to the mix. Although it may be more compact in scale, if you're a fan of Spider-Man, choosing this one is a no-brainer.

When it comes to superhero experiences, Rocksteady's Batman game has some competition, but Marvel's Spider-Man offers an unparalleled adventure that truly makes you feel like the web-slinging hero in a breathtaking open world. The engaging story and beautifully remastered New York City make this game a visual masterpiece, while the wide array of moves at your disposal provides the perfect toolkit for Spidey's heroic exploits.

The stark and somber visual theme, combined with an extraordinary attention to sound design, collaboratively weave an atmosphere imbued with a profound sense of desolation. This artful integration of elements masterfully wields the metroidvania formula, offering players a deeply immersive experience. It stands as a resplendent reemergence of Samus in her timeless 2D format, rekindling the nostalgic flames of her adventures while introducing a new generation to the undeniable allure of this gaming icon's classic exploits.

While "Drake's Deception" may not hold the title of my absolute favorite in the series, I distinctly recall being thoroughly impressed by its stunning graphics and exhilarating set-pieces when I first experienced it back in the day. As I recently wrapped up my journey through the Nathan Drake Collection, a rush of nostalgia enveloped me, reaffirming that the Uncharted series will forever occupy a cherished corner of my gaming heart.