Apocynadeae
1994
1995
2017
I'm not done playing this even though I've reached the ending and that should be a testament on how great the gameplay loop is. Near-perfect game but I think it relies too much on being able to dodge everything to the point being hit twice is a death sentence. Don't mind it too much because the heavy hitters are slow and predictable but it gets irritating in some aspects because of it.
2007
1994
2006
2003
2007
this plays like shit generally
the dash is really really bad, Model A's weapons are not good, A Trans as a mechanic is a neat idea but at the end of the day it just feels lazy and i would never use it over just base Model A is Model A, like, played well, and it tries to be more like linear and metroidvania-esque except it kinda sucks at that too so it just fails at everything it wants to do, which sucks cus there are some cool ideas here its just held back by too much basic failures that it never works well
the dash is really really bad, Model A's weapons are not good, A Trans as a mechanic is a neat idea but at the end of the day it just feels lazy and i would never use it over just base Model A is Model A, like, played well, and it tries to be more like linear and metroidvania-esque except it kinda sucks at that too so it just fails at everything it wants to do, which sucks cus there are some cool ideas here its just held back by too much basic failures that it never works well