Probably the best action horror game I've played. My favourite of all the Resident Evil games so far, somehow even better than the original RE4.

Charming and does what it does pretty well, but it just feels boring and bland overall. The soundtrack especially sucked, can't see myself sinking 60+hours worth of content and hearing the same overworld and battle music. Music is an important factor for games, especially JRPG's since it's a very long genre and you'll probably be casually playing it for a couple of months, then to hear the same jarring music all throughout that time is a huge turn off.

I get what they went for, it's "the JRPG", it's supposed to have a very vanilla and well known formula and to be fair to them they've stuck with it, but I think after playing several JRPG's in my life I want something with a bit more depth, and there's no depth to this game. Nothing stands out, not combat, story, music, or characters. I think the best way of putting it is that everything (apart from the music) is put together in a very inoffensive way which can be appreciated, but as a result of that there's nothing that really makes this game special.

Sometimes when a game is lacking in gameplay, the story is enough to carry the game for me, unfortunately the story in this is very fairy-tale whimsical which isn't my cup of tea, you can pretty much predict the things that happen before they happen which makes it feel a bit dull with very little to no surprises. A lot of people have described the story as a perfect bedtime story, that's very accurate, some people will love that, some won't.

Objectively it seems like a well made game that's stuck to the JRPG formula, but it just didn't stick with me and felt one dimensional all around. I stopped playing a while after Gallopolis.

Robot GTA Borderlands, might pick it up again some other time

I'm a souls fan but I never got to play this because I never owned a PS4/5, part of me thought the reviews for it were overhyped and exaggeration.

Nah, this game is peak souls, after finally playing it to completion, I get it why people praise it so much, this is the epitome of souls games, the art, music, combat, enemies, and the biggest factor for me personally, the world.

I personally think the story in souls games are generally boring, I don't really pay too much attention to them, they're usually super convoluted or vague, guised under some weird poeticism, but not Bloodborne, this is by far the best storytelling and worldbuilding that you can experience in any game of this genre.

Basically an upgraded Assassin's Creed but in Japan, combat is fluid and fun but not enough to carry the game from beginning to end. Great fun at the start when the game is fresh but I personally got exhausted with the gameplay loop at around Act 2 where I felt like I already experienced all that the game had to offer.

The progression didn't feel very rewarding and in general you'll be doing the same thing from start to finish, infiltrating Mongol villages and killing soldiers, either by stealth or head-on, that's pretty much it. Not a bad game by any means but mega mid and overhyped imo, above average at best.

If you like Assassin's Creed games you'll love this, but if like me you're not, then you probably won't be a big fan of this either. Visually beautiful, good story, boring gameplay loop.

Pretty sick hack and slash, can't fault it