A small town with weird locals, a writer, spooky romps through the woods, genius collectibles that enhance the tension by teasing out what comes next, a police officer that yells "freeze!" as she fires at darkness-possesed monsters, a wild ending. I do not think Remedy could have made something more specifically for me if they tried.

A game that just tries to do too much in almost every aspect: gameplay and character design, cosmetics, loot, and that damned announcer.

I don't expect much about this DLC to stand out to me on its own as the story, new powers, and new enemies aren't particularly memorable. Thankfully, Control's gameplay foundation is stronger than the one at the Bureau, so I still had a good time.

The weakest season to date both in minigames and aesthetics.

Feels a bit clunky and rough around the edges at times, especially on PlayStation VR, but the big moments are genuinely thrilling.

Housemarque really got tired of waiting on Nintendo to make another Metroid Prime game and took matters into their own hands.

The rare game where its most frustrating design decisions are also its most compelling and meaningful.

Mature on a level that most games only dream of. A few clunky mechanics, but otherwise this is a fantastic VR title.

A funny and interesting idea executed at the absolute bare minimum.

Works well as an intro to the Playdate's crank controls, and as such makes for a pretty good game to show off your new console to friends briefly. Briefly is the key here as I don't think there's much depth or longevity to the game unless you are just really interested in chasing high scores.

The intro and title screen really drew me in at first, and the bumping soundtrack kept me into it for a bit. The novelty of the art and music wore off soon however, and the plot didn't capture me like I so hoped it would. The controls never really felt exactly right either, always just not quite precise enough to be satisfying. All in all, not a bad experience by any means, some stages I even found really engaging! But I wanted to love this more than I actually did.

The soundscape of this game is so unique, I love it.

This is maybe the launch title-est of all of PlayStation VR's launch titles, and I say that in the most loving way possible.

An excellent sendoff to an excellent series.

There are some really good asymmetric multiplayer games in this, it completely caught me by surprise on launch day.