A decent entry, it's not hard but it gives little rage moments with some of the obstacle placement involved, the levels / music feel nostalgic and I enjoyed the time with the game but wasn't impressed + the GBA screen might be a factor too.

A pretty good story with comedy, seriousness and twists, while graphics and visuals are mostly stunning, it suffers from texture pop-ins (Xbox Series X) but fortunately did not ruin the fun, if you like to get connected to characters and possibly break down this is a great game for you.

𝐓𝐡𝐞 𝐟𝐨𝐥𝐥𝐨𝐰𝐢𝐧𝐠 𝐩𝐥𝐚𝐲𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐝𝐨𝐧𝐞 𝐨𝐧 𝐭𝐡𝐞 𝐏𝐒𝟓 𝐯𝐞𝐫𝐬𝐢𝐨𝐧 𝐨𝐟 𝐭𝐡𝐞 𝐠𝐚𝐦𝐞:

This is a masterpiece, loved every bits of it, played Claire A and Leon B scenarios (loved the story) and they compliment each other, the horror, jumpscares, combat and survival are S+.

A great representation of what a remake should be and even motivated me to go play the original Resident Evil 2,

This was decent, the last level felt like a joke in terms of logic.

𝐓𝐡𝐞 𝐟𝐨𝐥𝐥𝐨𝐰𝐢𝐧𝐠 𝐩𝐥𝐚𝐲𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐝𝐨𝐧𝐞 𝐨𝐧 𝐭𝐡𝐞 𝐏𝐂 𝐯𝐞𝐫𝐬𝐢𝐨𝐧 𝐮𝐬𝐢𝐧𝐠 𝐭𝐡𝐞 𝐀𝐮𝐝𝐢𝐨 𝐄𝐧𝐡𝐚𝐧𝐜𝐞𝐦𝐞𝐧𝐭 𝐏𝐚𝐜𝐤 𝐚𝐧𝐝 𝐏𝐂 𝐅𝐢𝐱 𝐌𝐨𝐝:

In my restless dreams, I see that town... My sweet Silent Hill, some could say I finally ended the big three of the franchise, and with a sad face I will tell you, the love for this game is huge and even if the next entries aren't as good as these three, this was THE entry to finally stop being afraid of the horror genre, also got into Resident Evil so a win-win!

Ok, without deviating too much, the story was weaker even if it connected dots to the happenings of 17 years ago, Silent Hill 1, but a solid story nonetheless.

This game is so freaking scary, you start the game and already encountering the huge sleeve monsters and the pendulums, I call them the beyblades (thought they were only the bosses of some part when I watched a trailer on YouTube.)

And while the game ended quickly, each session completed made the ending closer, can't say it was rushed, but there is less room to breath here you go from section to section and can't catch a break (less town exploration!), compared to the calm parts of SH1 / SH2 which made me more relaxed, this is without a doubt the scariest one I've played so far (just sweating thinking about SH4), the Otherworld parts followed by the soundtrack and monster noises really made me poop better the following days.

The perception of a game by the gaming community affects my ability to see it, this is why I tend to avoid seeing many reviews before submitting my thoughts here. Love Silent Hill 1, Silent Hill 2 (kudos for the team that made the Enhanced project for PC) and Silent Hill 3. I wish to have played this franchise so much sooner, and the nostalgia given for playing the PS3 HD Collection crappy version on the PS4's PS+ cloud streaming for some minutes gave a glimpse of what was awaiting. Hope this isn't the end, I want to keep enjoying the next Silent Hill entries. Silent Hill 4: The Room, don't fail me. Send me with the final love letter from the fantastic and creative, Team Silent.

I liked it, gives me LittleBigPlanet world 5 vibes, and I don't know if the game was supposed to make me feel scared, if so it failed (but it's ok). I actually enjoyed the big scary dudes after me, I think it played safe in the platforming sequences.

Hope Little Nightmares II gives me more of a kick to the franchise.

I played this on my Android smartphone using the My Boy! Emulator because I couldn't get it to play on other handhelds I have.
This is a very nice sequel to WarioWare Inc. Mega Microgames with loads of fun microgames and it's more intense than ever, while I couldn't care enough to get all side stuff (souvenirs and that stuff) I really enjoyed it, probably won't share my smartphone to play this with friends as much I used the Switch docked to play the previous entry, but this one is a really solid one. (only complaint I have is due to the craziness of WarioWare I couldn't get my finger on the A button (touchscreen) and would (rarely) fail some inputs, but it's ok! Except that freaking Wario Mambo bs! That freaking sucked!!

While some parts feel dragging just for the sake of the trials, it's very fun packed with lots of humor and plot twists, and the characters are very memorable.

This review contains spoilers

𝐓𝐡𝐞 𝐟𝐨𝐥𝐥𝐨𝐰𝐢𝐧𝐠 𝐩𝐥𝐚𝐲𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐝𝐨𝐧𝐞 𝐨𝐧 𝐭𝐡𝐞 𝐏𝐒𝟒 𝐯𝐞𝐫𝐬𝐢𝐨𝐧 𝐮𝐬𝐢𝐧𝐠 𝐭𝐡𝐞 𝐏𝐒𝟓 𝐛𝐚𝐜𝐤𝐰𝐚𝐫𝐝𝐬 𝐜𝐨𝐦𝐩𝐚𝐭𝐢𝐛𝐢𝐥𝐢𝐭𝐲:

My second dive into the Resident Evil series came after completing RE1 (Remake) a few weeks ago, which I rated 4.5 stars. I enjoyed RE0 more than I should. (after going back and forth between 3,5 and 4 stars I gave it 4 now, bear with me.)
This time, I was prepared for manual saves and ink ribbon usage, having learned from my previous experience. The abundance of ink ribbons and the fact the game felt shorter made it easier.
The game's low average rating on Backloggd can be attributed to one mechanic of the game: inventory management. With two characters mostly together, we have 12 item slots, yet shotguns and the hookshot take up 2 slots each, causing frustration in managing health items, key items, ammo, and weapons. It's a juggling act between carrying essential items and risking leaving them behind, leading to backtracking. Losing item boxes while gaining the ability to leave items on the ground seemed like a trade-off, but why not have both? For me this is just a minor complaint due to each section having quick acesses, but can understand why many people hate.
Another componente lies in the reliance on two partners throughout the game. While their chemistry and mutual assistance add depth, certain puzzles, like the one at the Treatment Plant, raise questions. Why couldn't Billy carry Rebecca on his back instead of going through the trouble of finding a battery for the forklift to get the magnetic card? Just rambling, lol.
Survival horror elements felt diluted compared to RE1 Remake, with less emphasis on ammo conservation. The absence of the Crimson Heads made the game easier. Although the fuel canteen added survival elements, they weren't here, kill the zombies, they're dead forever.
As a prequel, the story offers some plot points but I feel this entry shouldn't be your first experience to the series. Also! Certain enemies, like the apes, frogs, and Mimicry Marcus are frustratingly unbearable.
While gameplay similarities with RE1 are appreciated, I desired a stronger presence in the soundtrack and atmosphere. Despite these critiques, RE0 remains a good game overall. My next step? RE2 Remake, with high hopes for an even better experience.

The wonder flowers change everything, I loved every level of it.

𝐓𝐡𝐞 𝐟𝐨𝐥𝐥𝐨𝐰𝐢𝐧𝐠 𝐩𝐥𝐚𝐲𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐝𝐨𝐧𝐞 𝐨𝐧 𝐭𝐡𝐞 𝐏𝐒𝟒 𝐯𝐞𝐫𝐬𝐢𝐨𝐧 𝐮𝐬𝐢𝐧𝐠 𝐭𝐡𝐞 𝐏𝐒𝟓 𝐛𝐚𝐜𝐤𝐰𝐚𝐫𝐝𝐬 𝐜𝐨𝐦𝐩𝐚𝐭𝐢𝐛𝐢𝐥𝐢𝐭𝐲:

Running away to avoid being eaten by zombies has never been scarier... The first proper experience I have gotten with the Resident Evil franchise was this wonderful gem (my first tryout was Revelations).
The opinion I have of this remake is the same as Metroid: Zero Mission is: do a complete overhaul, add nice stuff/plot, rewrite the wrongs and improve the good, a marvelous remake.
The experience with this game was truly unexpected: went blind and didn't know that there was a need to do manual saves, oh and they are limited! Was so ready to complain and had to remember myself this is survival horror, the elements I had become used to (Silent Hill 1/2 unlimited inventory space, saving whenever I wanted) were absent from this entry, but I learned to be more cautious with the use of resources and appreciated the game even more.
I started to get more scared of dying and losing 30 minutes of progress than the occasional dogs, zombies and other enemies jumpscare moments.
The soundtrack is really powerful even when there's no music playing (my personal favorite is the safe room one) when my goal was trying to avoid getting scared with the camera angles of the game, sometimes acting against me when running away from enemies.
I feel the mechanic of burning enemies is a time waster but at the same time it makes you really think which zombies should vanish forever.
The game has so many areas to explore, alternative options and different playstyles (I played with Jill because of more inventory space and fun fact: had to restart my playthrough with her because with Chris I used all my ink ribbons), settings and a creepy atmosphere that still holds to today, there are rumours that Capcom is remaking this entry in 2026 but personally think that if we had a settling point this would be it. Great and without a reason to complain: it is such a fantastic entry to new Resident Evil fans. The next installment I have on my mind is Resident Evil 0, hope to enjoy it as much as this one.

Really enjoyed it, aside from the weird boss fights, especially the last one, I found the game's pacing very good. This franchise is very dear to me (started with spin-offs on PSP when I was younger then got A Crank in Time as the first PS3 game) and it was my first time finishing this one.

The frame-rate for this HD version of the game is sometimes choppy, not distracting except in the last world and the final boss.

I think this has the bases of what makes a good game and it ups a notch in everything and gives a story / reason for this characters I am not used to see in this type of games.

In my restless dreams, I see that town... What can I say about this game? After playing the first game, it was a big decision to play another Silent Hill back to back, I am so happy to have the opportunity to experience this piece of art, a videogame that made fall in love with the psychological horror genre.

Initially it was planned the gameplay would be on my Steam Deck PCSX2 emulator but the film grain or whatever it's called really bothered me. So the decision was unanimous and decided to try the PC Enhanced Edition mod, and might as well be the best SH2 experience available, it shows that they picked the PC version and made it better in every possible way. Really happy to get to experience the game in this way, the team assigned to do this remake better up their game because this version is the bombs.

The music does it for me, before even playing Silent Hill I would jam the playlist without knowing a single song, and when the playthrough was starting I just felt this nostalgia as I had played the crappy PS3 version before (a portion of it).

From the music, to the atmosphere, scary and sad moments: this game has a special place in my heart, please play it.

The parkour is really good, but the story and the combat clicked 0 to me, otherwise it's a pretty solid game.

This review contains spoilers

A trip to Silent Hill I will never forget, my bias wanted to rate this game higher, legendary music and an atmosphere unparalled to what I've played of horror so far (almost nothing, I'm building my treshold of not getting so scared playing horror games, lol.)

The plot made me desperate to save Harry's daughter Cheryl with all my strengths, I loved to walk around the streets of Silent Hill, immerse myself in the fog, but at the same time it made me feel extremely uneasy running away from weird enemies who were trying to kill me.

Found the story easy to understand but while writing this review I have not witnessed the other endings, I got a bad ending due to missing a item and not entering a building in which I did not know the code apparently, it's not gonna make me wanna replay the game.

I regret using my ammo with pointless street enemies, really struggled with Cybil Bennett monster boss fight which I finally learned to maneuver myself with the melee weapons.

Since I got the bad ending, had to fight The Incubator in which I didn't even have enough ammo to defeat the boss and the area before the boss didn't have any meaningful ammo (and guess, this guy didn' t get the rifle), unfortunately had to turn on an infinite ammo cheat on my Duckstation emulator to finish the boss fight, I hated the ending, wasn't what I was looking for, but oh well, YT will help me on that one.

I will look back into this as a truly unique experience and while I don't play the Silent Hill 2 masterpiece, I will foundly remember my Silent Hill moments for life.

The logic of some puzzles didn't make any sense to me: (piano and zodiac signs)