69 Reviews liked by DPN137


I jumped off a charging horse, killed two Moblins, landed back in the saddle. I climbed a cliff for a solid five minutes only to be headbutted off the top by an unexpected goat. I conjured ice to ascend a waterfall. I flipped a puzzle upside down. I jumped from great heights and played chicken with the ground. I went snowboarding. I unleashed bees on my enemies. I regularly took a big dog for a walk. I bought a house. I built a town. I met a load of wonderful people. I smiled for hundreds of hours.

I'm the kind of person who likes when a game respects your intelligence. MGS5 has so many options, so many ways to go about completing each mission, that it could easily have been an overwhelming experience. What impresses me, however, is that all of these options exist for you to discover on your own. The game will get as silly or as serious as you want it to. The soundtrack is great, as well. My only gripe is how heavily you are penalized for not going full stealth (because I suck at stealth). The story is also kinda weak but I've never been one to care.

This might be the best game in the series

Nostalgia tells me to rate it high, but common sense says otherwise

This game taught me the proper technique to pick my nose that I still use to this day

This review contains spoilers

What can be consider one of the best video games ever made, Bloodborne shows that video games can be art. Set in a Victorian-Era town named Yarhnam, the Player arrives to receive treatment from the town with Pale Blood. However, things are not what they seem as the Player is thrown into a world of living and otherworldly nightmares. They must cooperate with the mysterious Gehrman and his servant called "The Doll" to survive the night and reach the morning sun.

The number one aspect from Bloodborne is the soundtrack. Each track from the many bosses Players will fight fits the tone and theme for their particular boss. Even the bosses themselves are stunning and memorable with their different move sets and abilities to defeat the Player The combat is face paced as Players must be quick to dodge out of the way of danger or get to a safe distance to heal or else perish from the many enemies they will face. With an arsenal of both melee weapons and firearms, Players can choose whatever equipment necessary to survive The Hunt. The visuals are stunning as the game captures the Victorian era from the large buildings to attire that players wear. Bloodborne is indeed a visual and musical masterpiece.

As with other Fromsoft's Soulsborne games, Bloodborne does not tell an explicit story. As background information on the setting, characters, and the game's lore are told by characters and item descriptions. With this game, it captures that form of storytelling as Players do not know what is going on or why they are doing what they need to do; in much Lovecraftian fashion. In the end, The Player will have ended the Nightmare, they will be given the choice between awakening under the morning sun of the ascend humanity.

Bloodborne is indeed a work of art and it shows. It is one of my personal favorite games and is the best video game I have ever played and nothing has even came close. It is a game that would leave everyone in awe when they play it. There is only one word that describes this game and that is "perfect".

Genuinely entertaining if a little sparse and repetitive, Maneater is pure video game power fantasy. Whether or not that fantasy works depends on whether 1) being a huge shark that eats anything and everything appeals to you, and 2) whether somewhat samey open-world checklists can drive you through a 10-ish hour game. But while the actual quests and objectives leave a bit to be desired, the game looks wonderful and its world and character (read: shark) design are utterly spellbinding, and the plotline is basic but fun (as the game itself gleefully acknowledges at the very end).

Metal Gear Solid is one of the best PlayStation games, as one of the defining games of the Stealth Genre, MGS advanced gameplay depth as well as narrative depth beyond what was expected of video games at the time. It's story is tense, dramatic, and political, criticising warfare, nuclear armaments, and even the meaning of genetics and destiny.

The game has aged poorly, with some of it's bosses and levels posing as more inconvenient than challenging, but this does not diminish too much from it's highlights.

Pretty cool game but it definitely show its age, especially with gunplay and aiming in general. The second half is also a lot weaker than the first with too much focus on setpieces rather than stealth, but the actual finale is pretty cool for the most part. Definitely worth playing in spite of the PS1 jank