Dresident4
Resident evil but we made one of the worse combat in the series ("but ethan isn't trained it's lore accurate" yeah for sure bro enjoy that shit), switched from third to first person which was a downgrade, and made it more horror (put some screamers and made everything dark).
So yeah it's one of the worse RE game but at least people can say they went back to horror i guess.
So yeah it's one of the worse RE game but at least people can say they went back to horror i guess.
2021
Do yourself a favor and just watch the story online.
Halfway through in like 20h and i was already over the combat and story like holy shit.
Combat was fun but they ruined it by making everything a tank, bosses have 21354546888hp and do half your healthbar in normal so i can't even fathom how dogshit it must be on hard, normal mobs became a chore too.
CP system was also dogshit, dungeons had cp drains as walls and i still have no idea why it was even a thing as it just made cp management even more annoying like ???
Story was your average anime where it starts as interesting but the moments they could have done something good they made it boring and predictable.
Also the whole i'm not going to kill you and instead i'll pardon you holy fuck pls kill me.
Characters were kinda bland for the most part too tbh.
I don't recall any music that picked my interest either, in a jrpg💀.
it's just one of those game that take 40-50 hours to complete but should be 15-20 max for it's own good.
Halfway through in like 20h and i was already over the combat and story like holy shit.
Combat was fun but they ruined it by making everything a tank, bosses have 21354546888hp and do half your healthbar in normal so i can't even fathom how dogshit it must be on hard, normal mobs became a chore too.
CP system was also dogshit, dungeons had cp drains as walls and i still have no idea why it was even a thing as it just made cp management even more annoying like ???
Story was your average anime where it starts as interesting but the moments they could have done something good they made it boring and predictable.
Also the whole i'm not going to kill you and instead i'll pardon you holy fuck pls kill me.
Characters were kinda bland for the most part too tbh.
I don't recall any music that picked my interest either, in a jrpg💀.
it's just one of those game that take 40-50 hours to complete but should be 15-20 max for it's own good.
2020
2012
Eh it's decent, lost a lot of steam halfway through and the combat lost a bit of charm once i realized it was a press X stance when you see X enemy type. Enemy types were also few.
Game looks good and the scenery for samurai duels were noteworthy.
Stealth didn't reinvent the wheel and AI is on the bad side.
After the end i felt like this game was kind of a missed opportunity and could have been way better.
Game looks good and the scenery for samurai duels were noteworthy.
Stealth didn't reinvent the wheel and AI is on the bad side.
After the end i felt like this game was kind of a missed opportunity and could have been way better.
2020
2006
Bosses are kinda bad but the level design is better than the new trilogy since you actually have to watch where you go and time both climbing and jumping.
Combat is easy but satisfying and vehicle stages are fun.
Levels are all interesting and Lara is less boring than in new games too.
Overall pretty good.
Combat is easy but satisfying and vehicle stages are fun.
Levels are all interesting and Lara is less boring than in new games too.
Overall pretty good.
2001
2016
More faction oriented than the first game and maybe a bit less interesting of a story than 2033, got the "bad ending" but they both made sense tbh.
The karma system was still annoying honestly. Combat still felt wonky but metro is more of an atmosphere type game so it's fine and the post apo vibe is still very good.
It's a good sequel to 2033.
The karma system was still annoying honestly. Combat still felt wonky but metro is more of an atmosphere type game so it's fine and the post apo vibe is still very good.
It's a good sequel to 2033.