Ultrakill fucking rules. What a cool game. The schmoovement feels GREAT, the guns feel so good, the enemies feel challenging but not overpowered. Some places took me a few tries, but I managed to get to the end of what was available at some point. Fantastic game. Movement shooters take notes.

A truly harrowing experience, where sympathy and fear intermingle in a glorious cascade of uncomfortability at the thought of what kind of world you have been placed in. Each step forward seems like you're straying further from the light, but closer to the truth.
You are.

Side Order was everything I didn't know Splatoon needed. I managed to beat it on my third try and I'm STILL playing it, even now. Shorter than I thought it would be or I would've given it 4.5 stars, but truly it didn't make that much of a difference. There's still a ton to sink your teeth into if you keep playing.

Fucking rad. This game had everything Splatoon 2 did except it had a main story mode that was fun as hell! Everything that people wished they'd do in Splatoon 2 was done in 3: better campaign, better Salmon Run (every day forever instead of timed), better side modes - they did it all.

For what felt like it was going to be a silly meme game, TMoStH was honestly a wonderful visual novel. It had some genuinely fantastic writing, the art was crisp and fun, and it was a nice little jaunt seeing some of everyone's favorite characters that hadn't shown up in the mainstream for some time!
It was truly a labor of love by people who cared about these characters and I cannot be more thankful that it exists (AND IS FREE!!)

My first true Monster Hunter that I sank my teeth into, it was a great time! Mostly fun with friends, as a way to hang out with friends, I think that it helped me wrap my mind around what Monster Hunter really was. What it was was fun! I got my fun out of it and then I dipped, and I'm excited for Wilds to be even more of the same fun, but with more new beasts to kill and better graphics.

This is one of the coolest gimmicks in a game maybe ever. I swear to god this changed my view on what games should be like, and how little one-off games like this can be truly some of the best experiences I've ever played.
Obra Dinn is about solving the murders of an entire ship's crew using only a pocket-watch that shows you a snippet of time immediately preceding the death of a corpse.
And it does so FUCKING SPECTACULARLY. The art style is AMAZING, the music is good (if a bit repetitive), the mysteries are engaging and fascinating, writing things in feels GOOD, it's such an ORGANIC way to solve puzzles, it's just! It's all SO good, Obra Dinn is FANTASTIC.

This review contains spoilers

Superhot: Mind Control Delete talks about agency in gaming in a way that is nihilistic and straightforward: you are not in control, and you never have been.
This game deals with control in a different way... it asks you if you're in control.
It tells you to Slay the Princess. To take the gleaming blade and drive it into her heart before she has the chance to destroy the world. You can certainly do that.
You can also stray. You can hesitate. You can kill YOURSELF. You have a truly catastrophic amount of agency - a WORLD ENDING amount, in fact - and yet... no matter what you do, win or lose, you repeat. Over and over again. Forces at work beyond the game telling you to go again.
Without truly spoiling the ending, to say it handles it "well" is subpar. There are multiple endings, as any game that attempts the lie of agency does, but they all handle it amazingly.
If you only ever play ONE visual novel ever, play this one.

Uggggghhhhh it's fine.
The worlds are fine, the combat is fine, the story is bad fine, I guess. It's just whatever. Re:Mind is good but there's no salvaging a solidly mediocre game that released 7 years after the last installation.

This game changed my brain chemistry permanently. I love you Kingdom Hearts 2. You gave me countless friends, relationships, and memories from your release to present day. For the past almost 20 years you have been nothing but a positive in my life and you will continue to be so for another 20 more.

Truly one of the best stealth games of all time. The Dishonored series excels as my top stealth game, and honestly one of the biggest inspirations as far as fictional universes go. Dishonored 2 dives deeper into what the first sets up, and everything it adds is only constructive and makes the series better.

Ehhhhhhh???
It's fun. It's expensive. I only ever pirated it, but I've played it a ton.
It's worth like... a thousand dollars for all of the DLC.
I don't fucking know, man. Middle of the road, I guess.

It's like the game I grew up with, but better!

Truly the gaming comeback story of all time.
I will say, back in the day when it first came out, when people were screaming and crying and shitting their pants because it wasn't the Star Wars fantasy of their dreams, I was still in love with it. Since then, it's flourished and grown and become something SO much larger than it once was.
There's multiplayer and story and base building and mechs and more races and just! There's so much to do! And the community is still THRIVING with each update, it's truly a remarkable game with wonderful developers and a great community.
One of my favs.

Hey still pretty fucking fun. Like, I remember playing the original on KONGREGATE, that's how old this series is. Amazing that it's withstood the test of time and they continue making not just games but updating those games consistently. Fascinating.