Finally, I’ve played the most praised game of all time that’s been on my to-do-list since the day I turned one-and-a-half. I can absolutely see how this is considered peak Paper Mario - which isn’t a particularly high bar - but I don’t necessarily agree that it’s “peak RPG”. It’s a great game, but it never really scratched that RPG itch if you know what I’m saying. It’s also true that the Persona franchise has placed that itch in an impossible to reach spot, so I don’t fully blame this game for being less than I expected.

At the end of the day, all that matters is that this game sells well, because this series is in dire need of a course correction and they’ve given us the means to show them how much we want it. The rebellion HAS BEGUN!

I thought I was done with Portal 2 mods. Now I know that I only just scratched the surface...

Aperture Tag is the good kind of "average", where despite it's overall average-ness, it's still short, sweet, and charming! There's a cool parkour section near the end that was really fun and exciting, and I REALLY liked visiting rooms from past Portal games with the new gel gun. I think overall, the game might've been a little too easy, mostly because there's a much shorter limit to creative freedom with the gel guns compared to portal guns, but the devs did a pretty solid job making a solid game out of it!

Nothing changed about the game in the YEAR AND A HALF it was gone, except for the addition of three new characters and three new premium currencies. The game is still painfully buggy, with painfully slow combat, and frustratingly unbalanced characters.

Keep all of that in mind when I say this game is so damn fun! I am in love with the roster, there are just so many fun characters to play as! Tom & Jerry is my main, but I’m also great at LeBron James and Superman! Even the characters that I don’t play are so well made that I have to respect the work put into them! Also, the fact that Game of Thrones has a rep at all is still hard to believe, but I desperately crave a character that ISN’T my least favorite character in the show.

Anyway the single-player mode is mediocre and I just found out that you can’t even train with characters before buying them anymore and that’s STUPID! Don’t support this nonsense! Don’t give Warner Brothers a dime!

But also you should play this game because it’s actually pretty fun sometimes. I also have stocks in Warner Bros so I want this game to perform well…

Can y’all tell I’m conflicted?

You ever just realize that you haven't played a game in a while that you were right in the middle of, but have absolutely no motivation to jump back into it because - and you only realize this now - it just doesn't have the sauce?

Maybe someday I'll get back to it, because it's not bad by most means, it's just... average. And long.

Playing as Robin is incredible, and I'm a big fan of Harley Quinn having some sort of story. I just wish, you know... this was at least a little longer than an hour.

I think the relatively small Arkham Asylum location lent itself better to a more concise Die Hard-inspired narrative, but this story isn't Die Hard anymore, it's finally, truly, BATMAN now! The story and setting are fantastic, and the villain lineup in this game is impeccable, offering so many fun surprises and cameos that my fanboy heart nearly exploded! Catwoman is especially a wonderful addition, if a bit underused for the most part.

I have to say though, the Completionist work might be too damn much in this one. We need to get The Riddler on his meds again.

I'm so glad that this game's story is as strong as it is, because the combat, while fun, wouldn't have been enough to carry the whole game. THAT STORY IS CRAZY THOUGH! Y'ALL GOTTA PLAY THIS!

Can't wait for the sequel! :D

I swear to god I'm going to hunt down Garry and force him online at gunpoint so I can get that goddamn achievement legitimately.

Zelda doesn't miss with artistic merit, it would seem. While it doesn't push the story very hard, the idea of visiting a magical dream-world full of heart and adventure, but having to accept that the dream must eventually come to an end is good stuff! It's different for a Zelda game, but it fits it well, and it's willing to get silly and weird for the dream-world which I appreciate so very much. In a perfect game, all of this combined could easily bring me to tears, but like I said originally, they don't push the story on you strong enough to really impact you.

How's the gameplay? Eh, it's fine. Nothing wrong with it, but it ain't special either. I got tired of it by the end, but the story kept me going, and it ended with a gratifying finale all the same.

Dunkey really wasn't exaggerating!

Animal Well is an absolute spectacle of an indie game, with unique gameplay elements and incredibly clever puzzles that push the limits of what a Metroidvania can expect from a player. I'm quite surprised that I was able to finish this game without a guide, but that just goes to show how effortlessly the mechanics are communicated!

And of course, the biggest stand-out is the GORGEOUS animation that I couldn't stop admiring from start to finish. If this game should be remembered for any one thing, it HAS to be the phenomenal art design.

"Completionist" Update:

THIS GAME IS SO DEEP AND COMPLEX THAT I CAN'T 100% IT! ONE OF THE PUZZLES REQUIRED 64 CORRECT INPUTS IN A FUCKING ROW!!! MY BRAIN HAS MELTED TO SLUDGE AND THERE IS NO END IN SIGHT!

There is a non-zero chance that Artemis becomes romanceable in the future and that slim possibility is enough for me to say that it's a 10/10 game.

I just can't bring myself to come back to this game. It's perfectly adequate for a short run, but after a handful of hours it becomes a shallow, monotonous slog. The diving and the restaurant sim are extremely hollow, the characters are universally assholes and not fun to deal with, and the visuals are... charming, but when it's mixed in with the bad stuff it just feels like the game is trying to be something it's not: a tried and true indie game.

If I had a nickel for every time a final boss in a Persona 5 game was also the main priceless artifact in an Indiana Jones movie, I'd have two nickels, which isn't a lot but it's weird that it happened twice.

Seriously though, this game was phenomenally fun! It's an amazing sequel to Persona 5, with amazing new characters to vibe with, and if you've been hesitant to play it, I CAN'T RECOMMEND IT ENOUGH!

Forgot about this game until now, but I NEED to tell y'all about where I was when this game came out:

Egypt. I was staying in a hotel across from the Great Pyramids of Giza on the day that Pikmin Bloom came out, and I made it my mission to be the first person to play Pikmin Bloom at the Great Pyramid itself. As much as I'd like to give myself that title, because I technically had the app open when I was at the pyramid, I didn't realize how there was gonna be practically no internet connection at all, so I never actually got to accomplish anything in the game while there. Still cool to say I was there though!

Here's the only Pikmin Picture I got on the trip

If that link doesn't work... oops!

I’m SHOCKED and AMAZED that nearly everything that made Pikmin 3 so good was already implemented in the first game! I was really expecting a game that was janky and hard to work with, but no! It has aged phenomenally well!

That’s not to say it’s easy, good grief, it’s nightmarishly hard! I can’t imagine playing this game as a kid because I NEVER would have beaten it within the 30 day time limit. Hell, I almost didn’t this time! (And don’t get me started on that final boss that took me well over an hour to beat and ate all of my Pikmin) I loved the challenge though, this was a tremendously fun game! That makes two in a row now! Pikmin 2 is next!